Player Matchup

Bacchus
Bacchus
Gold III
Alvino_8
Bacchus
Gold III
Level 64
God Stats
1W - 0L
1,304 SR
Queue Stats
51W - 42L
1,468 MMR
Party 2
Scylla
Scylla
Gold I
Buggle2005
Scylla
Gold I
Level 99
God Stats
16W - 16L
1,567 SR
Queue Stats
112W - 108L
1,623 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
ICADDY_05
Sun Wukong
Gold IV
Level 87
God Stats
9W - 4L
1,661 SR
Queue Stats
101W - 101L
1,448 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,511 SR
1,513 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,509 SR
1,500 MMR
Chaac
Chaac
Bronze III
DonChab
Chaac
Bronze III
Level 62
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
La_Silhouette
Zeus
Bronze III
Level 63
God Stats
16W - 11L
1,378 SR
Queue Stats
20W - 16L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
yor56-3
Cerberus
Bronze III
Level 89
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alvino_8
Bacchus
15
3 / 2 / 10
12,541
697
7,088
18,777
23,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Buggle2005
Scylla
17
6 / 1 / 7
12,745
708
16,104
10,584
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ICADDY_05
Sun Wukong
16
4 / 4 / 8
12,144
675
13,412
14,852
13,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AphroditeGilgameshThothZhong KuiTiamat

VS

Bans
CabrakanDanzaburouJanusSetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DonChab
Chaac
13
1 / 5 / 6
10,348
575
7,891
15,673
12,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 4 / 1
12,016
668
16,499
11,300
5,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
yor56-3
Cerberus
13
1 / 4 / 6
10,233
569
7,696
15,769
15,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
13
Kills
7
7
Deaths
13
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alvino_8
Bacchus
3
2
10
4
W
Scylla
Buggle2005
Scylla
6
1
7
9.5
L
Chaac
DonChab
Chaac
1
5
6
0.8
W
Sun Wukong
ICADDY_05
Sun Wukong
4
4
8
2
L
5
4
1
1.38
L
Cerberus
yor56-3
Cerberus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,604
Damage
32,086
44,213
Taken
42,742
40,953
Mitigated
32,807
10,861
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alvino_8
Bacchus
7,088
757
0
3,294
18,777
23,493
619
9,670
9,107
19,403
0
W
Scylla
Buggle2005
Scylla
16,104
1,457
0
5,318
10,584
3,971
1,298
6,366
4,218
98,748
0
L
Chaac
DonChab
Chaac
7,891
1,669
664
3,037
15,673
12,586
0
11,306
4,367
0
27,834
W
Sun Wukong
ICADDY_05
Sun Wukong
13,412
4,407
0
2,249
14,852
13,489
522
8,430
6,422
6,275
45,581
L
16,499
842
0
1,877
11,300
5,196
0
6,821
4,479
95,809
0
L
Cerberus
yor56-3
Cerberus
7,696
444
127
1,407
15,769
15,025
0
6,497
9,272
23,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
32,597
241
Minions Killed
238
0
Camps Cleared
0
962,043
Distance Traveled
932,992
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,541
697
21
1
0
315,200
1
W
Scylla
12,745
708
152
8
0
323,799
2
L
Chaac
10,348
575
19
1
0
327,667
4
W
Sun Wukong
12,144
675
68
4
0
323,044
6
L
Zeus
12,016
668
159
9
0
317,939
8
L
Cerberus
10,233
569
60
3
0
287,386
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role