Player Matchup

Scylla
Scylla
Cerkka
Scylla
Level 108
God Stats
2W - 1L
1,736 SR
Queue Stats
77W - 108L
1,506 Elo+
Party 1
Neith
Neith
Easymoney728
Neith
Level 48
God Stats
21W - 31L
1,329 SR
Queue Stats
61W - 87L
1,412 Elo+
Party 1
Thanatos
Thanatos
Ext st0rm1541
Thanatos
Level 45
God Stats
4W - 10L
1,614 SR
Queue Stats
190W - 248L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Shid215
Gilgamesh
Level 89
God Stats
5W - 6L
1,591 SR
Queue Stats
44W - 63L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
X A Big Otter X
Jormungandr
Level 125
God Stats
4W - 4L
1,714 SR
Queue Stats
116W - 131L
1,502 Elo+
Party 1
Team Averages
Level 83
1,597 SR
1,438 Elo+

VS

Team Averages
Level 85
1,555 SR
1,506 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlinkeredRock32
Janus
Level 104
God Stats
5W - 9L
1,484 SR
Queue Stats
271W - 252L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
D3nny14
Zhong Kui
Level 118
God Stats
6W - 3L
1,627 SR
Queue Stats
150W - 150L
1,553 Elo+
Party 2
Athena
Athena
LITTLEMAC2011
Athena
Level 40
God Stats
5W - 2L
1,664 SR
Queue Stats
9W - 5L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cerkka
Scylla
10
1 / 3 / 2
5,694
569
2,029
4,585
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 4
5,371
537
3,141
4,953
1,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Ext st0rm1541
Thanatos
8
1 / 3 / 1
4,721
472
1,342
4,920
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Shid215
Gilgamesh
9
1 / 1 / 1
5,232
523
2,061
6,700
2,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
X A Big Otter X
Jormungandr
8
3 / 3 / 4
5,826
583
5,686
7,386
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 2 / 2
6,580
658
5,090
5,787
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
 
Fenrir
9
3 / 1 / 1
5,532
553
3,237
5,273
1,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
6,022
602
1,495
4,300
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
D3nny14
Zhong Kui
11
1 / 0 / 3
6,171
617
5,176
4,337
3,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
5 / 3 / 6
6,226
623
3,529
8,502
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
14
14
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
2
2.5
W
Fenrir
 
Fenrir
3
1
1
3.5
W
1
1
2
2
L
Scylla
Cerkka
Scylla
1
3
2
0.67
W
Zhong Kui
D3nny14
Zhong Kui
1
0
3
2.5
L
1
4
4
0.75
L
Thanatos
Ext st0rm1541
Thanatos
1
3
1
0.5
W
5
3
6
2.67
L
Gilgamesh
Shid215
Gilgamesh
1
1
1
1.5
L
Jormungandr
X A Big Otter X
Jormungandr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,259
Damage
18,527
28,544
Taken
28,199
9,790
Mitigated
13,215
7,044
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,090
2,443
0
2,366
5,787
1,874
0
1,609
4,178
0
36,192
W
Fenrir
 
Fenrir
3,237
808
202
1,527
5,273
1,800
33
1,123
4,128
0
24,082
W
1,495
86
0
1,758
4,300
1,336
264
1,162
2,995
35,079
0
L
Scylla
Cerkka
Scylla
2,029
174
0
0
4,585
1,480
0
1,878
2,707
29,341
0
W
Zhong Kui
D3nny14
Zhong Kui
5,176
459
0
3,555
4,337
3,779
1,426
534
3,787
38,051
0
L
3,141
1,371
0
953
4,953
1,378
45
615
4,338
0
21,178
L
Thanatos
Ext st0rm1541
Thanatos
1,342
165
0
3,056
4,920
1,521
0
1,535
3,385
0
12,235
W
3,529
1,043
111
799
8,502
4,426
46
3,106
5,396
9,119
0
L
Gilgamesh
Shid215
Gilgamesh
2,061
509
0
1,601
6,700
2,327
0
3,778
2,922
0
22,314
L
Jormungandr
X A Big Otter X
Jormungandr
5,686
1,197
0
1,434
7,386
3,084
0
2,394
4,992
21,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,844
Gold Earned
30,531
222
Minions Killed
294
0
Camps Cleared
0
960,337
Distance Traveled
966,667
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,580
658
67
7
0
177,802
2
W
Fenrir
5,532
553
59
6
0
193,768
0
W
Janus
6,022
602
80
8
0
207,786
4
L
Scylla
5,694
569
65
7
0
188,203
5
W
Zhong Kui
6,171
617
72
7
0
173,181
0
L
Neith
5,371
537
37
4
0
175,913
1
L
Thanatos
4,721
472
32
3
0
184,020
0
W
Athena
6,226
623
16
2
0
214,130
0
L
Gilgamesh
5,232
523
56
6
0
206,484
3
L
Jormungandr
5,826
583
32
3
0
205,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role