Player Matchup

Merlin
Merlin
Deadpool99y99
Merlin
Level 61
God Stats
10W - 11L
1,608 SR
Queue Stats
206W - 237L
1,455 Elo+
Solo
Artemis
Artemis
SiMpLy BaByBoI
Artemis
Level 108
God Stats
70W - 41L
1,642 SR
Queue Stats
354W - 285L
1,529 Elo+
Solo
Da Ji
Da Ji
Tajaì
Da Ji
Level 113
God Stats
4W - 5L
1,239 SR
Queue Stats
26W - 18L
1,620 Elo+
Solo
Khepri
Khepri
TinkersDamn
Khepri
Level 120
God Stats
19W - 10L
1,655 SR
Queue Stats
113W - 99L
1,481 Elo+
Solo
Cernunnos
Cernunnos
biffrodiron
Cernunnos
Level 117
God Stats
46W - 40L
1,602 SR
Queue Stats
203W - 207L
1,465 Elo+
Solo
Team Averages
Level 104
1,549 SR
1,510 Elo+

VS

Team Averages
Level 97
1,597 SR
1,484 Elo+
Hachiman
Hachiman
Grim Reaper6171
Hachiman
Level 101
God Stats
6W - 10L
1,408 SR
Queue Stats
95W - 112L
1,419 Elo+
Solo
Medusa
Medusa
IStayLiftedI
Medusa
Level 68
God Stats
5W - 2L
1,506 SR
Queue Stats
12W - 10L
1,594 Elo+
Solo
Guan Yu
Guan Yu
Joelers916
Guan Yu
Level 123
God Stats
9W - 6L
1,631 SR
Queue Stats
45W - 54L
1,411 Elo+
Solo
Cthulhu
Cthulhu
TwoLollipops
Cthulhu
Level 106
God Stats
11W - 15L
1,809 SR
Queue Stats
397W - 380L
1,537 Elo+
Solo
Hera
Hera
X-Spider_Lilly-X
Hera
Level 85
God Stats
11W - 8L
1,634 SR
Queue Stats
405W - 406L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 17
11,632
969
20,786
8,663
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 10
12,761
1,063
18,479
13,462
5,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Tajaì
Da Ji
19
15 / 3 / 7
14,246
1,187
18,196
14,794
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
18
4 / 2 / 10
11,295
941
5,656
10,602
12,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
biffrodiron
Cernunnos
18
0 / 4 / 14
10,981
915
14,713
15,903
6,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

179

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
4 / 7 / 3
11,912
993
13,112
12,563
3,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
18
2 / 8 / 5
11,636
970
10,282
21,154
6,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Joelers916
Guan Yu
15
1 / 6 / 1
10,026
836
6,036
18,653
15,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
TwoLollipops
Cthulhu
18
4 / 1 / 6
12,278
1,023
17,001
17,675
15,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
1 / 4 / 7
11,482
957
12,358
11,390
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
26
Kills
12
12
Deaths
26
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
Hachiman
4
7
3
0.79
L
Medusa
2
8
5
0.56
L
Guan Yu
Joelers916
Guan Yu
1
6
1
0.25
W
6
1
10
11
W
Da Ji
Tajaì
Da Ji
15
3
7
6.17
W
Khepri
4
2
10
4.5
L
Cthulhu
TwoLollipops
Cthulhu
4
1
6
7
L
1
4
7
1.13
W
Cernunnos
biffrodiron
Cernunnos
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,830
Damage
58,789
63,424
Taken
81,435
36,042
Mitigated
44,192
4,671
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,786
1,078
414
1,390
8,663
3,656
0
3,716
4,817
51,142
0
L
Hachiman
13,112
6,043
0
610
12,563
3,733
0
2,926
9,637
0
30,102
L
Medusa
10,282
5,042
1,126
2,040
21,154
6,214
0
7,966
13,188
0
43,361
L
Guan Yu
Joelers916
Guan Yu
6,036
274
751
1,008
18,653
15,784
0
5,730
12,923
0
14,308
W
18,479
10,491
0
1,055
13,462
5,810
0
7,035
6,221
0
45,241
W
Da Ji
Tajaì
Da Ji
18,196
5,488
0
664
14,794
7,234
0
7,712
6,854
0
29,352
W
Khepri
5,656
115
783
347
10,602
12,925
0
5,083
5,179
15,355
0
L
Cthulhu
TwoLollipops
Cthulhu
17,001
659
232
2,075
17,675
15,157
0
7,908
9,767
47,291
0
L
12,358
1,424
0
135
11,390
3,304
0
1,912
9,478
30,017
0
W
Cernunnos
biffrodiron
Cernunnos
14,713
6,910
0
18
15,903
6,417
0
4,831
10,994
0
36,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,915
Gold Earned
57,334
223
Minions Killed
236
8
Camps Cleared
8
1,121,054
Distance Traveled
1,174,856
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,632
969
71
6
1
206,230
0
L
Hachiman
11,912
993
29
2
2
215,105
0
L
Medusa
11,636
970
92
8
2
233,244
3
L
Guan Yu
10,026
836
20
2
0
238,297
0
W
Artemis
12,761
1,063
62
5
2
219,500
0
W
Da Ji
14,246
1,187
21
2
4
249,752
0
W
Khepri
11,295
941
18
2
0
247,974
0
L
Cthulhu
12,278
1,023
58
5
2
261,843
1
L
Hera
11,482
957
37
3
2
226,367
0
W
Cernunnos
10,981
915
51
4
1
197,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role