Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver IV
Hiagorod
Chang'e
Silver IV
Level 85
God Stats
20W - 31L
1,430 SR
Queue Stats
199W - 233L
696 MMR
Party 1
Khepri
Khepri
Silver III
Holyherth
Khepri
Silver III
Level 122
God Stats
66W - 46L
1,552 SR
Queue Stats
566W - 570L
887 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
QcDollarsBiLL
Sun Wukong
Silver II
Level 155
God Stats
50W - 37L
1,583 SR
Queue Stats
183W - 191L
948 MMR
Solo
Arachne
Arachne
Silver II
Vitinho2243
Arachne
Silver II
Level 99
God Stats
7W - 2L
1,511 SR
Queue Stats
174W - 180L
928 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,515 SR
992 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,486 SR
925 MMR
Kuzenbo
Kuzenbo
Silver III
NotShio
Kuzenbo
Silver III
Level 47
God Stats
6W - 2L
1,771 SR
Queue Stats
18W - 33L
899 MMR
Solo
Tyr
Tyr
Silver III
Rake_67
Tyr
Silver III
Level 108
God Stats
45W - 42L
1,565 SR
Queue Stats
484W - 486L
1,003 MMR
Solo
Anhur
Anhur
Silver III
StomaticAxe32
Anhur
Silver III
Level 130
God Stats
2W - 3L
1,168 SR
Queue Stats
607W - 631L
899 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
blackkahn
Tsukuyomi
Silver III
Level 63
God Stats
9W - 12L
1,405 SR
Queue Stats
197W - 210L
878 MMR
Solo
Kukulkan
Kukulkan
Silver II
comebackcris
Kukulkan
Silver II
Level 103
God Stats
2W - 4L
1,522 SR
Queue Stats
183W - 185L
946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 5 / 6
17,473
624
20,066
19,818
8,888
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Hiagorod
Chang'e
20
2 / 3 / 11
14,730
526
15,057
18,618
8,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
Holyherth
Khepri
19
1 / 2 / 16
14,517
518
5,715
17,736
16,293
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
QcDollarsBiLL
Sun Wukong
20
11 / 1 / 13
16,226
580
30,273
25,189
28,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Vitinho2243
Arachne
20
14 / 2 / 12
16,106
575
15,225
24,942
17,326
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetTiamatDanzaburouGilgameshCu Chulainn

VS

Bans
King ArthurKumbhakarnaCthulhuKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NotShio
Kuzenbo
12
0 / 6 / 2
9,730
348
3,771
16,103
16,053
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyr
20
2 / 5 / 5
13,288
475
17,438
28,086
28,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 10 / 3
12,896
461
10,289
24,366
11,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
blackkahn
Tsukuyomi
20
4 / 9 / 4
13,430
480
15,869
29,075
14,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
comebackcris
Kukulkan
20
5 / 7 / 1
12,850
459
19,812
15,206
6,880
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
37
Kills
13
13
Deaths
37
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
5
6
2.4
W
Chang'e
Hiagorod
Chang'e
2
3
11
2.5
W
Khepri
Holyherth
Khepri
1
2
16
4.5
L
Kuzenbo
NotShio
Kuzenbo
0
6
2
0.17
W
Sun Wukong
QcDollarsBiLL
Sun Wukong
11
1
13
17.5
L
Tyr
2
5
5
0.9
L
2
10
3
0.35
W
Arachne
Vitinho2243
Arachne
14
2
12
10
L
Tsukuyomi
blackkahn
Tsukuyomi
4
9
4
0.67
L
Kukulkan
comebackcris
Kukulkan
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,336
Damage
67,179
106,303
Taken
112,836
79,385
Mitigated
77,126
33,316
Healing
24,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,066
11,352
0
6,021
19,818
8,888
6,012
2,417
17,361
0
144,472
W
Chang'e
Hiagorod
Chang'e
15,057
318
5,015
9,971
18,618
8,549
2,545
5,282
13,062
102,231
0
W
Khepri
Holyherth
Khepri
5,715
421
0
1,115
17,736
16,293
229
6,213
11,333
29,685
0
L
Kuzenbo
NotShio
Kuzenbo
3,771
1,831
0
1,112
16,103
16,053
0
4,403
11,664
22,914
0
W
Sun Wukong
QcDollarsBiLL
Sun Wukong
30,273
6,643
0
4,289
25,189
28,329
2,935
4,873
20,098
0
116,116
L
Tyr
17,438
2,753
0
10,270
28,086
28,342
560
5,645
22,087
0
92,658
L
10,289
5,175
0
4,178
24,366
11,674
0
2,478
21,864
0
84,240
W
Arachne
Vitinho2243
Arachne
15,225
10,056
0
6,905
24,942
17,326
450
3,948
20,866
0
124,493
L
Tsukuyomi
blackkahn
Tsukuyomi
15,869
5,597
0
7,238
29,075
14,177
0
4,597
24,400
0
105,179
L
Kukulkan
comebackcris
Kukulkan
19,812
1,026
0
1,261
15,206
6,880
0
3,077
12,049
90,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,052
Gold Earned
62,194
759
Minions Killed
660
0
Camps Cleared
0
2,663,681
Distance Traveled
2,314,880
46
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,473
624
238
9
0
421,783
4
W
Chang'e
14,730
526
193
7
0
484,490
7
W
Khepri
14,517
518
30
1
0
590,676
23
L
Kuzenbo
9,730
348
30
1
0
347,035
3
W
Sun Wukong
16,226
580
174
6
0
544,906
10
L
Tyr
13,288
475
166
6
0
564,856
3
L
Anhur
12,896
461
143
5
0
443,716
8
W
Arachne
16,106
575
124
4
0
621,826
2
L
Tsukuyomi
13,430
480
168
6
0
474,030
1
L
Kukulkan
12,850
459
153
5
0
485,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role