Player Matchup

Gilgamesh
Gilgamesh
Cordovil_36
Gilgamesh
Level 54
God Stats
1W - 0L
1,504 SR
Queue Stats
97W - 118L
1,427 Elo+
Party 1
Fenrir
Fenrir
dariodariodyno78
Fenrir
Level 27
God Stats
2W - 0L
1,692 SR
Queue Stats
18W - 23L
1,372 Elo+
Party 1
Janus
Janus
finnrd
Janus
Level 49
God Stats
2W - 4L
1,232 SR
Queue Stats
26W - 66L
1,219 Elo+
Party 1
Team Averages
Level 43
1,476 SR
1,339 Elo+

VS

Team Averages
Level 27
1,553 SR
1,351 Elo+
Cerberus
Cerberus
GlockTherapy101
Cerberus
Level 62
God Stats
0W - 2L
1,545 SR
Queue Stats
9W - 22L
1,303 Elo+
Party 2
Hel
Hel
VyseSkyFURY
Hel
Level 8
God Stats
3W - 4L
1,651 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 2
Fenrir
Fenrir
xiaobaikekeaiai
Fenrir
Level 11
God Stats
0W - 2L
1,463 SR
Queue Stats
1W - 2L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cordovil_36
Gilgamesh
13
3 / 2 / 4
10,300
644
6,365
12,629
8,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 1 / 3
10,132
633
3,863
7,914
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
finnrd
Janus
14
1 / 2 / 3
9,800
613
7,288
5,941
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 0 / 3
8,638
540
5,821
8,142
5,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 1 / 2
8,781
549
4,288
6,014
1,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 7 / 1
9,547
597
6,348
9,715
3,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
5
5
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cordovil_36
Gilgamesh
3
2
4
2.5
L
Cerberus
0
0
3
1.5
L
1
1
2
2
W
3
1
3
4.5
W
Janus
finnrd
Janus
1
2
3
1.25
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,516
Damage
16,457
26,484
Taken
23,871
12,395
Mitigated
11,373
6,744
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cordovil_36
Gilgamesh
6,365
1,593
0
3,647
12,629
8,152
283
4,520
8,109
4,258
58,518
L
Cerberus
5,821
392
0
862
8,142
5,879
0
2,880
5,072
23,783
0
L
4,288
257
1,860
2,772
6,014
1,975
0
2,428
3,410
25,749
0
W
3,863
1,105
0
2,021
7,914
2,453
217
4,154
3,760
0
19,863
W
Janus
finnrd
Janus
7,288
307
0
1,076
5,941
1,790
397
2,215
3,726
49,982
0
L
6,348
1,171
0
394
9,715
3,519
0
2,574
7,081
0
25,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
26,966
195
Minions Killed
130
0
Camps Cleared
0
917,138
Distance Traveled
824,975
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,300
644
80
5
0
297,679
4
L
Cerberus
8,638
540
51
3
0
309,946
1
L
Hel
8,781
549
50
3
0
261,233
6
W
Fenrir
10,132
633
29
2
0
331,892
1
W
Janus
9,800
613
86
5
0
287,567
2
L
Fenrir
9,547
597
29
2
0
253,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role