Player Matchup

Chiron
Chiron
ASBDUASY
Chiron
Level 2
God Stats
2W - 4L
1,543 SR
Queue Stats
9W - 12L
1,476 Elo+
Party 1
Ymir
Ymir
Acidicjaxx40
Ymir
Level 16
God Stats
0W - 2L
1,318 SR
Queue Stats
122W - 127L
1,491 Elo+
Solo
Susano
Susano
elbills
Susano
Level 29
God Stats
61W - 84L
1,301 SR
Queue Stats
1,192W - 1,259L
1,454 Elo+
Solo
Ra
Ra
iPaanda
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
蟑螂恶霸3
Osiris
Level 6
God Stats
1W - 3L
1,502 SR
Queue Stats
14W - 16L
1,545 Elo+
Party 1
Team Averages
Level 12
1,433 SR
1,493 Elo+

VS

Team Averages
Level 22
1,627 SR
1,438 Elo+
Anubis
Anubis
FSloth
Anubis
Level 21
God Stats
1W - 0L
1,924 SR
Queue Stats
4W - 4L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Fletherys
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Solo
Danzaburou
Danzaburou
NiQar
Danzaburou
Level 31
God Stats
29W - 19L
1,590 SR
Queue Stats
165W - 178L
1,517 Elo+
Party 2
Bakasura
Bakasura
NiceServersBTW
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,454 Elo+
Solo
Bacchus
Bacchus
SteelyPancake
Bacchus
Level 27
God Stats
7W - 10L
1,619 SR
Queue Stats
116W - 134L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ASBDUASY
Chiron
16
2 / 5 / 1
9,698
539
3,995
10,327
2,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 4
8,062
448
4,421
12,576
6,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
elbills
Susano
13
5 / 9 / 2
8,481
471
7,484
14,243
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 10 / 2
8,761
487
3,351
8,894
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 9 / 1
8,024
446
6,122
14,979
5,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FSloth
Anubis
19
19 / 1 / 4
12,972
721
15,274
11,753
7,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Fletherys
Guan Yu
15
4 / 4 / 6
10,266
570
4,119
12,187
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
NiQar
Danzaburou
17
6 / 1 / 8
11,737
652
10,206
11,718
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
16
6 / 8 / 8
11,056
614
12,636
13,614
7,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
12
4 / 1 / 4
9,573
532
3,136
13,693
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
14
Kills
39
39
Deaths
15
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
ASBDUASY
Chiron
2
5
1
0.5
L
2
6
4
0.67
W
Anubis
FSloth
Anubis
19
1
4
21
W
Guan Yu
Fletherys
Guan Yu
4
4
6
1.75
W
Danzaburou
NiQar
Danzaburou
6
1
8
10
W
Bakasura
6
8
8
1.25
W
Bacchus
4
1
4
6
L
Susano
elbills
Susano
5
9
2
0.67
L
3
10
2
0.4
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,373
Damage
45,371
61,019
Taken
62,965
19,320
Mitigated
44,780
8,269
Healing
26,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ASBDUASY
Chiron
3,995
1,623
199
2,600
10,327
2,878
0
1,759
8,568
0
54,753
L
4,421
1,009
0
1,374
12,576
6,101
0
4,907
7,420
23,495
0
W
Anubis
FSloth
Anubis
15,274
881
0
8,322
11,753
7,058
2,596
3,605
7,934
111,112
0
W
Guan Yu
Fletherys
Guan Yu
4,119
1,151
885
3,923
12,187
11,123
1,744
3,110
8,981
0
40,387
W
Danzaburou
NiQar
Danzaburou
10,206
3,407
342
6,974
11,718
5,053
6,698
308
11,328
0
76,381
W
Bakasura
12,636
9,618
0
2,832
13,614
7,953
902
2,370
11,180
0
68,441
W
Bacchus
3,136
248
0
3,180
13,693
13,593
1,745
1,049
12,644
21,406
0
L
Susano
elbills
Susano
7,484
2,061
0
3,670
14,243
3,482
0
3,285
10,682
0
45,908
L
3,351
99
346
80
8,894
1,558
190
5,977
2,885
29,698
0
L
6,122
3,657
0
0
14,979
5,301
0
2,482
12,164
0
37,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,026
Gold Earned
55,604
369
Minions Killed
526
0
Camps Cleared
0
1,603,113
Distance Traveled
1,658,653
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,698
539
105
6
0
352,869
3
L
Ymir
8,062
448
37
2
0
332,665
5
W
Anubis
12,972
721
169
9
0
316,878
2
W
Guan Yu
10,266
570
85
5
0
314,552
1
W
Danzaburou
11,737
652
133
7
0
321,293
2
W
Bakasura
11,056
614
120
7
0
360,386
0
W
Bacchus
9,573
532
19
1
0
345,544
2
L
Susano
8,481
471
77
4
0
354,440
0
L
Ra
8,761
487
73
4
0
255,506
1
L
Osiris
8,024
446
77
4
0
307,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role