Player Matchup

Cthulhu
Cthulhu
AzraelBR23
Cthulhu
Level 107
God Stats
9W - 5L
1,598 SR
Queue Stats
148W - 191L
1,469 Elo+
Party 1
Raijin
Raijin
Kaue Gatti
Raijin
Level 104
God Stats
2W - 0L
1,245 SR
Queue Stats
263W - 273L
1,442 Elo+
Solo
Loki
Loki
MIZAEL MORENO
Loki
Level 60
God Stats
7W - 3L
1,614 SR
Queue Stats
65W - 88L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
UncleRafa76
Danzaburou
Level 113
God Stats
42W - 39L
1,504 SR
Queue Stats
248W - 262L
1,543 Elo+
Solo
Ymir
Ymir
m41ck_rs
Ymir
Level 85
God Stats
18W - 15L
1,573 SR
Queue Stats
1,016W - 1,101L
1,405 Elo+
Solo
Team Averages
Level 94
1,507 SR
1,458 Elo+

VS

Team Averages
Level 91
1,597 SR
1,417 Elo+
Arachne
Arachne
Facuencio
Arachne
Level 67
God Stats
13W - 4L
1,644 SR
Queue Stats
170W - 141L
1,522 Elo+
Solo
Ah Puch
Ah Puch
Geogt3993
Ah Puch
Level 98
God Stats
16W - 18L
1,629 SR
Queue Stats
824W - 808L
1,417 Elo+
Solo
Anhur
Anhur
UchiahLegend
Anhur
Level 104
God Stats
5W - 2L
1,713 SR
Queue Stats
213W - 210L
1,523 Elo+
Solo
Osiris
Osiris
hsparanhos
Osiris
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 94L
1,321 Elo+
Party 2
Cerberus
Cerberus
omiguel12
Cerberus
Level 75
God Stats
2W - 3L
1,501 SR
Queue Stats
16W - 30L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzraelBR23
Cthulhu
9
2 / 1 / 3
5,989
599
3,681
5,580
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Kaue Gatti
Raijin
11
3 / 1 / 2
6,159
616
2,520
5,096
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 4
6,033
603
3,043
4,120
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
UncleRafa76
Danzaburou
9
2 / 1 / 3
5,522
552
3,807
6,333
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
2 / 1 / 1
6,480
648
4,852
4,744
2,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Facuencio
Arachne
10
4 / 1 / 0
6,217
622
2,487
5,869
2,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Geogt3993
Ah Puch
10
0 / 3 / 1
5,818
582
4,016
4,771
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 2
5,077
508
2,908
6,945
1,776
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
hsparanhos
Osiris
11
0 / 2 / 1
5,235
524
2,369
6,160
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
omiguel12
Cerberus
7
0 / 3 / 2
4,409
441
2,967
5,980
1,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
4
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AzraelBR23
Cthulhu
2
1
3
3.5
L
Arachne
Facuencio
Arachne
4
1
0
4
L
Ah Puch
Geogt3993
Ah Puch
0
3
1
0.17
W
Raijin
Kaue Gatti
Raijin
3
1
2
4
W
2
0
4
4
L
0
2
2
0.5
W
Danzaburou
UncleRafa76
Danzaburou
2
1
3
3.5
L
Osiris
hsparanhos
Osiris
0
2
1
0.25
W
Ymir
2
1
1
2.5
L
Cerberus
omiguel12
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
14,747
25,873
Taken
29,725
10,731
Mitigated
10,999
10,860
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AzraelBR23
Cthulhu
3,681
485
331
1,701
5,580
4,264
342
1,062
4,518
17,375
0
L
Arachne
Facuencio
Arachne
2,487
1,838
0
2,209
5,869
2,379
0
980
4,851
0
31,339
L
Ah Puch
Geogt3993
Ah Puch
4,016
164
0
1,200
4,771
1,528
0
2,045
2,550
32,966
0
W
Raijin
Kaue Gatti
Raijin
2,520
243
0
2,093
5,096
1,659
0
2,822
2,274
28,645
0
W
3,043
712
0
1,719
4,120
1,190
0
1,194
2,926
0
26,062
L
2,908
1,456
0
3,681
6,945
1,776
760
1,719
5,226
0
29,409
W
Danzaburou
UncleRafa76
Danzaburou
3,807
1,294
0
2,493
6,333
1,471
864
1,905
4,428
0
26,105
L
Osiris
hsparanhos
Osiris
2,369
195
0
2,540
6,160
3,480
0
4,368
1,792
0
21,635
W
Ymir
4,852
1,066
0
2,523
4,744
2,147
0
0
4,209
33,613
0
L
Cerberus
omiguel12
Cerberus
2,967
221
0
2,298
5,980
1,836
392
1,727
4,253
10,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
26,756
287
Minions Killed
264
0
Camps Cleared
0
977,328
Distance Traveled
971,808
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,989
599
29
3
0
204,455
3
L
Arachne
6,217
622
69
7
0
226,777
2
L
Ah Puch
5,818
582
71
7
0
172,882
3
W
Raijin
6,159
616
78
8
0
188,928
4
W
Loki
6,033
603
63
6
0
244,476
0
L
Anhur
5,077
508
64
6
0
166,291
0
W
Danzaburou
5,522
552
46
5
0
170,387
5
L
Osiris
5,235
524
37
4
0
192,044
2
W
Ymir
6,480
648
71
7
0
169,082
4
L
Cerberus
4,409
441
23
2
0
213,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role