Player Matchup

Janus
Janus
Masters
Barboosh
Janus
Masters
Level 160
God Stats
14W - 13L
1,633 SR
Queue Stats
526W - 489L
2,494 MMR
Solo
Ymir
Ymir
Platinum I
Metaphoric
Ymir
Platinum I
Level 145
God Stats
0W - 1L
1,926 SR
Queue Stats
146W - 110L
2,398 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond III
MooMuse
Zhong Kui
Diamond III
Level 145
God Stats
34W - 30L
1,628 SR
Queue Stats
408W - 412L
2,257 MMR
Solo
Chernobog
Chernobog
Masters
Toydle
Chernobog
Masters
Level 157
God Stats
0W - 2L
1,820 SR
Queue Stats
122W - 92L
2,579 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Tyłer
Tsukuyomi
Diamond IV
Level 129
God Stats
2W - 2L
1,702 SR
Queue Stats
42W - 27L
2,433 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,742 SR
2,432 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,564 SR
2,073 MMR
Olorun
Olorun
Diamond III
BlackScar
Olorun
Diamond III
Level 160
God Stats
7W - 5L
1,707 SR
Queue Stats
299W - 268L
2,221 MMR
Party 2
Nike
Nike
Masters
Degeneratee
Nike
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Juhlel
Sylvanus
Diamond I
Level 128
God Stats
2W - 0L
1,615 SR
Queue Stats
113W - 89L
2,485 MMR
Solo
Thanatos
Thanatos
Diamond III
Khastik
Thanatos
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Masters
Sasuke
Jing Wei
Masters
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 75L
2,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Barboosh
Janus
18
6 / 9 / 2
11,747
511
14,544
19,165
5,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 4
10,582
460
6,704
18,913
14,428
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
MooMuse
Zhong Kui
14
0 / 7 / 3
9,086
395
9,165
18,177
11,204
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Toydle
Chernobog
17
0 / 7 / 3
10,708
466
7,928
18,591
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Tyłer
Tsukuyomi
19
1 / 6 / 5
11,277
490
11,301
16,145
12,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SetAthenaTiamatAnhurGilgamesh

VS

Bans
Guan YuApolloKhepriHeimdallrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlackScar
Olorun
20
5 / 2 / 6
15,199
661
16,111
14,943
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 1 / 11
14,128
614
15,912
20,851
21,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
Juhlel
Sylvanus
17
1 / 2 / 16
12,984
565
9,373
19,702
20,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Khastik
Thanatos
20
14 / 1 / 4
15,771
686
15,771
17,988
9,852
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Sasuke
Jing Wei
20
5 / 2 / 9
16,739
728
15,184
18,510
8,492
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
8
Kills
31
31
Deaths
8
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
Barboosh
Janus
6
9
2
0.78
W
Olorun
BlackScar
Olorun
5
2
6
4
W
6
1
11
11.5
W
Sylvanus
Juhlel
Sylvanus
1
2
16
4.5
W
Thanatos
Khastik
Thanatos
14
1
4
16
L
1
2
4
1.5
L
Zhong Kui
MooMuse
Zhong Kui
0
7
3
0.21
W
Jing Wei
Sasuke
Jing Wei
5
2
9
4.75
L
Chernobog
Toydle
Chernobog
0
7
3
0.21
L
Tsukuyomi
Tyłer
Tsukuyomi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,642
Damage
72,351
90,991
Taken
91,994
48,990
Mitigated
67,408
14,480
Healing
60,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Barboosh
Janus
14,544
909
0
1,857
19,165
5,299
0
4,863
14,302
81,026
0
W
Olorun
BlackScar
Olorun
16,111
7,829
1,210
8,113
14,943
7,741
5,494
5,663
9,280
131,339
7,655
W
15,912
2,857
0
7,817
20,851
21,189
1,325
6,932
13,867
0
74,106
W
Sylvanus
Juhlel
Sylvanus
9,373
1,289
3,063
8,722
19,702
20,134
724
6,052
13,522
26,976
0
W
Thanatos
Khastik
Thanatos
15,771
6,316
0
22,758
17,988
9,852
1,005
6,989
10,778
0
119,889
L
6,704
1,183
0
850
18,913
14,428
388
5,531
12,955
35,740
0
L
Zhong Kui
MooMuse
Zhong Kui
9,165
430
0
3,097
18,177
11,204
0
7,603
10,574
54,591
0
W
Jing Wei
Sasuke
Jing Wei
15,184
12,017
0
8,770
18,510
8,492
9,172
5,847
12,663
0
149,938
L
Chernobog
Toydle
Chernobog
7,928
5,637
0
3,946
18,591
5,771
1,232
2,800
15,791
0
86,479
L
Tsukuyomi
Tyłer
Tsukuyomi
11,301
2,250
0
4,730
16,145
12,288
0
3,718
12,427
0
100,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,400
Gold Earned
74,821
637
Minions Killed
771
0
Camps Cleared
0
2,061,172
Distance Traveled
2,402,680
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,747
511
142
6
0
442,970
8
W
Olorun
15,199
661
220
10
0
432,555
3
W
Nike
14,128
614
109
5
0
534,007
7
W
Sylvanus
12,984
565
29
1
0
457,239
7
W
Thanatos
15,771
686
162
7
0
557,030
4
L
Ymir
10,582
460
61
3
0
456,899
4
L
Zhong Kui
9,086
395
107
5
0
323,930
5
W
Jing Wei
16,739
728
251
11
0
421,849
6
L
Chernobog
10,708
466
157
7
0
376,702
4
L
Tsukuyomi
11,277
490
170
7
0
460,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role