Player Matchup

Anhur
Anhur
BalticSea
Anhur
Level 25
God Stats
15W - 7L
1,595 SR
Queue Stats
198W - 96L
1,650 Elo+
Party 2
Janus
Janus
GoneReevo
Janus
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
675W - 449L
1,547 Elo+
Party 2
Discordia
Discordia
H8TDN8TV
Discordia
Level 34
God Stats
3W - 2L
1,872 SR
Queue Stats
135W - 98L
1,543 Elo+
Solo
Thanatos
Thanatos
TrustTheWeeWee69
Thanatos
Level 35
God Stats
3W - 2L
1,759 SR
Queue Stats
159W - 74L
1,744 Elo+
Party 2
Bacchus
Bacchus
Vrelac
Bacchus
Level 145
God Stats
2W - 2L
1,519 SR
Queue Stats
275W - 159L
1,656 Elo+
Party 2
Team Averages
Level 65
1,649 SR
1,628 Elo+

VS

Team Averages
Level 123
1,579 SR
1,695 Elo+
Fenrir
Fenrir
Beviah
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ChanceEcho
Anhur
Level 12
God Stats
9W - 4L
1,731 SR
Queue Stats
46W - 8L
1,907 Elo+
Party 1
Persephone
Persephone
Qcumber
Persephone
Level 133
God Stats
8W - 3L
1,548 SR
Queue Stats
30W - 17L
1,773 Elo+
Party 1
Gilgamesh
Gilgamesh
Troka
Gilgamesh
Level 159
God Stats
11W - 1L
1,590 SR
Queue Stats
77W - 20L
1,834 Elo+
Party 1
Vulcan
Vulcan
guvarurt
Vulcan
Level 155
God Stats
8W - 6L
1,527 SR
Queue Stats
176W - 181L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BalticSea
Anhur
15
1 / 8 / 9
9,303
930
4,040
13,617
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
GoneReevo
Janus
16
1 / 8 / 14
10,043
1,004
10,999
10,777
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
H8TDN8TV
Discordia
16
3 / 4 / 8
9,451
945
14,637
7,014
2,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 4 / 8
11,245
1,125
12,186
12,072
4,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Vrelac
Bacchus
16
4 / 5 / 11
10,181
1,018
9,870
13,951
17,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

163

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beviah
Fenrir
18
16 / 2 / 8
12,855
1,286
13,975
8,990
5,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
15
0 / 5 / 7
8,965
897
4,538
12,003
3,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Persephone
Qcumber
Persephone
17
2 / 2 / 14
10,548
1,055
9,240
10,621
3,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Troka
Gilgamesh
18
9 / 4 / 15
11,876
1,188
16,410
16,595
10,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
guvarurt
Vulcan
16
2 / 4 / 11
9,654
965
7,812
8,563
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
84
17
Kills
29
29
Deaths
17
50
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anhur
BalticSea
Anhur
1
8
9
0.69
W
Fenrir
Beviah
Fenrir
16
2
8
10
W
Anhur
0
5
7
0.7
L
Janus
GoneReevo
Janus
1
8
14
1
L
Discordia
H8TDN8TV
Discordia
3
4
8
1.75
W
Persephone
Qcumber
Persephone
2
2
14
4.5
W
Gilgamesh
Troka
Gilgamesh
9
4
15
4.13
L
8
4
8
3
L
Bacchus
Vrelac
Bacchus
4
5
11
1.9
W
Vulcan
guvarurt
Vulcan
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,732
Damage
51,975
57,431
Taken
56,772
32,624
Mitigated
27,822
8,455
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BalticSea
Anhur
4,040
1,925
0
840
13,617
4,872
0
5,127
8,290
0
26,918
W
Fenrir
Beviah
Fenrir
13,975
4,705
0
1,510
8,990
5,988
0
4,097
4,893
0
22,021
W
Anhur
4,538
1,719
0
37
12,003
3,858
0
8,677
3,326
0
16,907
L
Janus
GoneReevo
Janus
10,999
166
0
0
10,777
3,630
0
3,169
7,544
32,590
0
L
Discordia
H8TDN8TV
Discordia
14,637
623
128
829
7,014
2,478
0
0
7,014
28,188
0
W
Persephone
Qcumber
Persephone
9,240
522
0
1,233
10,621
3,827
0
6,656
3,963
35,554
0
W
Gilgamesh
Troka
Gilgamesh
16,410
4,426
0
202
16,595
10,573
0
9,586
7,009
191
29,549
L
12,186
2,450
0
6,658
12,072
4,592
0
3,357
8,635
0
25,216
L
Bacchus
Vrelac
Bacchus
9,870
918
0
0
13,951
17,052
0
5,060
8,705
21,010
0
W
Vulcan
guvarurt
Vulcan
7,812
5,193
0
53
8,563
3,576
0
6,489
2,074
22,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,223
Gold Earned
53,898
159
Minions Killed
170
2
Camps Cleared
10
916,695
Distance Traveled
960,972
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,303
930
37
4
0
144,568
0
W
Fenrir
12,855
1,286
10
1
8
222,311
0
W
Anhur
8,965
897
37
4
0
178,078
0
L
Janus
10,043
1,004
48
5
2
186,543
0
L
Discordia
9,451
945
30
3
0
168,102
0
W
Persephone
10,548
1,055
64
6
0
186,343
0
W
Gilgamesh
11,876
1,188
33
3
1
188,217
2
L
Thanatos
11,245
1,125
25
3
0
227,469
0
L
Bacchus
10,181
1,018
19
2
0
190,013
0
W
Vulcan
9,654
965
26
3
1
186,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role