Player Matchup

Zeus
Zeus
BennyHonna420
Zeus
Level 130
God Stats
7W - 7L
1,473 SR
Queue Stats
624W - 659L
1,557 Elo+
Solo
Eset
Eset
Estiben
Eset
Level 128
God Stats
12W - 11L
1,623 SR
Queue Stats
440W - 472L
1,590 Elo+
Solo
Ymir
Ymir
IronArcher08
Ymir
Level 129
God Stats
2W - 2L
1,191 SR
Queue Stats
219W - 214L
1,591 Elo+
Party 1
Fenrir
Fenrir
KisssMyAssassin
Fenrir
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 132L
1,614 Elo+
Solo
Hera
Hera
SharkVenom01
Hera
Level 109
God Stats
5W - 1L
1,326 SR
Queue Stats
207W - 198L
1,515 Elo+
Party 1
Team Averages
Level 109
1,423 SR
1,574 Elo+

VS

Team Averages
Level 90
1,723 SR
1,528 Elo+
Bellona
Bellona
HAudacity
Bellona
Level 89
God Stats
4W - 0L
1,895 SR
Queue Stats
140W - 154L
1,501 Elo+
Solo
Chernobog
Chernobog
StDuke
Chernobog
Level 84
God Stats
3W - 0L
1,979 SR
Queue Stats
142W - 136L
1,587 Elo+
Solo
Bacchus
Bacchus
Tuhrents
Bacchus
Level 41
God Stats
2W - 0L
1,721 SR
Queue Stats
42W - 47L
1,505 Elo+
Solo
He Bo
He Bo
chees3FruitFly
He Bo
Level 107
God Stats
5W - 10L
1,520 SR
Queue Stats
354W - 361L
1,547 Elo+
Solo
Khepri
Khepri
hu3ddy
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 8
13,488
642
34,379
17,055
9,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
Estiben
Eset
20
4 / 4 / 10
13,691
652
19,677
15,415
8,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 6 / 10
14,541
692
14,022
36,050
47,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 9 / 8
13,241
631
11,635
19,275
10,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
1 / 3 / 12
12,768
608
19,251
10,388
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HAudacity
Bellona
20
8 / 2 / 16
14,929
711
21,574
25,615
41,175
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
StDuke
Chernobog
20
9 / 3 / 14
15,312
729
21,425
17,770
10,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Tuhrents
Bacchus
19
1 / 3 / 18
12,381
590
11,097
18,985
27,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 6 / 9
14,364
684
19,738
21,685
11,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
hu3ddy
Khepri
20
0 / 3 / 23
12,760
608
12,798
28,071
45,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
17
Kills
28
28
Deaths
17
48
Assists
80
Player
Kills
Deaths
Assists
KDA
L
5
6
8
1.5
L
Eset
Estiben
Eset
4
4
10
2.25
W
Bellona
HAudacity
Bellona
8
2
16
8
L
3
6
10
1.33
L
4
9
8
0.89
L
1
3
12
2.33
W
Chernobog
StDuke
Chernobog
9
3
14
5.33
W
Bacchus
Tuhrents
Bacchus
1
3
18
3.33
W
10
6
9
2.42
W
Khepri
hu3ddy
Khepri
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,964
Damage
86,632
98,183
Taken
112,126
82,034
Mitigated
136,862
23,225
Healing
47,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,379
2,297
2,380
1,990
17,055
9,371
1,331
5,513
11,542
74,484
0
L
Eset
Estiben
Eset
19,677
719
4,663
1,792
15,415
8,820
1,309
6,743
8,672
42,454
0
W
Bellona
HAudacity
Bellona
21,574
2,174
5,010
5,815
25,615
41,175
760
17,339
8,276
0
33,654
L
14,022
806
1,582
4,290
36,050
47,897
548
16,574
19,476
29,202
0
L
11,635
2,560
134
841
19,275
10,334
1,538
9,289
9,986
0
17,831
L
19,251
4,012
3,618
1,935
10,388
5,612
961
5,514
4,874
49,585
0
W
Chernobog
StDuke
Chernobog
21,425
12,237
4,408
3,487
17,770
10,730
4,380
16,075
1,695
0
89,323
W
Bacchus
Tuhrents
Bacchus
11,097
710
4,131
2,590
18,985
27,725
142
14,522
4,463
18,502
0
W
19,738
677
1,533
6,532
21,685
11,277
724
18,442
3,243
49,694
0
W
Khepri
hu3ddy
Khepri
12,798
298
5,995
8,020
28,071
45,955
0
20,951
7,120
30,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,729
Gold Earned
69,746
224
Minions Killed
233
0
Camps Cleared
0
1,816,011
Distance Traveled
1,891,134
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,488
642
70
3
0
322,499
0
L
Eset
13,691
652
49
2
0
404,100
1
W
Bellona
14,929
711
26
1
0
419,424
1
L
Ymir
14,541
692
28
1
0
279,585
5
L
Fenrir
13,241
631
22
1
0
389,233
3
L
Hera
12,768
608
55
3
0
420,594
3
W
Chernobog
15,312
729
128
6
0
355,186
0
W
Bacchus
12,381
590
10
0
0
422,442
3
W
He Bo
14,364
684
54
3
0
310,766
0
W
Khepri
12,760
608
15
1
0
383,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role