Player Matchup

Chang'e
Chang'e
Killer walo62
Chang'e
Level 98
God Stats
3W - 5L
1,535 SR
Queue Stats
250W - 239L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
MoonshineTokyo
Sun Wukong
Level 77
God Stats
4W - 2L
1,806 SR
Queue Stats
39W - 35L
1,544 Elo+
Solo
Kukulkan
Kukulkan
Restronistic
Kukulkan
Level 68
God Stats
8W - 8L
1,826 SR
Queue Stats
23W - 23L
1,454 Elo+
Solo
Terra
Terra
Veloh
Terra
Level 114
God Stats
3W - 4L
1,561 SR
Queue Stats
164W - 173L
1,505 Elo+
Solo
Izanami
Izanami
ederbless
Izanami
Level 100
God Stats
4W - 3L
1,489 SR
Queue Stats
71W - 70L
1,550 Elo+
Solo
Team Averages
Level 91
1,643 SR
1,509 Elo+

VS

Team Averages
Level 109
1,649 SR
1,476 Elo+
Izanami
Izanami
Anti_Social_uwu_
Izanami
Level 125
God Stats
26W - 19L
1,708 SR
Queue Stats
323W - 365L
1,386 Elo+
Solo
Awilix
Awilix
FireSpitter4000
Awilix
Level 66
God Stats
6W - 2L
1,619 SR
Queue Stats
16W - 12L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
SpaceShep24
Ne Zha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2
Vulcan
Vulcan
VanillaTank
Vulcan
Level 84
God Stats
2W - 0L
1,648 SR
Queue Stats
30W - 20L
1,465 Elo+
Party 1
Fafnir
Fafnir
anthonyjames8010
Fafnir
Level 149
God Stats
13W - 6L
1,772 SR
Queue Stats
118W - 90L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
3 / 2 / 3
7,268
808
5,063
7,801
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
MoonshineTokyo
Sun Wukong
12
2 / 2 / 4
6,712
746
5,974
7,610
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Restronistic
Kukulkan
14
1 / 1 / 3
7,353
817
7,548
3,354
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Veloh
Terra
10
0 / 0 / 2
5,576
620
1,523
1,853
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
ederbless
Izanami
13
2 / 1 / 3
7,290
810
5,210
8,653
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
6,806
756
5,494
6,138
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 3
7,402
822
3,923
7,670
2,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
12
1 / 4 / 2
6,620
736
4,001
7,359
2,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
2 / 3 / 0
7,021
780
5,944
5,402
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 4
7,385
821
3,059
4,879
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
8
Kills
6
6
Deaths
8
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
2
0
3
3.5
L
Chang'e
3
2
3
2.25
L
Sun Wukong
MoonshineTokyo
Sun Wukong
2
2
4
2
L
Kukulkan
Restronistic
Kukulkan
1
1
3
2.5
W
Ne Zha
1
4
2
0.5
W
Vulcan
2
3
0
0.67
L
Terra
Veloh
Terra
0
0
2
1
W
0
0
4
2
L
Izanami
ederbless
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
22,421
29,271
Taken
31,448
15,744
Mitigated
13,350
6,602
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,494
4,199
0
1,146
6,138
2,197
256
1,970
4,048
0
34,057
W
3,923
1,267
0
375
7,670
2,815
329
4,322
3,168
0
24,950
L
Chang'e
5,063
579
777
2,509
7,801
5,625
117
2,440
5,244
21,094
0
L
Sun Wukong
MoonshineTokyo
Sun Wukong
5,974
770
0
432
7,610
4,206
0
2,701
4,809
0
15,479
L
Kukulkan
Restronistic
Kukulkan
7,548
311
0
442
3,354
1,503
79
198
3,156
35,408
0
W
Ne Zha
4,001
986
0
522
7,359
2,774
0
3,574
3,665
0
15,817
W
Vulcan
5,944
1,119
0
500
5,402
1,940
0
1,831
3,451
24,781
0
L
Terra
Veloh
Terra
1,523
64
525
495
1,853
1,293
0
366
1,451
6,477
190
W
3,059
482
0
3,117
4,879
3,624
10
2,002
2,817
8,059
0
L
Izanami
ederbless
Izanami
5,210
3,534
0
1,422
8,653
3,117
14
3,254
5,219
0
28,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
35,234
225
Minions Killed
235
7
Camps Cleared
8
819,309
Distance Traveled
921,658
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,806
756
82
9
1
170,209
2
W
Awilix
7,402
822
55
6
4
199,341
3
L
Chang'e
7,268
808
35
4
3
175,435
3
L
Sun Wukong
6,712
746
24
3
0
187,150
1
L
Kukulkan
7,353
817
78
9
2
178,340
0
W
Ne Zha
6,620
736
29
3
1
174,306
0
W
Vulcan
7,021
780
58
6
1
185,155
1
L
Terra
5,576
620
9
1
0
95,800
0
W
Fafnir
7,385
821
11
1
1
192,647
1
L
Izanami
7,290
810
79
9
2
182,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role