Player Matchup

Ymir
Ymir
EscanorVIIDS
Ymir
Level 23
God Stats
22W - 20L
1,600 SR
Queue Stats
28W - 29L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
GBLB20045
Baron Samedi
Level 15
God Stats
5W - 6L
1,481 SR
Queue Stats
38W - 43L
1,510 Elo+
Party 3
Izanami
Izanami
Kaneki6
Izanami
Level 25
God Stats
19W - 17L
1,563 SR
Queue Stats
56W - 69L
1,549 Elo+
Party 1
Loki
Loki
Khazrag
Loki
Level 155
God Stats
2W - 4L
1,587 SR
Queue Stats
48W - 43L
1,522 Elo+
Party 3
Kukulkan
Kukulkan
ToshiroHMK
Kukulkan
Level 101
God Stats
31W - 20L
1,646 SR
Queue Stats
87W - 89L
1,533 Elo+
Party 1
Team Averages
Level 64
1,575 SR
1,530 Elo+

VS

Team Averages
Level 47
1,495 SR
1,563 Elo+
Gilgamesh
Gilgamesh
BrownMystery
Gilgamesh
Level 46
God Stats
10W - 6L
1,583 SR
Queue Stats
50W - 53L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
GiroCasiCompleto
Baron Samedi
Level 48
God Stats
10W - 5L
1,793 SR
Queue Stats
77W - 40L
1,653 Elo+
Solo
Artemis
Artemis
Magiomagicx
Artemis
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 46L
1,549 Elo+
Solo
Neith
Neith
OceanBlack69
Neith
Level 24
God Stats
1W - 1L
1,180 SR
Queue Stats
42W - 28L
1,532 Elo+
Party 2
Loki
Loki
whokilledlp
Loki
Level 69
God Stats
1W - 0L
1,420 SR
Queue Stats
21W - 22L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 17
12,181
1,107
9,422
27,172
30,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
GBLB20045
Baron Samedi
16
1 / 12 / 3
10,571
961
4,334
18,316
8,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Kaneki6
Izanami
19
9 / 12 / 9
13,238
1,203
20,140
24,844
11,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Khazrag
Loki
19
8 / 9 / 10
13,352
1,214
25,015
21,757
9,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ToshiroHMK
Kukulkan
19
4 / 10 / 12
12,900
1,173
18,642
17,353
7,810
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrownMystery
Gilgamesh
20
13 / 3 / 21
15,031
1,366
20,320
22,032
24,786
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
GiroCasiCompleto
Baron Samedi
20
11 / 2 / 27
14,881
1,353
25,696
17,142
16,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Magiomagicx
Artemis
20
10 / 4 / 24
14,606
1,328
25,897
13,001
6,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 7 / 21
11,817
1,074
15,758
16,630
7,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 7 / 21
13,967
1,270
16,235
16,094
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
165
23
Kills
51
51
Deaths
23
51
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BrownMystery
Gilgamesh
13
3
21
7.83
L
1
8
17
1.19
L
Baron Samedi
GBLB20045
Baron Samedi
1
12
3
0.21
W
Baron Samedi
GiroCasiCompleto
Baron Samedi
11
2
27
12.25
L
Izanami
Kaneki6
Izanami
9
12
9
1.13
L
Loki
Khazrag
Loki
8
9
10
1.44
W
Artemis
Magiomagicx
Artemis
10
4
24
5.5
W
5
7
21
2.21
L
Kukulkan
ToshiroHMK
Kukulkan
4
10
12
1
W
12
7
21
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,553
Damage
103,906
109,442
Taken
84,899
67,972
Mitigated
63,534
6,461
Healing
23,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BrownMystery
Gilgamesh
20,320
6,524
222
2,666
22,032
24,786
0
11,826
10,206
0
39,590
L
9,422
1,057
253
1,632
27,172
30,957
0
5,758
21,161
12,677
0
L
Baron Samedi
GBLB20045
Baron Samedi
4,334
318
817
491
18,316
8,763
0
1,795
16,283
28,508
0
W
Baron Samedi
GiroCasiCompleto
Baron Samedi
25,696
1,973
5,076
9,352
17,142
16,309
0
6,425
10,717
54,211
0
L
Izanami
Kaneki6
Izanami
20,140
15,211
0
2,892
24,844
11,018
0
6,360
18,345
0
44,747
L
Loki
Khazrag
Loki
25,015
6,624
0
376
21,757
9,424
0
6,478
15,111
0
41,182
W
Artemis
Magiomagicx
Artemis
25,897
13,430
0
2,953
13,001
6,241
0
4,110
8,891
0
51,706
W
15,758
7,902
0
2,545
16,630
7,787
0
4,710
11,920
0
37,313
L
Kukulkan
ToshiroHMK
Kukulkan
18,642
1,475
0
0
17,353
7,810
0
5,305
12,027
62,818
0
W
16,235
3,832
0
303
16,094
8,411
0
5,327
10,767
0
26,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,242
Gold Earned
70,302
235
Minions Killed
230
3
Camps Cleared
13
1,039,022
Distance Traveled
994,985
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,031
1,366
31
3
5
220,188
0
L
Ymir
12,181
1,107
4
0
0
179,572
0
L
Baron Samedi
10,571
961
61
6
0
191,424
0
W
Baron Samedi
14,881
1,353
63
6
6
211,811
3
L
Izanami
13,238
1,203
40
4
1
192,724
0
L
Loki
13,352
1,214
31
3
1
252,753
0
W
Artemis
14,606
1,328
60
5
2
192,016
0
W
Neith
11,817
1,074
49
4
0
175,663
1
L
Kukulkan
12,900
1,173
99
9
1
222,549
0
W
Loki
13,967
1,270
27
2
0
195,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role