Player Matchup

Jormungandr
Jormungandr
AvailableNameDE
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 118L
1,467 Elo+
Solo
Chang'e
Chang'e
Menaa04
Chang'e
Level 29
God Stats
1W - 0L
1,369 SR
Queue Stats
34W - 25L
1,720 Elo+
Party 2
Hachiman
Hachiman
TuPanchitoFav
Hachiman
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,569 Elo+
Party 2
Team Averages
Level 57
1,456 SR
1,586 Elo+

VS

Team Averages
Level 57
1,482 SR
1,301 Elo+
Discordia
Discordia
Mangalinor
Discordia
Level 106
God Stats
0W - 1L
1,450 SR
Queue Stats
11W - 13L
1,245 Elo+
Party 1
Bacchus
Bacchus
foggych
Bacchus
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 12L
1,245 Elo+
Party 1
Amaterasu
Amaterasu
xFueL
Amaterasu
Level 60
God Stats
2W - 2L
1,497 SR
Queue Stats
228W - 260L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AvailableNameDE
Jormungandr
18
6 / 5 / 11
16,206
737
15,406
27,323
36,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Menaa04
Chang'e
19
8 / 6 / 8
15,823
719
25,427
21,634
8,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
TuPanchitoFav
Hachiman
18
3 / 9 / 8
14,186
645
18,452
25,970
9,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Mangalinor
Discordia
19
9 / 6 / 9
15,278
694
32,739
18,724
8,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
foggych
Bacchus
18
3 / 5 / 14
13,713
623
7,492
23,048
36,711
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
xFueL
Amaterasu
18
8 / 6 / 11
16,111
732
18,702
29,050
29,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
17
Kills
20
20
Deaths
17
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AvailableNameDE
Jormungandr
6
5
11
2.3
L
Discordia
Mangalinor
Discordia
9
6
9
2.25
W
Chang'e
Menaa04
Chang'e
8
6
8
2
W
Hachiman
TuPanchitoFav
Hachiman
3
9
8
0.78
L
Bacchus
foggych
Bacchus
3
5
14
2
L
Amaterasu
xFueL
Amaterasu
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,285
Damage
58,933
74,927
Taken
70,822
55,211
Mitigated
74,654
26,758
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AvailableNameDE
Jormungandr
15,406
3,101
0
4,782
27,323
36,973
251
15,008
12,237
53,853
0
L
Discordia
Mangalinor
Discordia
32,739
1,059
0
2,484
18,724
8,721
1,021
9,888
8,608
118,762
0
W
Chang'e
Menaa04
Chang'e
25,427
1,265
7,462
9,892
21,634
8,982
394
11,765
9,857
82,782
0
W
Hachiman
TuPanchitoFav
Hachiman
18,452
13,184
0
4,622
25,970
9,256
1,958
13,434
12,464
0
105,601
L
Bacchus
foggych
Bacchus
7,492
715
0
350
23,048
36,711
183
13,702
8,874
19,959
0
L
Amaterasu
xFueL
Amaterasu
18,702
8,864
0
6,535
29,050
29,222
1,452
16,072
12,407
0
62,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
45,102
261
Minions Killed
236
0
Camps Cleared
0
1,102,138
Distance Traveled
1,155,478
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,206
737
66
3
0
370,418
4
L
Discordia
15,278
694
160
7
0
364,505
7
W
Chang'e
15,823
719
78
4
0
379,375
4
W
Hachiman
14,186
645
117
5
0
352,345
1
L
Bacchus
13,713
623
25
1
0
392,073
1
L
Amaterasu
16,111
732
51
2
0
398,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role