Player Matchup

The Morrigan
The Morrigan
FlyingFlango
The Morrigan
Level 5
God Stats
7W - 5L
1,500 SR
Queue Stats
30W - 25L
1,700 Elo+
Solo
Guan Yu
Guan Yu
GreyKasm
Guan Yu
Level 12
God Stats
4W - 3L
1,552 SR
Queue Stats
66W - 48L
1,739 Elo+
Solo
Apollo
Apollo
JohhnyFalco
Apollo
Level 15
God Stats
17W - 11L
1,695 SR
Queue Stats
46W - 40L
1,641 Elo+
Solo
Bakasura
Bakasura
ipurplemybaes
Bakasura
Level 23
God Stats
4W - 1L
1,857 SR
Queue Stats
33W - 19L
1,711 Elo+
Solo
Cthulhu
Cthulhu
sleepytown
Cthulhu
Level 27
God Stats
11W - 20L
1,253 SR
Queue Stats
139W - 183L
1,332 Elo+
Solo
Team Averages
Level 16
1,571 SR
1,624 Elo+

VS

Team Averages
Level 18
1,640 SR
1,564 Elo+
Gilgamesh
Gilgamesh
Backkid87
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CatsintheCraddle
Izanami
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 20L
1,824 Elo+
Solo
Arachne
Arachne
Reaperx1007
Arachne
Level 8
God Stats
16W - 15L
1,830 SR
Queue Stats
110W - 107L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
ZanderHue
Baron Samedi
Level 26
God Stats
7W - 8L
1,647 SR
Queue Stats
114W - 108L
1,447 Elo+
Solo
Hercules
Hercules
ironowu
Hercules
Level 21
God Stats
0W - 2L
1,725 SR
Queue Stats
24W - 14L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FlyingFlango
The Morrigan
11
4 / 2 / 1
6,218
622
5,175
3,966
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
GreyKasm
Guan Yu
11
3 / 0 / 0
6,398
640
2,166
4,792
2,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
9
1 / 2 / 0
5,338
534
2,393
4,598
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
ipurplemybaes
Bakasura
9
1 / 2 / 4
5,595
560
2,192
5,938
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
sleepytown
Cthulhu
6
0 / 4 / 0
4,040
404
1,167
6,306
2,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Backkid87
Gilgamesh
4
0 / 2 / 0
4,238
424
736
2,424
471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
6 / 1 / 2
6,069
607
3,945
4,533
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Reaperx1007
Arachne
8
0 / 3 / 0
4,701
470
1,577
5,712
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Baron Samedi
ZanderHue
Baron Samedi
10
2 / 2 / 0
5,393
539
1,865
5,139
1,973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
ironowu
Hercules
9
2 / 1 / 7
5,687
569
4,709
7,159
2,883
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
10
10
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Backkid87
Gilgamesh
0
2
0
0
L
6
1
2
7
W
The Morrigan
FlyingFlango
The Morrigan
4
2
1
2.25
W
Guan Yu
GreyKasm
Guan Yu
3
0
0
3
W
Apollo
1
2
0
0.5
L
Arachne
Reaperx1007
Arachne
0
3
0
0
L
Baron Samedi
ZanderHue
Baron Samedi
2
2
0
1
W
Bakasura
ipurplemybaes
Bakasura
1
2
4
1.5
L
Hercules
ironowu
Hercules
2
1
7
5.5
W
Cthulhu
sleepytown
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,093
Damage
12,832
25,600
Taken
24,967
10,430
Mitigated
8,685
7,994
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Backkid87
Gilgamesh
736
238
0
398
2,424
471
0
0
2,424
0
5,324
L
3,945
2,619
0
1,735
4,533
1,252
0
705
3,603
0
34,092
W
The Morrigan
FlyingFlango
The Morrigan
5,175
1,861
0
1,107
3,966
1,513
34
1,358
2,608
32,841
2,819
W
Guan Yu
GreyKasm
Guan Yu
2,166
413
0
2,506
4,792
2,985
242
0
4,792
0
37,376
W
Apollo
2,393
1,177
0
1,159
4,598
933
306
95
4,503
0
18,973
L
Arachne
Reaperx1007
Arachne
1,577
1,002
0
1,140
5,712
2,106
0
629
5,033
0
23,183
L
Baron Samedi
ZanderHue
Baron Samedi
1,865
295
220
1,575
5,139
1,973
84
2,628
2,354
28,151
0
W
Bakasura
ipurplemybaes
Bakasura
2,192
1,536
0
2,025
5,938
2,295
0
412
5,526
0
27,462
L
Hercules
ironowu
Hercules
4,709
1,556
0
2,828
7,159
2,883
0
1,239
5,830
0
14,459
W
Cthulhu
sleepytown
Cthulhu
1,167
200
0
1,197
6,306
2,704
0
0
6,306
11,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
26,088
300
Minions Killed
204
0
Camps Cleared
0
888,289
Distance Traveled
787,918
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,238
424
9
1
0
52,422
1
L
Izanami
6,069
607
70
7
0
182,192
2
W
The Morrigan
6,218
622
74
7
0
157,600
4
W
Guan Yu
6,398
640
90
9
0
188,752
1
W
Apollo
5,338
534
56
6
0
180,806
2
L
Arachne
4,701
470
51
5
0
175,031
1
L
Baron Samedi
5,393
539
56
6
0
172,026
1
W
Bakasura
5,595
560
68
7
0
210,571
4
L
Hercules
5,687
569
18
2
0
206,247
3
W
Cthulhu
4,040
404
12
1
0
150,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role