Player Matchup

Ymir
Ymir
Apiknes999
Ymir
Level 27
God Stats
5W - 7L
1,412 SR
Queue Stats
46W - 66L
1,334 Elo+
Party 2
Medusa
Medusa
SaucierGibbon57
Medusa
Level 17
God Stats
2W - 3L
1,331 SR
Queue Stats
152W - 141L
1,593 Elo+
Solo
Sol
Sol
abdulelahf1
Sol
Level 28
God Stats
22W - 23L
1,424 SR
Queue Stats
94W - 128L
1,361 Elo+
Party 2
Bellona
Bellona
lasvegas126
Bellona
Level 19
God Stats
2W - 1L
1,813 SR
Queue Stats
28W - 48L
1,288 Elo+
Party 2
Arachne
Arachne
unseen-lushness1
Arachne
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 11L
1,558 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,427 Elo+

VS

Team Averages
Level 22
1,572 SR
1,535 Elo+
Fenrir
Fenrir
Ruru_wa_ruru_da
Fenrir
Level 29
God Stats
24W - 21L
1,515 SR
Queue Stats
288W - 321L
1,446 Elo+
Solo
Artio
Artio
SpX Quinton
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 11L
1,803 Elo+
Party 1
Medusa
Medusa
SpartacuGR97
Medusa
Level 12
God Stats
4W - 4L
1,489 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
barochi-kun
Kukulkan
Level 26
God Stats
6W - 0L
1,855 SR
Queue Stats
105W - 81L
1,592 Elo+
Solo
Guan Yu
Guan Yu
k1_up
Guan Yu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 8
8,116
451
6,494
19,701
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
11 / 8 / 1
10,105
561
14,964
13,133
4,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 10 / 2
8,087
449
8,447
18,139
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
lasvegas126
Bellona
13
0 / 5 / 1
8,240
458
2,699
11,483
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 8 / 4
8,473
471
9,538
15,869
6,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 7
10,166
565
9,652
13,807
7,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 3 / 18
11,566
643
17,428
20,628
17,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
15
9 / 5 / 12
9,910
551
14,865
11,468
4,619
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
barochi-kun
Kukulkan
20
9 / 1 / 9
12,179
677
17,476
7,992
3,824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
k1_up
Guan Yu
12
1 / 1 / 3
7,624
424
1,671
7,039
3,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
14
Kills
40
40
Deaths
14
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
W
11
4
7
3.63
L
11
8
1
1.44
W
10
3
18
6.33
W
Medusa
9
5
12
3
L
1
10
2
0.2
W
Kukulkan
barochi-kun
Kukulkan
9
1
9
13.5
W
Guan Yu
k1_up
Guan Yu
1
1
3
2.5
L
Bellona
lasvegas126
Bellona
0
5
1
0.1
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,142
Damage
61,092
78,325
Taken
60,934
34,413
Mitigated
36,730
13,953
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,494
1,038
0
2,628
19,701
11,075
231
10,235
9,466
20,783
0
W
9,652
2,764
0
2,152
13,807
7,501
126
3,373
10,434
0
48,373
L
14,964
6,623
0
1,952
13,133
4,255
1,309
7,148
5,985
0
48,956
W
17,428
3,158
3,422
9,927
20,628
17,700
0
5,844
14,784
47,764
0
W
Medusa
14,865
7,817
0
2,096
11,468
4,619
488
4,113
7,355
0
47,178
L
8,447
3,491
0
5,609
18,139
4,617
180
8,882
9,257
45,001
0
W
Kukulkan
barochi-kun
Kukulkan
17,476
2,169
0
137
7,992
3,824
3,440
1,393
6,599
107,921
0
W
Guan Yu
k1_up
Guan Yu
1,671
221
166
377
7,039
3,086
152
218
6,821
0
25,400
L
Bellona
lasvegas126
Bellona
2,699
1,070
0
2,100
11,483
8,322
692
1,567
9,916
0
44,218
L
9,538
6,251
0
1,664
15,869
6,144
0
7,072
8,797
0
50,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,021
Gold Earned
51,445
365
Minions Killed
433
0
Camps Cleared
0
1,588,332
Distance Traveled
1,707,358
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,116
451
33
2
0
321,875
1
W
Fenrir
10,166
565
77
4
0
347,015
0
L
Medusa
10,105
561
85
5
0
281,728
0
W
Artio
11,566
643
53
3
0
355,629
1
W
Medusa
9,910
551
58
3
0
316,596
1
L
Sol
8,087
449
81
5
0
285,783
1
W
Kukulkan
12,179
677
204
11
0
348,109
2
W
Guan Yu
7,624
424
41
2
0
340,009
0
L
Bellona
8,240
458
86
5
0
356,412
0
L
Arachne
8,473
471
80
4
0
342,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role