Player Matchup

Danzaburou
Danzaburou
N0Obz VRCN
Danzaburou
Level 25
God Stats
2W - 1L
1,123 SR
Queue Stats
26W - 18L
1,501 Elo+
Party 1
Fenrir
Fenrir
USMC VRCN
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,569 Elo+
Party 1
Athena
Athena
ViggyTheTwiggy
Athena
Level 47
God Stats
4W - 1L
1,675 SR
Queue Stats
33W - 23L
1,555 Elo+
Party 1
Team Averages
Level 46
1,433 SR
1,541 Elo+

VS

Team Averages
Level 60
1,584 SR
1,445 Elo+
Anubis
Anubis
SAIURESILVA
Anubis
Level 40
God Stats
4W - 1L
1,648 SR
Queue Stats
21W - 18L
1,472 Elo+
Solo
Danzaburou
Danzaburou
SexiKittyLexi
Danzaburou
Level 18
God Stats
28W - 27L
1,562 SR
Queue Stats
38W - 41L
1,425 Elo+
Party 2
Ymir
Ymir
Zer0X0reZ
Ymir
Level 122
God Stats
3W - 2L
1,540 SR
Queue Stats
133W - 112L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
N0Obz VRCN
Danzaburou
11
1 / 1 / 7
8,395
700
10,109
7,204
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
USMC VRCN
Fenrir
12
8 / 3 / 1
9,149
762
9,105
11,119
6,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 0 / 7
8,213
684
3,226
8,141
5,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 5 / 1
7,493
624
7,264
7,382
3,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SexiKittyLexi
Danzaburou
11
0 / 3 / 3
7,587
632
6,592
7,931
3,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 1 / 2
8,584
715
4,182
12,785
12,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
N0Obz VRCN
Danzaburou
1
1
7
4.5
L
Anubis
2
5
1
0.5
L
Danzaburou
SexiKittyLexi
Danzaburou
0
3
3
0.5
W
Fenrir
USMC VRCN
Fenrir
8
3
1
2.83
W
0
0
7
3.5
L
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,440
Damage
18,038
26,464
Taken
28,098
13,901
Mitigated
20,005
4,990
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
N0Obz VRCN
Danzaburou
10,109
2,784
207
1,078
7,204
2,295
1,834
2,745
4,459
0
34,962
L
Anubis
7,264
468
245
1,002
7,382
3,630
0
547
6,615
18,369
0
L
Danzaburou
SexiKittyLexi
Danzaburou
6,592
1,845
0
2,052
7,931
3,479
0
257
7,559
0
45,524
W
Fenrir
USMC VRCN
Fenrir
9,105
2,327
708
1,807
11,119
6,551
444
5,033
6,086
0
22,839
W
3,226
1,328
0
1,190
8,141
5,055
670
3,785
4,356
8,274
0
L
Ymir
4,182
575
0
1,642
12,785
12,896
124
2,535
10,130
16,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
23,664
98
Minions Killed
111
0
Camps Cleared
0
632,162
Distance Traveled
565,349
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,395
700
65
5
0
196,427
3
L
Anubis
7,493
624
26
2
0
162,937
4
L
Danzaburou
7,587
632
62
5
0
193,957
3
W
Fenrir
9,149
762
24
2
0
215,341
5
W
Athena
8,213
684
9
1
0
220,394
0
L
Ymir
8,584
715
23
2
0
208,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role