Player Matchup

King Arthur
King Arthur
AkamerGOD
King Arthur
Level 11
God Stats
3W - 2L
1,777 SR
Queue Stats
4W - 7L
1,495 Elo+
Party 1
Sol
Sol
ByDeTonNer
Sol
Level 16
God Stats
10W - 7L
1,967 SR
Queue Stats
11W - 9L
1,719 Elo+
Party 1
Anubis
Anubis
GilgameshOnOF
Anubis
Level 7
God Stats
2W - 2L
1,732 SR
Queue Stats
17W - 12L
1,683 Elo+
Solo
Kukulkan
Kukulkan
angelph132
Kukulkan
Level 15
God Stats
7W - 2L
1,698 SR
Queue Stats
10W - 10L
1,604 Elo+
Party 1
Ganesha
Ganesha
caarrascoo
Ganesha
Level 16
God Stats
8W - 8L
1,706 SR
Queue Stats
10W - 9L
1,604 Elo+
Party 1
Team Averages
Level 13
1,776 SR
1,621 Elo+

VS

Team Averages
Level 16
1,662 SR
1,683 Elo+
Bellona
Bellona
DovydasM
Bellona
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 111L
1,534 Elo+
Solo
Fafnir
Fafnir
DrunkenSailorUA
Fafnir
Level 18
God Stats
2W - 1L
1,684 SR
Queue Stats
5W - 4L
1,570 Elo+
Solo
Nemesis
Nemesis
Shinji44
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 11L
1,890 Elo+
Party 2
Olorun
Olorun
Yanh
Olorun
Level 7
God Stats
7W - 7L
1,833 SR
Queue Stats
37W - 30L
1,959 Elo+
Party 2
Anubis
Anubis
gigaDos
Anubis
Level 17
God Stats
2W - 0L
1,795 SR
Queue Stats
24W - 18L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AkamerGOD
King Arthur
6
0 / 4 / 0
3,605
451
800
5,268
2,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 0
4,318
540
2,392
3,089
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 0 / 1
3,206
401
87
519
116
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
angelph132
Kukulkan
7
0 / 2 / 1
4,109
514
1,659
3,212
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
caarrascoo
Ganesha
6
0 / 2 / 1
4,074
509
1,796
5,845
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DovydasM
Bellona
9
2 / 0 / 2
5,356
670
2,047
2,262
1,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 1
4,654
582
955
2,855
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Shinji44
Nemesis
9
4 / 1 / 2
5,623
703
4,981
5,622
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Yanh
Olorun
8
1 / 1 / 0
4,728
591
2,617
3,985
974
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
gigaDos
Anubis
9
1 / 0 / 0
5,258
657
1,744
3,465
1,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
1
Kills
8
8
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AkamerGOD
King Arthur
0
4
0
0
L
1
0
0
1
W
Bellona
DovydasM
Bellona
2
0
2
3
W
0
0
1
0.5
L
0
0
1
0.5
W
Nemesis
Shinji44
Nemesis
4
1
2
5
W
Olorun
Yanh
Olorun
1
1
0
1
L
Kukulkan
angelph132
Kukulkan
0
2
1
0.25
L
Ganesha
caarrascoo
Ganesha
0
2
1
0.25
W
Anubis
gigaDos
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,734
Damage
12,344
17,933
Taken
18,189
6,698
Mitigated
7,347
4,555
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AkamerGOD
King Arthur
800
203
0
916
5,268
2,336
0
0
5,268
0
7,916
L
2,392
290
0
1,511
3,089
731
0
1,455
1,634
21,968
0
W
Bellona
DovydasM
Bellona
2,047
509
0
702
2,262
1,504
0
45
2,097
0
20,410
W
955
118
0
940
2,855
1,763
31
1,844
1,011
8,432
0
L
87
60
0
15
519
116
0
0
519
192
0
W
Nemesis
Shinji44
Nemesis
4,981
3,308
0
627
5,622
1,573
0
836
4,714
0
32,472
W
Olorun
Yanh
Olorun
2,617
1,480
138
1,536
3,985
974
176
1,602
2,383
25,187
0
L
Kukulkan
angelph132
Kukulkan
1,659
450
0
541
3,212
758
0
1,744
1,468
14,294
0
L
Ganesha
caarrascoo
Ganesha
1,796
367
0
1,572
5,845
2,757
0
2,117
3,728
9,981
0
W
Anubis
gigaDos
Anubis
1,744
179
0
2,017
3,465
1,533
406
1,343
1,898
27,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,312
Gold Earned
25,619
118
Minions Killed
259
0
Camps Cleared
0
588,379
Distance Traveled
741,438
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,605
451
22
3
0
139,636
2
L
Sol
4,318
540
57
7
0
152,053
1
W
Bellona
5,356
670
56
7
0
138,035
1
W
Fafnir
4,654
582
15
2
0
154,311
0
L
Anubis
3,206
401
0
0
0
12,695
0
W
Nemesis
5,623
703
70
9
0
173,173
3
W
Olorun
4,728
591
56
7
0
144,281
1
L
Kukulkan
4,109
514
35
4
0
133,409
3
L
Ganesha
4,074
509
4
1
0
150,586
1
W
Anubis
5,258
657
62
8
0
131,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role