Player Matchup

Discordia
Discordia
Platinum IV
Feartress
Discordia
Platinum IV
Level 157
God Stats
3W - 2L
1,832 SR
Queue Stats
47W - 16L
1,974 MMR
Party 1
Sobek
Sobek
Gold V
Xairsh
Sobek
Gold V
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 4L
1,688 MMR
Party 1
Medusa
Medusa
Gold II
Мinds
Medusa
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,611 SR
1,721 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,503 SR
1,694 MMR
Hel
Hel
Gold IV
ClutchxAssaultx
Hel
Gold IV
Level 146
God Stats
0W - 1L
1,394 SR
Queue Stats
11W - 9L
1,712 MMR
Solo
Ymir
Ymir
Gold II
Danny_TheGoat
Ymir
Gold II
Level 119
God Stats
100W - 119L
1,579 SR
Queue Stats
178W - 209L
1,697 MMR
Solo
Heimdallr
Heimdallr
Gold I
TdT exede
Heimdallr
Gold I
Level 105
God Stats
0W - 3L
1,536 SR
Queue Stats
102W - 112L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Feartress
Discordia
13
5 / 0 / 7
8,493
772
9,674
2,794
1,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Xairsh
Sobek
11
0 / 2 / 9
7,910
719
1,952
7,763
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Мinds
Medusa
13
7 / 0 / 5
8,906
810
9,384
5,205
1,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatCu ChulainnSetDanzaburouAthena

VS

Bans
GilgameshGuan YuYemojaAchillesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,521
593
2,688
5,742
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 5 / 1
6,567
597
3,507
10,532
6,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
TdT exede
Heimdallr
10
1 / 5 / 1
7,062
642
2,844
8,891
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
5
1
0.3
W
Discordia
Feartress
Discordia
5
0
7
8.5
L
Heimdallr
TdT exede
Heimdallr
1
5
1
0.3
W
Sobek
Xairsh
Sobek
0
2
9
2.25
W
Medusa
Мinds
Medusa
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,010
Damage
9,039
15,762
Taken
25,165
8,257
Mitigated
11,830
2,329
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,688
140
1,814
2,316
5,742
1,824
0
3,543
2,199
22,258
0
L
3,507
379
0
1,383
10,532
6,824
0
4,018
6,260
11,525
0
W
Discordia
Feartress
Discordia
9,674
464
0
310
2,794
1,313
384
939
1,855
35,825
0
L
Heimdallr
TdT exede
Heimdallr
2,844
1,978
0
468
8,891
3,182
0
3,702
5,050
0
28,575
W
Sobek
Xairsh
Sobek
1,952
206
0
1,050
7,763
5,141
0
2,293
5,320
7,381
0
W
Medusa
Мinds
Medusa
9,384
4,321
0
969
5,205
1,803
994
2,776
2,369
0
50,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
20,150
143
Minions Killed
111
0
Camps Cleared
0
610,149
Distance Traveled
542,445
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,521
593
45
4
0
195,181
1
L
Ymir
6,567
597
17
2
0
175,289
0
W
Discordia
8,493
772
44
4
0
216,818
2
L
Heimdallr
7,062
642
49
4
0
171,975
1
W
Sobek
7,910
719
11
1
0
202,124
0
W
Medusa
8,906
810
88
8
0
191,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role