Player Matchup

Thor
Thor
Silver I
AzraelKinslayer
Thor
Silver I
Level 160
God Stats
0W - 1L
1,704 SR
Queue Stats
16W - 15L
1,494 MMR
Party 2
Nox
Nox
Bronze III
Ilturco
Nox
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,507 MMR
Solo
Ymir
Ymir
Gold V
IncoMortalis
Ymir
Gold V
Level 124
God Stats
0W - 2L
1,094 SR
Queue Stats
22W - 25L
1,502 MMR
Party 2
Apollo
Apollo
Gold II
Lawlyet
Apollo
Gold II
Level 147
God Stats
13W - 10L
1,651 SR
Queue Stats
226W - 210L
1,510 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Sylun95
Cernunnos
Gold IV
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 75L
1,492 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,490 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,512 SR
1,514 MMR
Poseidon
Poseidon
Gold IV
AliCanEat
Poseidon
Gold IV
Level 67
God Stats
1W - 4L
1,414 SR
Queue Stats
156W - 162L
1,560 MMR
Party 1
Hel
Hel
Gold II
HydraFXX
Hel
Gold II
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 140L
1,489 MMR
Solo
Ne Zha
Ne Zha
Gold I
NobodyCares
Ne Zha
Gold I
Level 139
God Stats
16W - 18L
1,500 SR
Queue Stats
916W - 927L
1,603 MMR
Party 3
Loki
Loki
Silver I
UchihaKyuubi
Loki
Silver I
Level 72
God Stats
44W - 29L
1,648 SR
Queue Stats
83W - 85L
1,420 MMR
Party 1
Rama
Rama
Gold III
xpertanas
Rama
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
10,215
486
10,729
15,196
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nox
13
1 / 12 / 1
8,485
404
4,038
16,680
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 4
10,396
495
5,607
20,835
18,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Lawlyet
Apollo
13
4 / 4 / 0
9,165
436
4,773
12,242
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Sylun95
Cernunnos
17
0 / 9 / 2
10,054
479
6,624
19,582
6,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaSetGilgameshTiamatAthena

VS

Bans
TsukuyomiSobekAnhurCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AliCanEat
Poseidon
18
8 / 1 / 8
11,777
561
12,626
9,429
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 6
12,891
614
13,079
12,774
11,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
18
7 / 0 / 13
12,619
601
9,593
12,024
13,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 4 / 8
12,458
593
9,503
15,751
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Rama
20
9 / 1 / 12
14,891
709
23,171
17,519
8,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
84
9
Kills
37
37
Deaths
9
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AliCanEat
Poseidon
8
1
8
12
L
3
6
3
0.75
W
5
3
6
2.67
L
Nox
1
12
1
0.13
L
1
6
4
0.5
L
Apollo
Lawlyet
Apollo
4
4
0
1
W
Ne Zha
7
0
13
13.5
L
Cernunnos
Sylun95
Cernunnos
0
9
2
0.11
W
8
4
8
3
W
Rama
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
67,972
84,535
Taken
67,497
42,370
Mitigated
43,905
13,354
Healing
28,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AliCanEat
Poseidon
12,626
1,357
0
1,777
9,429
4,027
2,930
1,980
7,161
61,896
0
L
10,729
842
0
2,414
15,196
7,588
0
4,830
10,156
0
54,134
W
13,079
477
5,477
7,035
12,774
11,245
2,972
576
12,198
84,330
0
L
Nox
4,038
282
0
1,826
16,680
5,600
0
4,238
12,329
39,489
0
L
5,607
884
0
800
20,835
18,229
0
5,409
15,094
24,993
0
L
Apollo
Lawlyet
Apollo
4,773
2,734
0
2,783
12,242
4,240
546
8,123
4,079
0
39,186
W
Ne Zha
9,593
2,879
0
2,764
12,024
13,316
950
1,838
10,094
0
49,774
L
Cernunnos
Sylun95
Cernunnos
6,624
3,424
0
5,531
19,582
6,713
0
2,437
17,053
0
76,300
W
9,503
3,922
0
427
15,751
6,384
593
1,965
13,758
0
85,796
W
Rama
23,171
19,592
0
10,686
17,519
8,933
6,151
2,804
14,641
0
122,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
64,636
446
Minions Killed
678
0
Camps Cleared
0
1,670,303
Distance Traveled
2,137,647
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,777
561
107
5
0
433,747
7
L
Thor
10,215
486
92
4
0
400,902
1
W
Hel
12,891
614
162
8
0
434,670
4
L
Nox
8,485
404
86
4
0
308,493
8
L
Ymir
10,396
495
39
2
0
383,250
5
L
Apollo
9,165
436
83
4
0
240,131
0
W
Ne Zha
12,619
601
77
4
0
458,251
3
L
Cernunnos
10,054
479
146
7
0
337,527
5
W
Loki
12,458
593
127
6
0
444,745
11
W
Rama
14,891
709
205
10
0
366,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role