Player Matchup

Nemesis
Nemesis
Erazer0
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,125 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KeRst87
Ah Muzen Cab
Level 18
God Stats
8W - 10L
1,453 SR
Queue Stats
19W - 32L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
MODYouTube
Sun Wukong
Level 23
God Stats
3W - 1L
1,841 SR
Queue Stats
12W - 8L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Piztog420
Ah Puch
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 28L
1,398 Elo+
Solo
Bellona
Bellona
kian4all
Bellona
Level 5
God Stats
12W - 11L
1,500 SR
Queue Stats
32W - 29L
1,086 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,266 Elo+

VS

Team Averages
Level 21
1,497 SR
1,325 Elo+
Hun Batz
Hun Batz
BalaSeca
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 61L
1,571 Elo+
Solo
Loki
Loki
LucasKendrick
Loki
Level 29
God Stats
34W - 40L
1,424 SR
Queue Stats
63W - 70L
1,388 Elo+
Solo
Amaterasu
Amaterasu
OskareQ26
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,100 Elo+
Solo
Olorun
Olorun
TomGL12
Olorun
Level 27
God Stats
6W - 3L
1,674 SR
Queue Stats
29W - 36L
1,263 Elo+
Solo
Kumbhakarna
Kumbhakarna
porgomcapierogow
Kumbhakarna
Level 20
God Stats
28W - 29L
1,389 SR
Queue Stats
42W - 43L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erazer0
Nemesis
12
0 / 8 / 2
8,106
386
3,406
14,750
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
KeRst87
Ah Muzen Cab
14
1 / 6 / 0
8,660
412
6,606
11,413
4,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MODYouTube
Sun Wukong
13
3 / 7 / 2
8,710
415
8,234
15,785
14,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Piztog420
Ah Puch
11
5 / 7 / 1
8,267
394
15,647
12,098
4,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
kian4all
Bellona
10
0 / 6 / 1
7,271
346
4,548
9,285
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BalaSeca
Hun Batz
20
13 / 1 / 3
13,169
627
13,020
14,099
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 5 / 8
10,930
520
8,666
15,273
5,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
OskareQ26
Amaterasu
12
2 / 4 / 11
9,409
448
4,759
11,217
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
TomGL12
Olorun
18
4 / 0 / 6
12,384
590
8,823
10,134
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
porgomcapierogow
Kumbhakarna
15
6 / 0 / 12
11,772
561
6,188
14,700
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
9
Kills
33
34
Deaths
10
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BalaSeca
Hun Batz
13
1
3
14.5
L
Nemesis
Erazer0
Nemesis
0
8
2
0.13
L
Ah Muzen Cab
KeRst87
Ah Muzen Cab
1
6
0
0.17
W
8
5
8
2.4
L
Sun Wukong
MODYouTube
Sun Wukong
3
7
2
0.57
W
Amaterasu
OskareQ26
Amaterasu
2
4
11
1.88
L
Ah Puch
Piztog420
Ah Puch
5
7
1
0.79
W
Olorun
TomGL12
Olorun
4
0
6
7
L
Bellona
kian4all
Bellona
0
6
1
0.08
W
Kumbhakarna
porgomcapierogow
Kumbhakarna
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,441
Damage
41,456
63,331
Taken
65,423
35,326
Mitigated
35,234
9,171
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BalaSeca
Hun Batz
13,020
6,642
0
4,340
14,099
6,378
1,501
1,585
11,230
0
97,083
L
Nemesis
Erazer0
Nemesis
3,406
660
0
2,584
14,750
5,733
1,571
3,521
11,229
0
33,741
L
Ah Muzen Cab
KeRst87
Ah Muzen Cab
6,606
2,555
0
1,950
11,413
4,767
745
3,400
8,013
0
48,332
W
8,666
3,088
1,209
3,137
15,273
5,622
1,104
3,255
12,018
0
55,118
L
Sun Wukong
MODYouTube
Sun Wukong
8,234
3,397
0
1,073
15,785
14,564
330
2,840
12,945
0
54,301
W
Amaterasu
OskareQ26
Amaterasu
4,759
1,887
0
1,813
11,217
5,471
168
4,947
6,270
0
25,045
L
Ah Puch
Piztog420
Ah Puch
15,647
1,421
0
3,402
12,098
4,347
0
3,120
8,978
34,483
0
W
Olorun
TomGL12
Olorun
8,823
2,711
900
6,533
10,134
4,306
13,330
1,858
8,276
75,860
0
L
Bellona
kian4all
Bellona
4,548
1,042
0
162
9,285
5,915
0
2,130
7,155
0
23,711
W
Kumbhakarna
porgomcapierogow
Kumbhakarna
6,188
1,134
0
3,339
14,700
13,457
274
4,002
10,698
36,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
57,664
317
Minions Killed
515
0
Camps Cleared
0
1,578,498
Distance Traveled
2,096,178
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,169
627
159
8
0
454,322
1
L
Nemesis
8,106
386
69
3
0
350,650
0
L
Ah Muzen Cab
8,660
412
82
4
0
349,859
2
W
Loki
10,930
520
70
3
0
383,501
4
L
Sun Wukong
8,710
415
77
4
0
356,332
0
W
Amaterasu
9,409
448
51
2
0
433,432
7
L
Ah Puch
8,267
394
35
2
0
263,263
0
W
Olorun
12,384
590
181
9
0
389,297
2
L
Bellona
7,271
346
54
3
0
258,394
0
W
Kumbhakarna
11,772
561
54
3
0
435,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role