Player Matchup

Olorun
Olorun
AyoFireSpartan
Olorun
Level 20
God Stats
7W - 8L
1,264 SR
Queue Stats
65W - 56L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BunnieSenpaii
Aphrodite
Level 5
God Stats
9W - 7L
1,564 SR
Queue Stats
11W - 7L
1,594 Elo+
Party 2
Horus
Horus
ExodarianBanker
Horus
Level 25
God Stats
6W - 3L
1,327 SR
Queue Stats
86W - 107L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
LiuTorreiro
Cabrakan
Level 119
God Stats
8W - 4L
1,751 SR
Queue Stats
101W - 98L
1,439 Elo+
Party 2
Medusa
Medusa
logenramsphere
Medusa
Level 22
God Stats
4W - 1L
1,712 SR
Queue Stats
38W - 37L
1,502 Elo+
Party 1
Team Averages
Level 38
1,524 SR
1,509 Elo+

VS

Team Averages
Level 15
1,586 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
Glamdrieng0
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,371 Elo+
Solo
Jormungandr
Jormungandr
Khrose
Jormungandr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 54L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
SACKEDbySQAUTCH
Gilgamesh
Level 18
God Stats
25W - 10L
1,808 SR
Queue Stats
305W - 101L
1,792 Elo+
Solo
Fenrir
Fenrir
YoungGunnaa
Fenrir
Level 16
God Stats
1W - 2L
1,433 SR
Queue Stats
37W - 48L
1,414 Elo+
Solo
Discordia
Discordia
eMarBaaZ
Discordia
Level 11
God Stats
2W - 3L
1,688 SR
Queue Stats
19W - 19L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 25
11,821
1,075
14,529
13,001
6,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
BunnieSenpaii
Aphrodite
19
6 / 2 / 24
12,655
1,150
10,350
11,443
8,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 2 / 20
12,282
1,117
8,849
13,671
13,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
LiuTorreiro
Cabrakan
20
21 / 7 / 15
15,406
1,401
36,453
27,174
23,156
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 4 / 24
12,334
1,121
16,258
14,992
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

221

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Glamdrieng0
Tsukuyomi
18
4 / 13 / 8
11,753
1,068
14,226
19,658
8,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Khrose
Jormungandr
18
1 / 5 / 12
11,382
1,035
8,791
18,133
20,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
SACKEDbySQAUTCH
Gilgamesh
17
5 / 5 / 7
11,894
1,081
14,541
18,154
15,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
17
2 / 10 / 7
11,153
1,014
9,066
21,377
10,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Discordia
eMarBaaZ
Discordia
18
6 / 8 / 9
12,726
1,157
23,525
19,034
7,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
61
41
Kills
18
18
Deaths
41
108
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
3
25
5.17
W
Aphrodite
BunnieSenpaii
Aphrodite
6
2
24
9
W
6
2
20
8
L
Tsukuyomi
Glamdrieng0
Tsukuyomi
4
13
8
0.62
L
Jormungandr
Khrose
Jormungandr
1
5
12
1.4
W
Cabrakan
LiuTorreiro
Cabrakan
21
7
15
4.07
L
Gilgamesh
SACKEDbySQAUTCH
Gilgamesh
5
5
7
1.7
L
Fenrir
2
10
7
0.55
L
Discordia
eMarBaaZ
Discordia
6
8
9
1.31
W
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,439
Damage
70,149
80,281
Taken
96,356
59,114
Mitigated
61,942
31,769
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,529
9,890
140
1,806
13,001
6,113
0
7,300
5,701
31,155
0
W
Aphrodite
BunnieSenpaii
Aphrodite
10,350
75
7,215
6,678
11,443
8,349
0
5,505
5,938
27,460
0
W
8,849
4,533
3,588
3,978
13,671
13,831
0
4,845
8,826
0
25,105
L
Tsukuyomi
Glamdrieng0
Tsukuyomi
14,226
4,853
0
322
19,658
8,737
0
9,666
9,992
0
37,715
L
Jormungandr
Khrose
Jormungandr
8,791
1,085
0
12
18,133
20,692
0
10,821
7,312
31,077
0
W
Cabrakan
LiuTorreiro
Cabrakan
36,453
3,034
336
5,338
27,174
23,156
0
9,779
17,395
49,827
0
L
Gilgamesh
SACKEDbySQAUTCH
Gilgamesh
14,541
3,701
0
1,033
18,154
15,177
0
13,455
4,699
0
24,178
L
Fenrir
9,066
1,366
0
202
21,377
10,302
0
12,059
9,318
0
25,149
L
Discordia
eMarBaaZ
Discordia
23,525
1,616
207
1,022
19,034
7,034
0
15,331
3,703
48,630
0
W
16,258
9,993
0
2,690
14,992
7,665
0
4,887
10,105
0
35,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,498
Gold Earned
58,908
201
Minions Killed
172
5
Camps Cleared
8
1,023,219
Distance Traveled
971,930
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,821
1,075
41
4
0
193,951
0
W
Aphrodite
12,655
1,150
52
5
0
235,237
0
W
Horus
12,282
1,117
37
3
1
217,470
0
L
Tsukuyomi
11,753
1,068
40
4
1
196,925
0
L
Jormungandr
11,382
1,035
41
4
2
197,076
0
W
Cabrakan
15,406
1,401
32
3
2
180,323
0
L
Gilgamesh
11,894
1,081
15
1
3
163,677
0
L
Fenrir
11,153
1,014
25
2
2
205,791
0
L
Discordia
12,726
1,157
51
5
0
208,461
3
W
Medusa
12,334
1,121
39
4
2
196,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role