Player Matchup

Pele
Pele
Bilaldu45
Pele
Level 25
God Stats
6W - 2L
1,698 SR
Queue Stats
60W - 59L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
Bl4zerls
Aphrodite
Level 34
God Stats
8W - 2L
1,696 SR
Queue Stats
71W - 66L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
EditedScarf5186
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,252 Elo+
Solo
Osiris
Osiris
Gaddar Kerim291
Osiris
Level 17
God Stats
2W - 1L
1,278 SR
Queue Stats
21W - 33L
1,276 Elo+
Solo
Neith
Neith
Shine4203243
Neith
Level 29
God Stats
58W - 82L
1,374 SR
Queue Stats
84W - 115L
1,289 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,320 Elo+

VS

Team Averages
Level 14
1,455 SR
1,334 Elo+
Hera
Hera
B4ROU-D
Hera
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,239 Elo+
Solo
Yemoja
Yemoja
Popersik1980
Yemoja
Level 16
God Stats
10W - 17L
1,277 SR
Queue Stats
36W - 53L
1,222 Elo+
Solo
Ares
Ares
lightpoison482
Ares
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
schnitzeltje1001
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,315 Elo+
Party 2
King Arthur
King Arthur
youriSCH70
King Arthur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
13 / 3 / 12
11,080
554
14,173
14,030
6,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Bl4zerls
Aphrodite
16
7 / 1 / 17
11,351
568
16,799
12,953
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
15
7 / 3 / 11
10,597
530
15,796
7,910
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
9 / 6 / 11
10,473
524
11,357
15,066
14,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
7 / 3 / 9
10,669
533
8,570
10,722
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
B4ROU-D
Hera
13
3 / 6 / 3
9,140
457
4,925
8,374
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
14
2 / 8 / 0
8,511
426
2,630
15,770
8,623
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
2 / 10 / 0
8,458
423
2,324
15,878
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 10 / 4
8,396
420
8,455
27,610
15,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
youriSCH70
King Arthur
14
4 / 9 / 4
9,808
490
7,506
19,387
7,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
43
Kills
13
16
Deaths
43
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
B4ROU-D
Hera
3
6
3
0.75
W
Pele
13
3
12
6.33
W
Aphrodite
Bl4zerls
Aphrodite
7
1
17
15.5
W
Kukulkan
7
3
11
4.17
W
9
6
11
2.42
L
Yemoja
2
8
0
0.25
W
7
3
9
3.83
L
2
10
0
0.2
L
2
10
4
0.4
L
King Arthur
youriSCH70
King Arthur
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,695
Damage
25,840
60,681
Taken
87,019
39,809
Mitigated
44,892
21,991
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
B4ROU-D
Hera
4,925
1,064
0
0
8,374
2,685
963
3,091
5,103
39,168
0
W
Pele
14,173
4,550
0
3,371
14,030
6,594
771
2,843
11,187
0
45,654
W
Aphrodite
Bl4zerls
Aphrodite
16,799
3,039
7,278
8,296
12,953
11,663
1,842
5,360
7,559
52,577
0
W
Kukulkan
15,796
2,828
0
0
7,910
3,176
3,443
2,748
5,018
49,459
0
W
11,357
4,466
0
545
15,066
14,319
2,128
4,752
10,284
0
39,027
L
Yemoja
2,630
1,339
354
0
15,770
8,623
42
3,839
11,825
38,090
0
W
8,570
4,891
0
2,501
10,722
4,057
4,953
2,245
8,299
0
49,302
L
2,324
409
0
608
15,878
10,182
0
5,637
10,052
20,819
0
L
8,455
2,522
0
4,220
27,610
15,766
427
11,808
15,358
35,030
0
L
King Arthur
youriSCH70
King Arthur
7,506
586
0
2,355
19,387
7,636
233
7,057
12,086
0
35,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
44,313
375
Minions Killed
309
0
Camps Cleared
0
1,819,948
Distance Traveled
1,402,674
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,140
457
85
4
0
244,422
0
W
Pele
11,080
554
69
3
0
398,279
0
W
Aphrodite
11,351
568
78
4
0
355,544
0
W
Kukulkan
10,597
530
95
5
0
340,259
0
W
Osiris
10,473
524
54
3
0
350,833
0
L
Yemoja
8,511
426
76
4
0
286,217
6
W
Neith
10,669
533
79
4
0
375,033
0
L
Ares
8,458
423
31
2
0
300,124
4
L
Ymir
8,396
420
62
3
0
220,898
0
L
King Arthur
9,808
490
55
3
0
351,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role