Player Matchup

Heimdallr
Heimdallr
AngelHost
Heimdallr
Level 29
God Stats
9W - 7L
1,736 SR
Queue Stats
63W - 58L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
Camelado
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,642 Elo+
Solo
Poseidon
Poseidon
Catherwhy
Poseidon
Level 16
God Stats
12W - 8L
1,789 SR
Queue Stats
54W - 29L
1,581 Elo+
Party 1
Yemoja
Yemoja
Jchs
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
Koprov
Gilgamesh
Level 16
God Stats
27W - 17L
1,747 SR
Queue Stats
80W - 66L
1,550 Elo+
Party 1
Team Averages
Level 17
1,654 SR
1,569 Elo+

VS

Team Averages
Level 22
1,603 SR
1,590 Elo+
Tiamat
Tiamat
Adlanthyr
Tiamat
Level 24
God Stats
3W - 2L
1,643 SR
Queue Stats
37W - 23L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
ArchGulag
Tsukuyomi
Level 29
God Stats
17W - 22L
1,231 SR
Queue Stats
189W - 202L
1,472 Elo+
Solo
Arachne
Arachne
Emega
Arachne
Level 27
God Stats
19W - 8L
1,831 SR
Queue Stats
36W - 19L
1,829 Elo+
Solo
Medusa
Medusa
WeOutHereCousins
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,492 Elo+
Solo
Ymir
Ymir
sandroia1994
Ymir
Level 14
God Stats
5W - 1L
1,813 SR
Queue Stats
16W - 10L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AngelHost
Heimdallr
20
8 / 4 / 3
14,240
548
20,633
21,300
8,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Camelado
Ratatoskr
18
1 / 9 / 2
11,555
444
8,086
21,892
8,087
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Catherwhy
Poseidon
20
5 / 7 / 5
12,920
497
15,351
16,503
6,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Jchs
Yemoja
13
1 / 7 / 8
10,033
386
7,454
21,282
14,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Koprov
Gilgamesh
15
1 / 15 / 6
9,797
377
9,464
27,316
16,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adlanthyr
Tiamat
20
18 / 1 / 5
17,108
658
28,265
15,411
11,819
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ArchGulag
Tsukuyomi
20
10 / 1 / 11
15,774
607
22,258
16,475
7,462
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
Emega
Arachne
20
11 / 4 / 6
20,209
777
14,708
24,142
12,931
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 4 / 9
13,504
519
7,758
16,595
6,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 6 / 17
14,860
572
14,792
25,815
29,912
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
16
Kills
42
42
Deaths
16
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Adlanthyr
Tiamat
18
1
5
20.5
L
Heimdallr
AngelHost
Heimdallr
8
4
3
2.38
W
Tsukuyomi
ArchGulag
Tsukuyomi
10
1
11
15.5
L
Ratatoskr
Camelado
Ratatoskr
1
9
2
0.22
L
Poseidon
Catherwhy
Poseidon
5
7
5
1.07
W
Arachne
Emega
Arachne
11
4
6
3.5
L
Yemoja
Jchs
Yemoja
1
7
8
0.71
L
Gilgamesh
Koprov
Gilgamesh
1
15
6
0.27
W
2
4
9
1.63
W
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,988
Damage
87,781
108,293
Taken
98,438
54,369
Mitigated
68,734
18,431
Healing
36,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Adlanthyr
Tiamat
28,265
3,128
346
9,453
15,411
11,819
2,022
2,658
12,546
118,084
0
L
Heimdallr
AngelHost
Heimdallr
20,633
11,977
0
6,692
21,300
8,776
3,296
8,505
12,677
0
97,653
W
Tsukuyomi
ArchGulag
Tsukuyomi
22,258
3,979
0
6,253
16,475
7,462
1,061
2,791
13,610
0
107,561
L
Ratatoskr
Camelado
Ratatoskr
8,086
1,569
0
4,399
21,892
8,087
0
3,893
17,815
0
91,234
L
Poseidon
Catherwhy
Poseidon
15,351
1,468
165
3,211
16,503
6,458
0
6,052
10,367
95,612
0
W
Arachne
Emega
Arachne
14,708
10,260
0
13,150
24,142
12,931
6,563
7,385
16,500
0
202,777
L
Yemoja
Jchs
Yemoja
7,454
1,623
1,318
2,095
21,282
14,832
0
9,439
11,799
20,199
0
L
Gilgamesh
Koprov
Gilgamesh
9,464
1,867
0
551
27,316
16,216
0
14,440
12,578
0
44,888
W
7,758
4,001
0
1,252
16,595
6,610
1,430
4,232
12,228
0
59,893
W
14,792
1,212
0
6,225
25,815
29,912
1,383
7,228
18,331
56,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,545
Gold Earned
81,455
591
Minions Killed
788
0
Camps Cleared
0
2,280,275
Distance Traveled
2,764,976
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,108
658
204
8
0
570,120
11
L
Heimdallr
14,240
548
161
6
0
418,221
7
W
Tsukuyomi
15,774
607
146
6
0
608,693
5
L
Ratatoskr
11,555
444
163
6
0
512,633
1
L
Poseidon
12,920
497
179
7
0
493,151
11
W
Arachne
20,209
777
258
10
0
548,054
3
L
Yemoja
10,033
386
24
1
0
417,247
3
L
Gilgamesh
9,797
377
64
2
0
439,023
3
W
Medusa
13,504
519
106
4
0
545,295
6
W
Ymir
14,860
572
74
3
0
492,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role