Player Matchup

Athena
Athena
Ruudysnipes69
Athena
Level 25
God Stats
2W - 2L
1,312 SR
Queue Stats
63W - 57L
1,399 Elo+
Solo
Heimdallr
Heimdallr
jonhcena222
Heimdallr
Level 19
God Stats
4W - 4L
1,158 SR
Queue Stats
112W - 119L
1,237 Elo+
Party 2
Hera
Hera
jotoga09
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,271 Elo+
Party 2
Pele
Pele
smoke_o_m_weed
Pele
Level 25
God Stats
28W - 38L
1,340 SR
Queue Stats
39W - 60L
1,231 Elo+
Solo
Bellona
Bellona
xIIT_PDIIX
Bellona
Level 14
God Stats
4W - 16L
1,226 SR
Queue Stats
12W - 24L
1,243 Elo+
Solo
Team Averages
Level 20
1,307 SR
1,276 Elo+

VS

Team Averages
Level 16
1,446 SR
1,398 Elo+
Bellona
Bellona
B-Hoog
Bellona
Level 5
God Stats
0W - 1L
1,711 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Pele
Pele
Banan7503
Pele
Level 16
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 2L
1,351 Elo+
Solo
Loki
Loki
Entewane
Loki
Level 28
God Stats
21W - 37L
1,412 SR
Queue Stats
149W - 191L
1,299 Elo+
Party 1
Artemis
Artemis
Patagora
Artemis
Level 2
God Stats
0W - 3L
1,196 SR
Queue Stats
74W - 70L
1,500 Elo+
Party 1
Sol
Sol
ultron_infini
Sol
Level 27
God Stats
1W - 1L
1,661 SR
Queue Stats
5W - 8L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
6,485
499
2,983
10,440
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
jonhcena222
Heimdallr
11
2 / 2 / 8
6,916
532
5,845
9,010
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
4 / 3 / 9
6,991
538
4,741
5,885
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
9 / 1 / 3
8,092
622
7,909
7,038
4,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
xIIT_PDIIX
Bellona
10
6 / 4 / 4
6,719
517
6,778
8,586
4,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B-Hoog
Bellona
10
3 / 5 / 3
6,907
531
4,834
8,267
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
9
1 / 7 / 2
5,637
434
3,668
9,058
3,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
10
4 / 4 / 3
6,538
503
8,294
8,555
2,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
Patagora
Artemis
10
1 / 4 / 0
5,772
444
5,141
6,398
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 4 / 1
6,180
475
4,146
8,142
2,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
24
Kills
12
12
Deaths
24
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
B-Hoog
Bellona
3
5
3
0.9
L
Pele
1
7
2
0.29
L
Loki
4
4
3
1.38
L
Artemis
Patagora
Artemis
1
4
0
0.25
W
3
2
5
2.75
W
Heimdallr
jonhcena222
Heimdallr
2
2
8
3
W
Hera
4
3
9
2.83
W
9
1
3
10.5
L
3
4
1
0.88
W
Bellona
xIIT_PDIIX
Bellona
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
26,083
40,959
Taken
40,420
18,951
Mitigated
15,778
8,612
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
B-Hoog
Bellona
4,834
2,342
0
797
8,267
5,315
0
865
7,344
0
27,436
L
Pele
3,668
489
0
660
9,058
3,584
0
880
8,146
0
23,305
L
Loki
8,294
3,212
0
2,430
8,555
2,422
0
2,110
6,309
0
21,473
L
Artemis
Patagora
Artemis
5,141
2,720
0
792
6,398
2,407
250
2,219
4,126
0
25,682
W
2,983
806
0
4,048
10,440
5,003
46
232
10,208
28,393
0
W
Heimdallr
jonhcena222
Heimdallr
5,845
3,058
123
2,648
9,010
3,091
832
76
8,934
0
30,928
W
Hera
4,741
611
0
0
5,885
1,917
531
1,002
4,883
22,404
0
W
7,909
2,462
0
1,549
7,038
4,132
0
508
6,530
0
41,674
L
4,146
1,471
0
2,244
8,142
2,050
984
1,277
6,771
27,461
0
W
Bellona
xIIT_PDIIX
Bellona
6,778
2,104
0
244
8,586
4,808
553
2,328
6,258
0
19,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,203
Gold Earned
31,034
247
Minions Killed
206
0
Camps Cleared
0
1,243,896
Distance Traveled
1,228,837
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,907
531
49
4
0
247,097
1
L
Pele
5,637
434
37
3
0
248,121
0
L
Loki
6,538
503
33
3
0
264,532
1
L
Artemis
5,772
444
38
3
0
254,054
0
W
Athena
6,485
499
52
4
0
238,650
1
W
Heimdallr
6,916
532
56
4
0
243,249
0
W
Hera
6,991
538
31
2
0
254,529
0
W
Pele
8,092
622
78
6
0
247,539
2
L
Sol
6,180
475
49
4
0
215,033
0
W
Bellona
6,719
517
30
2
0
259,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role