Player Matchup

Thor
Thor
AgnetRulitos
Thor
Level 7
God Stats
1W - 4L
1,312 SR
Queue Stats
9W - 19L
1,323 Elo+
Solo
Nemesis
Nemesis
NoLife_Shiro
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 1
Ymir
Ymir
TSM_FLYERLINE
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 1
Agni
Agni
XxOogahBoogahxX
Agni
Level 25
God Stats
0W - 3L
1,298 SR
Queue Stats
23W - 36L
1,237 Elo+
Solo
Yemoja
Yemoja
churrasqueiromor
Yemoja
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,082 Elo+
Solo
Team Averages
Level 9
1,422 SR
1,300 Elo+

VS

Team Averages
Level 23
1,483 SR
1,416 Elo+
Mercury
Mercury
GageShiAxel
Mercury
Level 23
God Stats
8W - 5L
1,377 SR
Queue Stats
192W - 196L
1,383 Elo+
Solo
Apollo
Apollo
MikeyBFPS
Apollo
Level 28
God Stats
1W - 4L
1,573 SR
Queue Stats
7W - 6L
1,444 Elo+
Solo
Rama
Rama
Nurglitch
Rama
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
25W - 37L
1,354 Elo+
Solo
Cthulhu
Cthulhu
RegenusPrime8710
Cthulhu
Level 9
God Stats
9W - 11L
1,679 SR
Queue Stats
10W - 17L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
Scalesies
Baron Samedi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 77L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 4
8,685
965
9,642
16,673
6,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NoLife_Shiro
Nemesis
14
1 / 16 / 6
8,405
934
9,106
22,074
9,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 11 / 4
10,334
1,148
7,434
18,600
21,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 10 / 5
8,565
952
5,796
10,911
3,941
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 5
9,233
1,026
2,802
13,286
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GageShiAxel
Mercury
18
13 / 1 / 22
11,350
1,261
13,682
7,288
2,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
MikeyBFPS
Apollo
18
24 / 2 / 18
12,936
1,437
26,722
10,034
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rama
17
5 / 2 / 31
10,391
1,155
8,938
7,975
2,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 35
10,379
1,153
6,257
9,616
9,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Scalesies
Baron Samedi
18
11 / 2 / 32
11,476
1,275
17,356
5,344
2,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
194
9
Kills
56
56
Deaths
9
24
Assists
138
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
W
Mercury
GageShiAxel
Mercury
13
1
22
24
W
Apollo
MikeyBFPS
Apollo
24
2
18
16.5
L
Nemesis
NoLife_Shiro
Nemesis
1
16
6
0.25
W
Rama
5
2
31
10.25
W
3
2
35
10.25
W
Baron Samedi
Scalesies
Baron Samedi
11
2
32
13.5
L
4
11
4
0.55
L
1
10
5
0.35
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,780
Damage
72,955
81,544
Taken
40,257
53,738
Mitigated
22,027
2,787
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,642
2,057
0
0
16,673
6,803
0
3,878
12,795
0
17,933
W
Mercury
GageShiAxel
Mercury
13,682
9,383
0
593
7,288
2,976
0
2,755
4,533
0
16,501
W
Apollo
MikeyBFPS
Apollo
26,722
21,862
0
1,888
10,034
3,920
0
4,725
5,309
0
41,914
L
Nemesis
NoLife_Shiro
Nemesis
9,106
2,911
0
1,578
22,074
9,142
0
7,617
14,457
0
17,776
W
Rama
8,938
7,779
0
1,158
7,975
2,959
0
3,157
4,818
0
18,962
W
6,257
556
295
0
9,616
9,909
0
3,779
5,837
12,647
0
W
Baron Samedi
Scalesies
Baron Samedi
17,356
1,856
4,275
2,133
5,344
2,263
0
1,616
3,728
23,756
0
L
7,434
1,131
0
0
18,600
21,662
0
5,796
12,804
30,647
0
L
5,796
763
0
0
10,911
3,941
0
2,817
8,094
8,082
0
L
2,802
830
948
261
13,286
12,190
0
3,505
9,781
14,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
56,532
78
Minions Killed
112
1
Camps Cleared
2
621,570
Distance Traveled
788,442
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,685
965
6
1
0
116,135
3
W
Mercury
11,350
1,261
5
1
0
198,633
0
W
Apollo
12,936
1,437
38
4
1
139,141
0
L
Nemesis
8,405
934
1
0
0
168,701
0
W
Rama
10,391
1,155
31
3
1
143,417
1
W
Cthulhu
10,379
1,153
30
3
0
141,224
0
W
Baron Samedi
11,476
1,275
8
1
0
166,027
1
L
Ymir
10,334
1,148
35
4
0
139,244
0
L
Agni
8,565
952
3
0
1
72,179
0
L
Yemoja
9,233
1,026
33
4
0
125,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role