Player Matchup

Pele
Pele
Gold_Predator-2a
Pele
Level 53
God Stats
1W - 1L
1,284 SR
Queue Stats
100W - 112L
1,435 Elo+
Party 1
King Arthur
King Arthur
M5LD
King Arthur
Level 129
God Stats
5W - 13L
1,181 SR
Queue Stats
81W - 83L
1,445 Elo+
Solo
Olorun
Olorun
Nils Korth
Olorun
Level 52
God Stats
50W - 47L
1,545 SR
Queue Stats
287W - 271L
1,436 Elo+
Solo
Sobek
Sobek
hedeliot
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
446W - 461L
1,433 Elo+
Solo
Skadi
Skadi
kdd83
Skadi
Level 157
God Stats
14W - 18L
1,450 SR
Queue Stats
288W - 276L
1,416 Elo+
Party 1
Team Averages
Level 104
1,392 SR
1,433 Elo+

VS

Team Averages
Level 56
1,510 SR
1,322 Elo+
Achilles
Achilles
Geelohh
Achilles
Level 43
God Stats
3W - 3L
1,708 SR
Queue Stats
446W - 553L
1,274 Elo+
Party 2
Chang'e
Chang'e
IK1KI
Chang'e
Level 66
God Stats
13W - 10L
1,629 SR
Queue Stats
604W - 718L
1,370 Elo+
Party 2
Kali
Kali
dFUZEinghostage
Kali
Level 86
God Stats
12W - 17L
1,419 SR
Queue Stats
341W - 329L
1,395 Elo+
Solo
Artemis
Artemis
jimmychan_
Artemis
Level 65
God Stats
34W - 28L
1,294 SR
Queue Stats
603W - 727L
1,310 Elo+
Party 2
Ganesha
Ganesha
lufthelio
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 86L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,244
589
7,507
9,723
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
M5LD
King Arthur
13
3 / 0 / 4
8,107
579
7,057
10,193
4,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Nils Korth
Olorun
14
1 / 1 / 9
8,084
577
8,146
8,741
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
hedeliot
Sobek
12
1 / 0 / 7
7,723
552
4,234
8,710
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
kdd83
Skadi
13
5 / 1 / 1
7,983
570
6,317
7,015
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Geelohh
Achilles
11
0 / 3 / 0
5,691
407
4,337
9,797
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
IK1KI
Chang'e
11
1 / 4 / 1
6,715
480
4,910
9,771
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 3
7,358
526
8,998
13,958
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
jimmychan_
Artemis
11
3 / 1 / 1
6,970
498
5,765
6,242
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
lufthelio
Ganesha
9
0 / 4 / 3
5,845
418
1,791
8,555
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Geelohh
Achilles
0
3
0
0
W
5
3
4
2.33
L
Chang'e
IK1KI
Chang'e
1
4
1
0.38
W
King Arthur
M5LD
King Arthur
3
0
4
5
W
Olorun
Nils Korth
Olorun
1
1
9
5.5
L
1
3
3
0.83
W
Sobek
hedeliot
Sobek
1
0
7
4.5
L
Artemis
jimmychan_
Artemis
3
1
1
3.5
W
Skadi
kdd83
Skadi
5
1
1
5.5
L
Ganesha
lufthelio
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
25,801
44,382
Taken
48,323
20,799
Mitigated
20,931
15,321
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Geelohh
Achilles
4,337
1,357
0
3,580
9,797
7,012
376
840
8,957
0
23,647
W
7,507
1,405
0
536
9,723
3,280
0
1,331
8,392
0
52,342
L
Chang'e
IK1KI
Chang'e
4,910
181
333
4,233
9,771
3,073
336
4,040
5,731
40,477
0
W
King Arthur
M5LD
King Arthur
7,057
902
0
3,302
10,193
4,483
207
738
8,926
0
42,747
W
Olorun
Nils Korth
Olorun
8,146
4,215
549
5,616
8,741
2,902
1,933
2,008
6,733
53,521
0
L
8,998
4,042
0
3,803
13,958
4,870
0
3,228
10,730
0
52,017
W
Sobek
hedeliot
Sobek
4,234
464
0
2,739
8,710
8,094
568
1,452
7,228
14,051
0
L
Artemis
jimmychan_
Artemis
5,765
1,554
0
2,841
6,242
1,830
0
1,767
4,475
0
32,010
W
Skadi
kdd83
Skadi
6,317
3,017
0
2,579
7,015
2,040
1,626
1,172
5,813
0
49,833
L
Ganesha
lufthelio
Ganesha
1,791
216
0
670
8,555
4,146
135
2,505
6,050
6,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
32,579
390
Minions Killed
278
0
Camps Cleared
0
1,305,401
Distance Traveled
1,278,750
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,691
407
41
3
0
256,724
1
W
Pele
8,244
589
106
8
0
284,794
1
L
Chang'e
6,715
480
81
6
0
251,128
3
W
King Arthur
8,107
579
89
6
0
293,630
3
W
Olorun
8,084
577
93
7
0
243,271
2
L
Kali
7,358
526
88
6
0
256,163
1
W
Sobek
7,723
552
21
2
0
256,925
1
L
Artemis
6,970
498
68
5
0
253,792
3
W
Skadi
7,983
570
81
6
0
226,781
3
L
Ganesha
5,845
418
0
0
0
260,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role