Player Matchup

Cerberus
Cerberus
Cptelbow
Cerberus
Level 82
God Stats
23W - 21L
1,520 SR
Queue Stats
152W - 166L
1,420 Elo+
Party 1
Bellona
Bellona
LegendaryWolf409
Bellona
Level 88
God Stats
10W - 4L
1,697 SR
Queue Stats
92W - 73L
1,435 Elo+
Solo
Da Ji
Da Ji
TeamMagnus
Da Ji
Level 107
God Stats
3W - 2L
1,434 SR
Queue Stats
622W - 621L
1,448 Elo+
Solo
Kukulkan
Kukulkan
TheHowardTheory
Kukulkan
Level 69
God Stats
1W - 3L
1,100 SR
Queue Stats
5W - 13L
1,238 Elo+
Solo
Ares
Ares
greeder
Ares
Level 89
God Stats
7W - 6L
1,524 SR
Queue Stats
324W - 342L
1,450 Elo+
Party 1
Team Averages
Level 87
1,455 SR
1,398 Elo+

VS

Team Averages
Level 98
1,525 SR
1,444 Elo+
Nemesis
Nemesis
AvilesB
Nemesis
Level 93
God Stats
12W - 14L
1,608 SR
Queue Stats
375W - 380L
1,450 Elo+
Solo
Tyr
Tyr
Ayepeak53
Tyr
Level 66
God Stats
6W - 5L
1,494 SR
Queue Stats
357W - 376L
1,380 Elo+
Solo
Aphrodite
Aphrodite
ElBlackbeard
Aphrodite
Level 126
God Stats
1W - 2L
1,426 SR
Queue Stats
74W - 79L
1,472 Elo+
Solo
Olorun
Olorun
HereWeGo28
Olorun
Level 80
God Stats
24W - 18L
1,562 SR
Queue Stats
273W - 239L
1,457 Elo+
Solo
Anhur
Anhur
g3noXcide
Anhur
Level 123
God Stats
15W - 16L
1,532 SR
Queue Stats
241W - 259L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cptelbow
Cerberus
11
5 / 2 / 4
7,042
587
5,818
9,874
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 0
7,837
653
6,331
6,524
4,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
11
2 / 1 / 0
6,477
540
1,784
6,470
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
11
1 / 1 / 0
6,067
506
4,498
2,520
829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
greeder
Ares
9
2 / 3 / 1
5,453
454
5,170
8,232
3,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AvilesB
Nemesis
10
0 / 2 / 3
5,670
473
4,045
7,923
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 0
5,597
466
1,965
6,889
3,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ElBlackbeard
Aphrodite
9
1 / 4 / 4
5,445
454
4,391
8,573
3,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
HereWeGo28
Olorun
12
1 / 2 / 2
6,714
560
2,601
5,491
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
g3noXcide
Anhur
11
4 / 4 / 2
6,840
570
5,876
10,373
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
16
Kills
6
7
Deaths
16
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AvilesB
Nemesis
0
2
3
0.75
L
0
4
0
0
W
Cerberus
Cptelbow
Cerberus
5
2
4
3.5
L
Aphrodite
ElBlackbeard
Aphrodite
1
4
4
0.75
L
Olorun
HereWeGo28
Olorun
1
2
2
1
W
6
0
0
6
W
Da Ji
2
1
0
2
W
Kukulkan
1
1
0
1
L
Anhur
g3noXcide
Anhur
4
4
2
1.25
W
Ares
greeder
Ares
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
18,878
33,620
Taken
39,249
15,441
Mitigated
13,600
11,501
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AvilesB
Nemesis
4,045
2,338
0
545
7,923
2,483
0
2,198
5,725
0
30,902
L
1,965
259
0
1,201
6,889
3,311
0
483
6,406
0
23,227
W
Cerberus
Cptelbow
Cerberus
5,818
854
0
5,007
9,874
4,615
567
2,260
7,614
26,021
0
L
Aphrodite
ElBlackbeard
Aphrodite
4,391
855
1,863
3,531
8,573
3,176
0
5,244
3,329
28,427
0
L
Olorun
HereWeGo28
Olorun
2,601
1,700
136
1,899
5,491
1,833
0
2,174
3,317
40,370
0
W
6,331
1,378
0
3,177
6,524
4,534
415
109
6,415
5,156
33,274
W
Da Ji
1,784
572
0
770
6,470
1,981
0
1,416
5,054
0
35,735
W
Kukulkan
4,498
457
0
144
2,520
829
850
1,295
1,225
33,932
0
L
Anhur
g3noXcide
Anhur
5,876
3,385
0
3,433
10,373
2,797
495
6,044
4,329
0
33,698
W
Ares
greeder
Ares
5,170
322
312
2,091
8,232
3,482
511
1,912
6,320
19,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
30,266
291
Minions Killed
298
0
Camps Cleared
0
1,120,391
Distance Traveled
1,063,343
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,670
473
62
5
0
254,894
2
L
Tyr
5,597
466
58
5
0
230,355
2
W
Cerberus
7,042
587
53
4
0
210,395
2
L
Aphrodite
5,445
454
39
3
0
195,087
0
L
Olorun
6,714
560
85
7
0
189,010
5
W
Bellona
7,837
653
73
6
0
252,363
1
W
Da Ji
6,477
540
79
7
0
242,844
4
W
Kukulkan
6,067
506
58
5
0
202,063
0
L
Anhur
6,840
570
54
5
0
193,997
2
W
Ares
5,453
454
28
2
0
212,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role