Player Matchup

Ares
Ares
EBO_kon
Ares
Level 5
God Stats
2W - 2L
1,440 SR
Queue Stats
2W - 5L
1,305 Elo+
Party 1
Thanatos
Thanatos
FW4Hoogle
Thanatos
Level 6
God Stats
2W - 3L
1,714 SR
Queue Stats
11W - 10L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
KelanTR
Danzaburou
Level 13
God Stats
3W - 3L
1,714 SR
Queue Stats
42W - 40L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
Rioo TR
Cthulhu
Level 21
God Stats
1W - 1L
1,741 SR
Queue Stats
47W - 33L
1,531 Elo+
Party 1
Bakasura
Bakasura
pooppokemon
Bakasura
Level 20
God Stats
18W - 25L
1,337 SR
Queue Stats
23W - 44L
1,154 Elo+
Solo
Team Averages
Level 13
1,589 SR
1,431 Elo+

VS

Team Averages
Level 23
1,532 SR
1,384 Elo+
Khepri
Khepri
Goldfish7430
Khepri
Level 26
God Stats
19W - 15L
1,659 SR
Queue Stats
122W - 125L
1,462 Elo+
Solo
Thor
Thor
IllDurty Boy
Thor
Level 22
God Stats
51W - 57L
1,404 SR
Queue Stats
106W - 123L
1,280 Elo+
Solo
Jormungandr
Jormungandr
ImAnEgirl33
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
MotherFlexer
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,120 Elo+
Solo
Izanami
Izanami
SloppyBigFish
Izanami
Level 28
God Stats
10W - 11L
1,596 SR
Queue Stats
75W - 74L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EBO_kon
Ares
20
3 / 6 / 20
18,248
1,014
14,434
33,560
47,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
FW4Hoogle
Thanatos
20
6 / 8 / 14
16,611
923
11,592
19,665
12,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
KelanTR
Danzaburou
20
12 / 2 / 12
19,658
1,092
37,659
28,512
17,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Rioo TR
Cthulhu
20
7 / 4 / 18
18,269
1,015
40,986
32,876
29,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
pooppokemon
Bakasura
20
4 / 8 / 8
14,946
830
7,734
33,987
30,380
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
1 / 3 / 25
17,286
960
14,904
28,942
40,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 5 / 14
16,268
904
20,404
25,231
14,247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
ImAnEgirl33
Jormungandr
17
1 / 1 / 4
13,059
726
1,722
2,627
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
MotherFlexer
Tsukuyomi
20
2 / 10 / 14
15,150
842
19,317
27,074
15,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
20
19 / 13 / 3
20,577
1,143
76,386
36,617
19,925
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
88
32
Kills
28
28
Deaths
32
72
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ares
EBO_kon
Ares
3
6
20
2.17
W
Thanatos
FW4Hoogle
Thanatos
6
8
14
1.63
L
Khepri
1
3
25
4.5
L
5
5
14
2.4
L
Jormungandr
ImAnEgirl33
Jormungandr
1
1
4
3
W
Danzaburou
KelanTR
Danzaburou
12
2
12
9
L
Tsukuyomi
MotherFlexer
Tsukuyomi
2
10
14
0.9
W
Cthulhu
Rioo TR
Cthulhu
7
4
18
4
L
Izanami
19
13
3
1.58
W
Bakasura
pooppokemon
Bakasura
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,405
Damage
132,733
148,600
Taken
120,491
137,469
Mitigated
92,028
36,277
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
EBO_kon
Ares
14,434
1,432
0
0
33,560
47,067
0
3,444
30,116
24,986
0
W
Thanatos
FW4Hoogle
Thanatos
11,592
2,314
761
7,055
19,665
12,751
0
3,572
16,093
0
24,790
L
Khepri
14,904
2,023
0
0
28,942
40,926
0
13,523
14,655
30,897
0
L
20,404
6,923
0
0
25,231
14,247
0
13,828
11,163
0
50,606
L
Jormungandr
ImAnEgirl33
Jormungandr
1,722
814
0
0
2,627
1,286
0
1,535
1,092
4,509
0
W
Danzaburou
KelanTR
Danzaburou
37,659
28,765
0
9,166
28,512
17,627
0
3,052
25,460
0
78,391
L
Tsukuyomi
MotherFlexer
Tsukuyomi
19,317
5,066
0
160
27,074
15,644
0
11,896
14,816
0
37,391
W
Cthulhu
Rioo TR
Cthulhu
40,986
3,917
4,057
14,619
32,876
29,644
0
4,044
28,832
94,436
0
L
Izanami
76,386
56,408
0
6,790
36,617
19,925
0
14,638
21,236
0
130,679
W
Bakasura
pooppokemon
Bakasura
7,734
3,885
0
619
33,987
30,380
0
2,514
31,283
0
9,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,732
Gold Earned
82,340
270
Minions Killed
281
13
Camps Cleared
6
1,507,201
Distance Traveled
1,303,288
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
18,248
1,014
22
1
0
283,990
1
W
Thanatos
16,611
923
23
1
1
299,314
0
L
Khepri
17,286
960
26
1
1
343,075
0
L
Thor
16,268
904
68
4
0
310,614
0
L
Jormungandr
13,059
726
13
1
0
57,151
0
W
Danzaburou
19,658
1,092
92
5
5
312,279
0
L
Tsukuyomi
15,150
842
30
2
2
305,719
0
W
Cthulhu
18,269
1,015
121
7
6
324,985
0
L
Izanami
20,577
1,143
144
8
3
286,729
0
W
Bakasura
14,946
830
12
1
1
286,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role