Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Orcajesus
Gilgamesh
Level 46
God Stats
3W - 1L
1,498 SR
Queue Stats
103W - 111L
1,606 Elo+
Solo
Janus
Janus
ciganoo6314
Janus
Level 118
God Stats
3W - 6L
1,322 SR
Queue Stats
52W - 56L
1,457 Elo+
Party 1
Team Averages
Level 89
1,440 SR
1,521 Elo+

VS

Team Averages
Level 47
1,484 SR
1,382 Elo+
He Bo
He Bo
Almighty_Yaire7
He Bo
Level 95
God Stats
0W - 1L
1,585 SR
Queue Stats
7W - 14L
1,427 Elo+
Solo
Bellona
Bellona
StarFox1357
Bellona
Level 29
God Stats
1W - 5L
1,368 SR
Queue Stats
100W - 94L
1,495 Elo+
Solo
Skadi
Skadi
mini_nova1
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
13 / 0 / 5
10,036
912
9,863
6,820
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Orcajesus
Gilgamesh
11
3 / 3 / 10
8,296
754
9,047
9,528
7,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 3 / 11
8,500
773
9,708
4,771
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,593
690
6,654
10,782
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
StarFox1357
Bellona
11
2 / 3 / 4
7,384
671
4,145
14,492
12,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
9
0 / 10 / 3
6,402
582
3,007
10,237
3,173
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
19
Kills
6
6
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
0
5
15.5
L
4
6
2
0.83
W
Gilgamesh
Orcajesus
Gilgamesh
3
3
10
2.67
L
Bellona
StarFox1357
Bellona
2
3
4
1.33
W
3
3
11
2.83
L
Skadi
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,618
Damage
13,806
21,119
Taken
35,511
11,992
Mitigated
19,048
2,891
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,863
3,501
0
982
6,820
2,909
19
2,247
4,435
0
28,174
L
6,654
414
761
1,457
10,782
3,129
20
2,607
8,013
21,958
0
W
Gilgamesh
Orcajesus
Gilgamesh
9,047
2,275
514
1,358
9,528
7,680
0
3,375
5,895
1,257
25,341
L
Bellona
StarFox1357
Bellona
4,145
2,111
0
5,461
14,492
12,746
0
4,262
9,958
0
21,823
W
9,708
700
0
37
4,771
1,403
0
638
4,075
39,017
0
L
Skadi
3,007
1,349
0
486
10,237
3,173
0
3,141
6,970
0
15,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
21,379
143
Minions Killed
106
0
Camps Cleared
0
604,230
Distance Traveled
509,591
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,036
912
34
3
0
224,435
2
L
He Bo
7,593
690
30
3
0
162,131
2
W
Gilgamesh
8,296
754
43
4
0
202,822
1
L
Bellona
7,384
671
45
4
0
198,809
3
W
Janus
8,500
773
66
6
0
176,973
2
L
Skadi
6,402
582
31
3
0
148,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role