Player Matchup

Ares
Ares
Jasoncampbell
Ares
Level 8
God Stats
20W - 16L
1,555 SR
Queue Stats
75W - 71L
1,554 Elo+
Solo
Zeus
Zeus
RedevilH
Zeus
Level 20
God Stats
7W - 3L
1,602 SR
Queue Stats
26W - 19L
1,677 Elo+
Solo
Neith
Neith
Sfaydi123
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 91L
1,648 Elo+
Solo
Anhur
Anhur
ThøthTheBest
Anhur
Level 29
God Stats
11W - 6L
1,642 SR
Queue Stats
225W - 200L
1,637 Elo+
Solo
Bastet
Bastet
wjeenk
Bastet
Level 26
God Stats
6W - 3L
1,615 SR
Queue Stats
82W - 86L
1,585 Elo+
Solo
Team Averages
Level 17
1,583 SR
1,620 Elo+

VS

Team Averages
Level 17
1,607 SR
1,625 Elo+
Neith
Neith
Ananasana
Neith
Level 25
God Stats
56W - 33L
1,676 SR
Queue Stats
69W - 56L
1,575 Elo+
Party 1
Baba Yaga
Baba Yaga
BroJammer
Baba Yaga
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 22L
1,591 Elo+
Party 1
Nox
Nox
Jumppapallo
Nox
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,715 Elo+
Party 1
Kali
Kali
OnlyPlayKali
Kali
Level 15
God Stats
10W - 3L
1,861 SR
Queue Stats
17W - 11L
1,746 Elo+
Party 1
Horus
Horus
Pinokiss
Horus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,206
564
3,521
7,278
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
8
0 / 4 / 1
5,016
456
1,495
4,571
1,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sfaydi123
Neith
9
1 / 3 / 1
5,302
482
3,075
4,389
1,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 0
6,610
601
4,060
5,110
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
wjeenk
Bastet
9
1 / 3 / 2
5,460
496
1,754
6,885
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ananasana
Neith
10
1 / 3 / 5
6,089
554
4,799
6,682
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
BroJammer
Baba Yaga
11
3 / 1 / 1
6,599
600
2,934
5,864
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
5 / 0 / 2
6,078
553
2,593
3,740
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 5
6,999
636
4,245
6,844
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
Pinokiss
Horus
9
0 / 1 / 2
5,265
479
646
4,750
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
14
14
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Ananasana
Neith
1
3
5
1.17
W
Baba Yaga
BroJammer
Baba Yaga
3
1
1
3.5
L
2
3
2
1
W
5
0
2
6
W
5
0
5
7.5
W
Horus
Pinokiss
Horus
0
1
2
1
L
Zeus
0
4
1
0.13
L
Neith
Sfaydi123
Neith
1
3
1
0.5
L
1
1
0
1
L
Bastet
wjeenk
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,905
Damage
15,217
28,233
Taken
27,880
9,924
Mitigated
10,943
7,185
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ananasana
Neith
4,799
2,698
0
2,911
6,682
1,928
660
1,857
4,822
0
36,079
W
Baba Yaga
BroJammer
Baba Yaga
2,934
162
0
2,560
5,864
1,895
0
951
4,913
34,327
0
L
3,521
473
0
692
7,278
4,153
0
1,843
5,405
20,832
0
W
2,593
491
0
877
3,740
2,344
193
1,082
2,557
19,265
0
W
4,245
2,000
0
3,384
6,844
3,083
0
708
6,136
0
36,882
W
Horus
Pinokiss
Horus
646
345
52
1,496
4,750
1,693
0
418
4,332
0
12,765
L
Zeus
1,495
335
0
603
4,571
1,127
0
1,666
2,727
17,341
0
L
Neith
Sfaydi123
Neith
3,075
1,072
0
768
4,389
1,297
0
941
3,422
0
23,389
L
4,060
1,106
0
2,142
5,110
1,330
104
0
5,110
0
39,524
L
Bastet
wjeenk
Bastet
1,754
588
0
2,980
6,885
2,017
0
821
6,042
0
20,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,594
Gold Earned
31,030
236
Minions Killed
287
0
Camps Cleared
0
984,505
Distance Traveled
1,068,246
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,089
554
73
7
0
190,791
1
W
Baba Yaga
6,599
600
72
7
0
223,646
0
L
Ares
6,206
564
29
3
0
215,915
3
W
Nox
6,078
553
31
3
0
192,019
5
W
Kali
6,999
636
72
7
0
256,711
4
W
Horus
5,265
479
39
4
0
205,079
2
L
Zeus
5,016
456
37
3
0
201,426
3
L
Neith
5,302
482
52
5
0
197,241
2
L
Anhur
6,610
601
74
7
0
166,654
1
L
Bastet
5,460
496
44
4
0
203,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role