Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
MasterChorizo03
Cerberus
Level 14
God Stats
6W - 5L
1,454 SR
Queue Stats
6W - 6L
1,431 Elo+
Party 1
Chaac
Chaac
Reyvax400
Chaac
Level 87
God Stats
2W - 4L
1,664 SR
Queue Stats
334W - 259L
1,562 Elo+
Party 1
Artemis
Artemis
SinisterDeathBat
Artemis
Level 29
God Stats
13W - 20L
1,800 SR
Queue Stats
333W - 345L
1,487 Elo+
Party 3
Anubis
Anubis
aaroneitor1997
Anubis
Level 69
God Stats
60W - 53L
1,593 SR
Queue Stats
70W - 85L
1,526 Elo+
Party 1
Team Averages
Level 55
1,602 SR
1,501 Elo+

VS

Team Averages
Level 113
1,604 SR
1,601 Elo+
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Escobar_de_Moe
Tyr
Level 107
God Stats
40W - 45L
1,452 SR
Queue Stats
1,249W - 1,025L
1,555 Elo+
Party 2
Neith
Neith
KiKiToRuBi
Neith
Level 159
God Stats
8W - 0L
1,982 SR
Queue Stats
270W - 176L
1,722 Elo+
Party 2
Ymir
Ymir
cielo-frio4
Ymir
Level 6
God Stats
37W - 21L
1,500 SR
Queue Stats
357W - 278L
1,698 Elo+
Party 2
Hera
Hera
raquelonsia
Hera
Level 143
God Stats
28W - 17L
1,587 SR
Queue Stats
928W - 803L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 6 / 0
6,218
518
4,118
9,680
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
7
0 / 4 / 0
5,012
418
893
7,045
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Reyvax400
Chaac
12
1 / 2 / 2
7,219
602
8,552
13,458
9,642
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 5 / 0
4,880
407
2,770
6,760
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 7 / 1
6,064
505
6,147
9,085
3,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 2 / 2
7,193
599
7,537
9,174
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
5 / 1 / 7
6,646
554
5,771
8,724
2,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
12
10 / 0 / 3
7,562
630
11,215
7,261
2,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 3
7,356
613
6,637
8,357
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 6
7,196
600
5,947
5,374
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
24
24
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
0
0.33
W
Bakasura
 
Bakasura
1
2
2
1
W
5
1
7
8.5
W
Neith
10
0
3
11.5
L
Cerberus
0
4
0
0
L
Chaac
Reyvax400
Chaac
1
2
2
1
L
0
5
0
0
L
2
7
1
0.36
W
5
0
3
6.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
37,107
46,028
Taken
38,890
22,782
Mitigated
14,496
15,927
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,118
1,502
270
5,155
9,680
3,187
0
2,911
6,571
0
29,397
W
Bakasura
 
Bakasura
7,537
4,412
0
4,670
9,174
3,802
0
61
9,113
0
36,360
W
5,771
397
0
2,909
8,724
2,942
0
3,692
5,032
0
24,785
W
Neith
11,215
5,323
0
2,632
7,261
2,130
404
1,204
6,057
0
47,896
L
Cerberus
893
193
0
504
7,045
3,675
0
461
6,516
7,749
0
L
Chaac
Reyvax400
Chaac
8,552
4,223
0
6,939
13,458
9,642
0
3,253
8,725
0
48,541
L
2,770
1,094
87
621
6,760
2,606
0
692
6,068
0
17,678
L
6,147
232
318
2,033
9,085
3,672
0
4,793
4,018
16,750
0
W
6,637
1,693
0
420
8,357
4,406
0
320
8,037
38,848
0
W
5,947
1,063
0
1,496
5,374
1,216
56
1,763
3,611
39,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
35,953
216
Minions Killed
380
0
Camps Cleared
0
1,058,279
Distance Traveled
1,198,489
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,218
518
58
5
0
207,906
2
W
Bakasura
7,193
599
103
9
0
231,656
6
W
Tyr
6,646
554
43
4
0
263,259
1
W
Neith
7,562
630
70
6
0
212,496
3
L
Cerberus
5,012
418
9
1
0
212,812
0
L
Chaac
7,219
602
94
8
0
213,491
1
L
Artemis
4,880
407
34
3
0
212,314
3
L
Anubis
6,064
505
21
2
0
211,756
0
W
Ymir
7,356
613
73
6
0
250,814
1
W
Hera
7,196
600
91
8
0
240,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role