Player Matchup

Nu Wa
Nu Wa
LookWhoItsShoe
Nu Wa
Level 106
God Stats
6W - 7L
1,338 SR
Queue Stats
393W - 398L
1,426 Elo+
Solo
King Arthur
King Arthur
Sabellabel
King Arthur
Level 71
God Stats
4W - 7L
1,397 SR
Queue Stats
272W - 255L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
east9n
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,179 Elo+
Solo
Cthulhu
Cthulhu
wingedepyon45
Cthulhu
Level 69
God Stats
3W - 4L
1,436 SR
Queue Stats
170W - 153L
1,396 Elo+
Party 1
Thor
Thor
xxSINNERxxOG1
Thor
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 159L
1,343 Elo+
Solo
Team Averages
Level 83
1,434 SR
1,345 Elo+

VS

Team Averages
Level 66
1,424 SR
1,361 Elo+
Neith
Neith
Ballsout52
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 85L
1,500 Elo+
Solo
Persephone
Persephone
Deydaly97
Persephone
Level 39
God Stats
2W - 1L
1,297 SR
Queue Stats
24W - 56L
1,178 Elo+
Solo
He Bo
He Bo
LordNur
He Bo
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 107L
1,382 Elo+
Solo
Discordia
Discordia
Malice4Uall
Discordia
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 164L
1,325 Elo+
Solo
Jing Wei
Jing Wei
SpadesTheNinja
Jing Wei
Level 89
God Stats
18W - 12L
1,324 SR
Queue Stats
602W - 612L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 26
16,225
738
35,945
21,882
8,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Sabellabel
King Arthur
20
15 / 6 / 13
16,811
764
14,664
26,028
27,110
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
east9n
Cu Chulainn
14
1 / 10 / 6
10,946
498
2,117
15,264
6,017
Cthulhu
20
11 / 7 / 23
16,907
769
23,172
30,288
27,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 9 / 20
15,474
703
13,755
26,700
21,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 7 / 10
13,100
595
8,245
14,602
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Persephone
Deydaly97
Persephone
19
3 / 13 / 12
13,602
618
8,419
18,002
5,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
LordNur
He Bo
20
17 / 13 / 13
20,058
912
37,810
31,536
14,053
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Malice4Uall
Discordia
20
6 / 6 / 25
17,279
785
17,878
16,592
12,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
20
8 / 9 / 13
15,026
683
20,441
22,436
7,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
113
48
Kills
40
41
Deaths
48
88
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Neith
6
7
10
1.57
W
Persephone
Deydaly97
Persephone
3
13
12
0.69
L
10
9
26
2.56
W
He Bo
LordNur
He Bo
17
13
13
1.81
W
Discordia
Malice4Uall
Discordia
6
6
25
3.08
L
King Arthur
Sabellabel
King Arthur
15
6
13
3.58
W
Jing Wei
8
9
13
1.61
L
Cu Chulainn
east9n
Cu Chulainn
1
10
6
0.4
L
Cthulhu
11
7
23
3.21
L
11
9
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,653
Damage
92,793
120,162
Taken
103,168
90,286
Mitigated
44,379
33,584
Healing
26,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,245
3,378
312
1,266
14,602
5,186
1,733
9,011
5,591
0
18,200
W
Persephone
Deydaly97
Persephone
8,419
903
184
1,965
18,002
5,335
181
10,180
7,809
23,027
0
L
35,945
9,260
1,847
3,964
21,882
8,099
1,378
15,809
5,933
67,293
0
W
He Bo
LordNur
He Bo
37,810
4,826
902
10,149
31,536
14,053
839
16,092
15,444
89,598
0
W
Discordia
Malice4Uall
Discordia
17,878
2,091
1,122
4,089
16,592
12,300
460
9,879
6,713
70,801
0
L
King Arthur
Sabellabel
King Arthur
14,664
1,926
3,058
4,620
26,028
27,110
1,238
13,376
12,520
0
29,671
W
Jing Wei
20,441
17,870
1,981
4,384
22,436
7,505
2,103
13,946
8,490
0
46,339
L
Cu Chulainn
east9n
Cu Chulainn
2,117
335
731
274
15,264
6,017
0
8,170
7,062
0
7,729
L
Cthulhu
23,172
1,170
2,867
5,842
30,288
27,585
1,649
12,122
18,020
51,199
0
L
13,755
977
3,245
7,136
26,700
21,475
1,081
13,960
12,520
0
28,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,363
Gold Earned
79,065
180
Minions Killed
265
0
Camps Cleared
0
1,650,962
Distance Traveled
1,574,266
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,100
595
18
1
0
202,473
0
W
Persephone
13,602
618
19
1
0
381,120
0
L
Nu Wa
16,225
738
42
2
0
324,402
1
W
He Bo
20,058
912
107
5
0
273,394
0
W
Discordia
17,279
785
80
4
0
360,157
0
L
King Arthur
16,811
764
44
2
0
412,536
1
W
Jing Wei
15,026
683
41
2
0
357,122
0
L
Cu Chulainn
10,946
498
11
1
0
202,472
0
L
Cthulhu
16,907
769
58
3
0
402,065
0
L
Thor
15,474
703
25
1
0
309,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role