Player Matchup

Sol
Sol
MMav3rickTTV
Sol
Level 142
God Stats
10W - 0L
1,839 SR
Queue Stats
422W - 443L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
Torfindel
Kumbhakarna
Level 136
God Stats
11W - 5L
1,511 SR
Queue Stats
320W - 338L
1,506 Elo+
Solo
Janus
Janus
Ygranne
Janus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,303 Elo+
Solo
Chernobog
Chernobog
fangfap
Chernobog
Level 120
God Stats
1W - 1L
1,250 SR
Queue Stats
22W - 26L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
goudss321
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,520 SR
1,479 Elo+

VS

Team Averages
Level 120
1,412 SR
1,536 Elo+
Hercules
Hercules
ChowLowMane
Hercules
Level 151
God Stats
8W - 9L
1,449 SR
Queue Stats
401W - 397L
1,545 Elo+
Party 1
Fenrir
Fenrir
MarceloTheRock
Fenrir
Level 95
God Stats
0W - 3L
1,490 SR
Queue Stats
62W - 55L
1,519 Elo+
Solo
Anhur
Anhur
TheRainEmpress
Anhur
Level 153
God Stats
2W - 5L
1,279 SR
Queue Stats
137W - 118L
1,587 Elo+
Party 1
Thor
Thor
Tuhrents
Thor
Level 41
God Stats
0W - 1L
1,296 SR
Queue Stats
42W - 47L
1,503 Elo+
Solo
Ne Zha
Ne Zha
xxMortbide
Ne Zha
Level 158
God Stats
17W - 12L
1,546 SR
Queue Stats
1,353W - 1,349L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 19
12,561
739
19,934
16,242
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Torfindel
Kumbhakarna
20
6 / 2 / 21
12,689
746
9,254
20,378
26,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Ygranne
Janus
20
12 / 1 / 14
12,915
760
21,603
14,719
7,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
fangfap
Chernobog
18
4 / 4 / 17
11,274
663
13,233
17,542
9,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
goudss321
Baba Yaga
19
3 / 3 / 23
11,904
700
17,849
16,352
9,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChowLowMane
Hercules
19
4 / 4 / 6
10,906
642
13,900
27,055
29,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 10 / 6
9,017
530
9,773
18,680
17,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 7 / 6
11,518
678
15,682
18,498
8,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
17
0 / 5 / 10
9,574
563
13,381
13,029
5,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
xxMortbide
Ne Zha
17
2 / 7 / 7
10,190
599
20,855
18,766
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
33
Kills
12
12
Deaths
33
94
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChowLowMane
Hercules
4
4
6
1.75
W
8
2
19
8.75
L
1
10
6
0.4
L
5
7
6
1.14
W
Kumbhakarna
Torfindel
Kumbhakarna
6
2
21
8.25
L
Thor
0
5
10
1
W
Janus
Ygranne
Janus
12
1
14
19
W
Chernobog
fangfap
Chernobog
4
4
17
3.13
W
Baba Yaga
goudss321
Baba Yaga
3
3
23
4.83
L
Ne Zha
xxMortbide
Ne Zha
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,873
Damage
73,591
85,233
Taken
96,028
60,036
Mitigated
77,582
33,272
Healing
34,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChowLowMane
Hercules
13,900
1,459
434
9,389
27,055
29,413
0
16,760
9,913
348
28,618
W
19,934
3,887
3,941
5,249
16,242
8,065
1,447
0
15,912
30,576
0
L
9,773
1,141
2,402
2,663
18,680
17,082
0
12,871
5,493
412
12,791
L
15,682
8,411
1,851
4,111
18,498
8,297
0
12,348
5,910
0
39,901
W
Kumbhakarna
Torfindel
Kumbhakarna
9,254
549
4,437
2,518
20,378
26,266
916
0
19,988
28,946
0
L
Thor
13,381
1,095
5,193
3,229
13,029
5,908
0
9,351
3,410
0
23,313
W
Janus
Ygranne
Janus
21,603
1,375
1,450
1,829
14,719
7,361
808
122
14,297
37,109
0
W
Chernobog
fangfap
Chernobog
13,233
6,575
4,296
2,690
17,542
9,160
1,587
220
16,932
0
23,823
W
Baba Yaga
goudss321
Baba Yaga
17,849
529
1,853
5,009
16,352
9,184
679
70
16,072
33,730
0
L
Ne Zha
xxMortbide
Ne Zha
20,855
1,555
782
4,583
18,766
16,882
0
15,726
2,662
0
42,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,343
Gold Earned
51,205
168
Minions Killed
137
0
Camps Cleared
0
1,474,518
Distance Traveled
1,382,911
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,906
642
29
2
0
302,486
3
W
Sol
12,561
739
28
2
0
264,715
0
L
Fenrir
9,017
530
7
0
0
254,482
1
L
Anhur
11,518
678
53
3
0
255,480
2
W
Kumbhakarna
12,689
746
38
2
0
335,735
1
L
Thor
9,574
563
17
1
0
305,379
4
W
Janus
12,915
760
46
3
0
308,180
0
W
Chernobog
11,274
663
29
2
0
252,492
2
W
Baba Yaga
11,904
700
27
2
0
313,396
2
L
Ne Zha
10,190
599
31
2
0
265,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role