Player Matchup

Cthulhu
Cthulhu
Bcauze I win
Cthulhu
Level 29
God Stats
25W - 18L
1,479 SR
Queue Stats
71W - 58L
1,401 Elo+
Party 1
Chronos
Chronos
CouchyPotato
Chronos
Level 25
God Stats
6W - 7L
1,637 SR
Queue Stats
416W - 404L
1,526 Elo+
Solo
Bellona
Bellona
DyliePhantom
Bellona
Level 24
God Stats
15W - 9L
1,681 SR
Queue Stats
16W - 16L
1,487 Elo+
Party 1
Neith
Neith
FlavoryMoney62
Neith
Level 35
God Stats
16W - 8L
1,726 SR
Queue Stats
66W - 62L
1,417 Elo+
Party 1
Scylla
Scylla
Void_Dragon_OM
Scylla
Level 28
God Stats
31W - 39L
1,467 SR
Queue Stats
78W - 78L
1,586 Elo+
Solo
Team Averages
Level 28
1,598 SR
1,483 Elo+

VS

Team Averages
Level 20
1,506 SR
1,454 Elo+
Yemoja
Yemoja
GOURMETGREASE
Yemoja
Level 4
God Stats
2W - 3L
1,774 SR
Queue Stats
16W - 21L
1,554 Elo+
Solo
Tiamat
Tiamat
MauiKlaxo
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,279 Elo+
Solo
Thor
Thor
Sean626
Thor
Level 27
God Stats
3W - 3L
1,461 SR
Queue Stats
36W - 33L
1,464 Elo+
Solo
Kukulkan
Kukulkan
ZX6RNinja09
Kukulkan
Level 24
God Stats
16W - 18L
1,516 SR
Queue Stats
18W - 20L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
bdc408
Gilgamesh
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
154W - 168L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bcauze I win
Cthulhu
18
1 / 2 / 15
11,739
903
12,821
11,395
9,969
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
CouchyPotato
Chronos
20
10 / 0 / 7
14,197
1,092
23,387
11,147
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DyliePhantom
Bellona
17
1 / 3 / 12
10,814
832
8,031
14,706
6,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 3 / 10
12,272
944
11,349
9,735
3,898
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 0 / 10
13,225
1,017
14,138
5,437
2,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
10,223
786
1,314
4,179
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
MauiKlaxo
Tiamat
15
1 / 2 / 2
10,404
800
5,373
4,839
2,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Sean626
Thor
15
0 / 3 / 2
10,031
772
2,101
6,158
2,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
ZX6RNinja09
Kukulkan
19
2 / 5 / 5
12,485
960
18,999
20,340
8,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
bdc408
Gilgamesh
18
3 / 12 / 5
11,797
907
10,440
37,914
31,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
24
Kills
6
8
Deaths
24
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bcauze I win
Cthulhu
1
2
15
4.25
W
Chronos
CouchyPotato
Chronos
10
0
7
13.5
W
Bellona
DyliePhantom
Bellona
1
3
12
2.33
W
4
3
10
3
L
0
2
2
0.5
L
Tiamat
MauiKlaxo
Tiamat
1
2
2
1
L
Thor
Sean626
Thor
0
3
2
0.33
W
8
0
10
13
L
Kukulkan
ZX6RNinja09
Kukulkan
2
5
5
0.9
L
Gilgamesh
bdc408
Gilgamesh
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,726
Damage
38,227
52,420
Taken
73,430
27,049
Mitigated
48,600
4,504
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bcauze I win
Cthulhu
12,821
1,232
1,294
119
11,395
9,969
0
6,017
5,378
34,077
0
W
Chronos
CouchyPotato
Chronos
23,387
6,130
0
1,557
11,147
5,018
0
5,370
5,777
58,559
0
W
Bellona
DyliePhantom
Bellona
8,031
2,263
0
606
14,706
6,068
0
4,383
6,384
0
13,627
W
11,349
6,100
0
928
9,735
3,898
0
6,026
3,709
0
30,083
L
1,314
575
768
638
4,179
3,042
0
2,103
2,038
5,176
0
L
Tiamat
MauiKlaxo
Tiamat
5,373
1,051
0
1,011
4,839
2,746
0
2,526
2,301
12,937
0
L
Thor
Sean626
Thor
2,101
117
856
577
6,158
2,767
0
3,933
2,077
0
6,461
W
14,138
167
0
0
5,437
2,096
0
3,890
1,547
43,813
0
L
Kukulkan
ZX6RNinja09
Kukulkan
18,999
926
0
388
20,340
8,263
0
14,210
5,866
69,310
0
L
Gilgamesh
bdc408
Gilgamesh
10,440
3,018
0
1,691
37,914
31,782
0
26,660
10,802
0
23,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,247
Gold Earned
54,940
270
Minions Killed
190
12
Camps Cleared
4
1,139,303
Distance Traveled
698,224
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,739
903
47
4
1
240,787
5
W
Chronos
14,197
1,092
92
7
6
253,187
0
W
Bellona
10,814
832
9
1
1
212,900
0
W
Neith
12,272
944
31
2
4
178,051
3
L
Yemoja
10,223
786
8
1
0
53,063
0
L
Tiamat
10,404
800
40
3
3
115,213
0
L
Thor
10,031
772
12
1
1
98,714
0
W
Scylla
13,225
1,017
91
7
0
254,378
0
L
Kukulkan
12,485
960
111
9
0
246,629
0
L
Gilgamesh
11,797
907
19
1
0
184,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role