Player Matchup

Terra
Terra
Platinum I
 
Terra
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum II
Hobeenz
Skadi
Platinum II
Level 67
God Stats
0W - 1L
1,259 SR
Queue Stats
153W - 155L
1,798 MMR
Solo
Hera
Hera
Gold III
Pandora Sensei
Hera
Gold III
Level 141
God Stats
12W - 4L
1,727 SR
Queue Stats
40W - 39L
1,747 MMR
Party 1
Chaac
Chaac
Gold II
Robert Sensei
Chaac
Gold II
Level 146
God Stats
36W - 21L
1,743 SR
Queue Stats
114W - 91L
1,865 MMR
Party 1
Vamana
Vamana
Platinum I
Titan Drago
Vamana
Platinum I
Level 160
God Stats
5W - 8L
1,702 SR
Queue Stats
607W - 601L
1,817 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,586 SR
1,746 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,623 SR
1,807 MMR
Scylla
Scylla
Platinum IV
Hiii GinGer
Scylla
Platinum IV
Level 158
God Stats
9W - 13L
1,596 SR
Queue Stats
181W - 187L
1,806 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Le_rorre
Erlang Shen
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 221L
1,801 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
OfficialJTower
Kuzenbo
Platinum II
Level 160
God Stats
17W - 15L
1,562 SR
Queue Stats
600W - 606L
1,796 MMR
Solo
Izanami
Izanami
Platinum IV
ThisGtIsTrash
Izanami
Platinum IV
Level 128
God Stats
12W - 5L
1,760 SR
Queue Stats
138W - 125L
1,814 MMR
Solo
Agni
Agni
Gold I
xL_G-VIBE
Agni
Gold I
Level 107
God Stats
8W - 4L
1,696 SR
Queue Stats
186W - 178L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 0 / 0
3,292
658
207
2,502
762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Hobeenz
Skadi
1
0 / 0 / 0
2,418
484
0
0
0
6
2 / 0 / 0
3,770
754
2,455
1,651
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 1 / 1
3,848
770
2,777
4,299
1,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
6
1 / 0 / 1
3,622
724
1,114
2,743
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatArachneSetAthenaGilgamesh

VS

Bans
DanzaburouJanusTsukuyomiApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
5
0 / 1 / 0
3,035
607
221
1,488
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Le_rorre
Erlang Shen
5
0 / 0 / 0
3,196
639
614
2,382
661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,019
604
2,062
4,027
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
6
0 / 0 / 0
3,666
733
152
1,212
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
6
1 / 2 / 0
3,486
697
808
3,424
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
W
Scylla
0
1
0
0
L
Skadi
Hobeenz
Skadi
0
0
0
0
W
Erlang Shen
Le_rorre
Erlang Shen
0
0
0
0
W
0
2
0
0
L
2
0
0
2
L
2
1
1
2.5
W
Izanami
0
0
0
0
L
Vamana
1
0
1
1.5
W
Agni
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,553
Damage
3,857
11,195
Taken
12,533
3,185
Mitigated
6,032
4,260
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
207
0
0
891
2,502
762
0
0
2,502
15,194
0
W
Scylla
221
220
0
576
1,488
369
0
840
516
9,426
0
L
Skadi
Hobeenz
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
Le_rorre
Erlang Shen
614
166
0
818
2,382
661
0
889
1,425
0
5,344
W
2,062
950
0
1,550
4,027
3,992
0
0
4,027
8,235
0
L
2,455
477
0
701
1,651
308
0
120
1,530
12,655
0
L
2,777
1,087
0
1,789
4,299
1,377
0
2,063
1,906
0
15,990
W
Izanami
152
0
0
381
1,212
239
447
207
1,005
0
21,057
L
Vamana
1,114
452
0
879
2,743
738
0
577
2,166
0
10,375
W
Agni
808
92
0
376
3,424
771
0
494
2,898
14,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,950
Gold Earned
16,402
125
Minions Killed
138
0
Camps Cleared
0
358,412
Distance Traveled
440,712
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,292
658
28
6
0
93,304
1
W
Scylla
3,035
607
23
5
0
89,235
3
L
Skadi
2,418
484
0
0
0
0
0
W
Erlang Shen
3,196
639
13
3
0
92,361
0
W
Kuzenbo
3,019
604
13
3
0
81,437
0
L
Hera
3,770
754
30
6
0
85,030
0
L
Chaac
3,848
770
41
8
0
84,352
1
W
Izanami
3,666
733
53
11
0
86,918
1
L
Vamana
3,622
724
26
5
0
95,726
0
W
Agni
3,486
697
36
7
0
90,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role