Player Matchup

Chaac
Chaac
Eythex
Chaac
Level 112
God Stats
2W - 0L
1,710 SR
Queue Stats
11W - 9L
1,608 Elo+
Solo
Hou Yi
Hou Yi
Junejubeech
Hou Yi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 88L
1,575 Elo+
Solo
Sobek
Sobek
Neox_prodige
Sobek
Level 126
God Stats
3W - 6L
1,246 SR
Queue Stats
278W - 270L
1,556 Elo+
Solo
Hera
Hera
PanHaoRan
Hera
Level 154
God Stats
15W - 10L
1,657 SR
Queue Stats
614W - 621L
1,537 Elo+
Solo
Hades
Hades
PyroDovaking
Hades
Level 118
God Stats
6W - 1L
1,405 SR
Queue Stats
334W - 342L
1,504 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,556 Elo+

VS

Team Averages
Level 141
1,488 SR
1,557 Elo+
Neith
Neith
ColinXXY
Neith
Level 153
God Stats
4W - 4L
1,519 SR
Queue Stats
165W - 181L
1,480 Elo+
Solo
Artio
Artio
LKAI
Artio
Level 145
God Stats
2W - 4L
1,492 SR
Queue Stats
84W - 90L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
Pepopiru
Zhong Kui
Level 121
God Stats
0W - 2L
1,269 SR
Queue Stats
150W - 157L
1,589 Elo+
Solo
Apollo
Apollo
knuxeh
Apollo
Level 158
God Stats
1W - 1L
1,657 SR
Queue Stats
46W - 42L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
vOlwoSjefen
Kuzenbo
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 295L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eythex
Chaac
19
6 / 7 / 14
12,802
711
22,672
33,026
38,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
20
8 / 3 / 17
12,649
703
24,758
17,317
9,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 7 / 20
12,767
709
10,798
29,831
40,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
20
6 / 4 / 15
13,480
749
22,643
11,923
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 6 / 18
13,215
734
23,620
27,371
26,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ColinXXY
Neith
20
5 / 4 / 16
12,315
684
28,927
19,134
9,074
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
LKAI
Artio
18
1 / 7 / 18
11,511
640
12,001
31,650
39,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Pepopiru
Zhong Kui
17
6 / 8 / 11
11,626
646
26,091
26,337
20,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
knuxeh
Apollo
20
13 / 5 / 11
14,366
798
21,920
22,053
11,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
vOlwoSjefen
Kuzenbo
18
2 / 5 / 15
11,015
612
11,602
22,744
34,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
98
29
Kills
27
27
Deaths
29
84
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
ColinXXY
Neith
5
4
16
3.25
W
Chaac
Eythex
Chaac
6
7
14
1.86
W
Hou Yi
8
3
17
5.5
L
Artio
LKAI
Artio
1
7
18
1.43
W
3
7
20
1.86
W
Hera
6
4
15
3.38
L
Zhong Kui
Pepopiru
Zhong Kui
6
8
11
1.44
W
6
6
18
2.5
L
Apollo
knuxeh
Apollo
13
5
11
3.7
L
Kuzenbo
vOlwoSjefen
Kuzenbo
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,491
Damage
100,541
119,468
Taken
121,918
120,601
Mitigated
114,433
49,885
Healing
45,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ColinXXY
Neith
28,927
11,427
3,217
4,324
19,134
9,074
1,655
8,718
10,278
0
52,713
W
Chaac
Eythex
Chaac
22,672
5,016
2,982
10,267
33,026
38,081
168
13,474
19,552
0
40,343
W
Hou Yi
24,758
13,548
2,475
5,271
17,317
9,058
2,974
7,794
9,523
0
41,708
L
Artio
LKAI
Artio
12,001
1,532
7,970
10,539
31,650
39,138
0
11,557
19,735
25,128
0
W
10,798
351
2,239
8,854
29,831
40,331
611
9,362
20,469
26,993
0
W
Hera
22,643
3,792
450
1,856
11,923
6,322
1,315
5,974
5,949
53,808
0
L
Zhong Kui
Pepopiru
Zhong Kui
26,091
1,773
1,534
6,973
26,337
20,368
544
12,838
13,341
41,872
0
W
23,620
2,515
3,394
12,097
27,371
26,809
359
13,090
14,281
42,934
0
L
Apollo
knuxeh
Apollo
21,920
15,256
1,045
5,909
22,053
11,173
4,138
10,736
11,084
0
49,361
L
Kuzenbo
vOlwoSjefen
Kuzenbo
11,602
3,611
2,049
1,474
22,744
34,680
560
11,945
10,419
24,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,913
Gold Earned
60,833
200
Minions Killed
182
0
Camps Cleared
0
1,455,747
Distance Traveled
1,437,976
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,315
684
47
3
0
275,326
0
W
Chaac
12,802
711
33
2
0
302,160
0
W
Hou Yi
12,649
703
26
1
0
282,966
2
L
Artio
11,511
640
15
1
0
291,019
1
W
Sobek
12,767
709
31
2
0
289,610
0
W
Hera
13,480
749
56
3
0
312,779
4
L
Zhong Kui
11,626
646
38
2
0
261,466
1
W
Hades
13,215
734
54
3
0
268,232
0
L
Apollo
14,366
798
62
3
0
288,292
0
L
Kuzenbo
11,015
612
20
1
0
321,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role