Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
OfficialBruce23
Vamana
Level 11
God Stats
7W - 5L
1,618 SR
Queue Stats
11W - 16L
1,437 Elo+
Party 1
Cerberus
Cerberus
SqueamishAtol75
Cerberus
Level 15
God Stats
3W - 2L
1,591 SR
Queue Stats
4W - 3L
1,588 Elo+
Solo
The Morrigan
The Morrigan
Tragicsal
The Morrigan
Level 2
God Stats
4W - 3L
1,279 SR
Queue Stats
43W - 45L
999 Elo+
Solo
Kukulkan
Kukulkan
WhyNotManny
Kukulkan
Level 2
God Stats
0W - 2L
1,183 SR
Queue Stats
0W - 2L
1,058 Elo+
Solo
Team Averages
Level 28
1,434 SR
1,316 Elo+

VS

Team Averages
Level 15
1,565 SR
1,387 Elo+
Set
Set
MoneyManM0s0s
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
TheToxicHippo
Ao Kuang
Level 28
God Stats
5W - 2L
1,501 SR
Queue Stats
6W - 8L
1,289 Elo+
Solo
Medusa
Medusa
WinnieThePube-
Medusa
Level 10
God Stats
5W - 1L
1,736 SR
Queue Stats
10W - 3L
1,565 Elo+
Solo
Cthulhu
Cthulhu
amigo-piedra
Cthulhu
Level 29
God Stats
16W - 12L
1,739 SR
Queue Stats
74W - 61L
1,462 Elo+
Solo
Aphrodite
Aphrodite
bdaddy2356
Aphrodite
Level 1
God Stats
1W - 1L
1,351 SR
Queue Stats
2W - 4L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 6 / 1
9,471
526
9,949
13,717
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,671
371
4,222
11,146
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
12
0 / 5 / 3
7,719
429
3,647
10,073
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Tragicsal
The Morrigan
12
2 / 5 / 1
7,969
443
6,390
7,974
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
WhyNotManny
Kukulkan
2
0 / 1 / 0
5,059
281
108
603
146

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 2
10,496
583
10,987
12,054
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
TheToxicHippo
Ao Kuang
15
2 / 1 / 3
9,238
513
2,935
8,985
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 4 / 6
8,822
490
7,370
9,824
2,514
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
amigo-piedra
Cthulhu
14
3 / 0 / 11
8,518
473
9,231
12,585
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
bdaddy2356
Aphrodite
3
0 / 0 / 0
5,423
301
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
20
20
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
6
1
1.08
W
10
3
2
3.67
L
0
3
1
0.17
L
Cerberus
0
5
3
0.3
W
Ao Kuang
TheToxicHippo
Ao Kuang
2
1
3
3.5
L
The Morrigan
Tragicsal
The Morrigan
2
5
1
0.5
L
Kukulkan
WhyNotManny
Kukulkan
0
1
0
0
W
5
4
6
2
W
Cthulhu
amigo-piedra
Cthulhu
3
0
11
8.5
W
Aphrodite
bdaddy2356
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,316
Damage
30,523
43,513
Taken
43,448
17,395
Mitigated
15,995
6,860
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,949
3,213
0
3,573
13,717
4,277
50
4,363
9,024
0
52,857
W
10,987
4,990
0
5,144
12,054
4,801
693
1,935
10,041
0
66,037
L
4,222
2,171
0
716
11,146
4,690
0
2,986
8,010
0
31,875
L
Cerberus
3,647
0
0
1,886
10,073
5,642
0
1,926
7,907
33,125
0
W
Ao Kuang
TheToxicHippo
Ao Kuang
2,935
690
0
2,562
8,985
2,888
4,785
1,044
7,893
50,662
0
L
The Morrigan
Tragicsal
The Morrigan
6,390
1,123
0
685
7,974
2,640
662
2,081
5,803
36,143
375
L
Kukulkan
WhyNotManny
Kukulkan
108
60
0
0
603
146
0
0
603
976
0
W
7,370
4,402
0
1,381
9,824
2,514
584
3,232
6,418
0
46,991
W
Cthulhu
amigo-piedra
Cthulhu
9,231
807
219
5,490
12,585
5,792
378
3,179
9,326
24,667
0
W
Aphrodite
bdaddy2356
Aphrodite
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,889
Gold Earned
42,497
279
Minions Killed
319
0
Camps Cleared
0
1,260,877
Distance Traveled
1,365,638
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,471
526
86
5
0
263,604
4
W
Set
10,496
583
121
7
0
382,905
4
L
Vamana
6,671
371
61
3
0
317,653
1
L
Cerberus
7,719
429
67
4
0
340,976
2
W
Ao Kuang
9,238
513
90
5
0
332,821
2
L
The Morrigan
7,969
443
61
3
0
309,613
2
L
Kukulkan
5,059
281
4
0
0
29,031
0
W
Medusa
8,822
490
70
4
0
303,456
0
W
Cthulhu
8,518
473
38
2
0
346,456
4
W
Aphrodite
5,423
301
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role