Player Matchup

Cerberus
Cerberus
Ajoulis
Cerberus
Level 66
God Stats
7W - 5L
1,516 SR
Queue Stats
329W - 321L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
BleezedOfficial
Kuzenbo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 110L
1,256 Elo+
Solo
Agni
Agni
Reinchorze
Agni
Level 62
God Stats
1W - 1L
1,437 SR
Queue Stats
12W - 9L
1,408 Elo+
Party 1
Janus
Janus
Robbiebeee
Janus
Level 129
God Stats
6W - 8L
1,409 SR
Queue Stats
290W - 317L
1,325 Elo+
Solo
Tiamat
Tiamat
Skyesuto
Tiamat
Level 49
God Stats
1W - 0L
1,685 SR
Queue Stats
11W - 8L
1,408 Elo+
Party 1
Team Averages
Level 67
1,509 SR
1,351 Elo+

VS

Team Averages
Level 103
1,550 SR
1,315 Elo+
Chaac
Chaac
BadBacon Bits
Chaac
Level 69
God Stats
1W - 2L
1,785 SR
Queue Stats
59W - 75L
1,293 Elo+
Party 2
Kukulkan
Kukulkan
GLAMPOISON
Kukulkan
Level 144
God Stats
4W - 6L
1,580 SR
Queue Stats
353W - 358L
1,392 Elo+
Solo
Cupid
Cupid
Giacente_Leone
Cupid
Level 160
God Stats
1W - 6L
1,417 SR
Queue Stats
449W - 436L
1,314 Elo+
Solo
Odin
Odin
PastelBug4
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,185 Elo+
Party 2
Loki
Loki
destructor046
Loki
Level 117
God Stats
0W - 4L
1,471 SR
Queue Stats
210W - 214L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ajoulis
Cerberus
20
6 / 5 / 15
13,639
758
13,032
24,235
22,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
4 / 3 / 17
12,356
686
11,241
22,740
36,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 2 / 13
13,240
736
21,411
13,992
6,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
20
7 / 2 / 14
13,704
761
16,364
11,292
5,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Skyesuto
Tiamat
18
1 / 2 / 14
11,548
642
16,062
14,676
10,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 10
11,310
628
18,160
24,628
21,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
GLAMPOISON
Kukulkan
20
6 / 3 / 6
12,834
713
24,563
12,855
4,993
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 5 / 8
11,423
635
11,229
16,844
6,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 4
9,674
537
9,058
15,160
6,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 7 / 7
10,214
567
12,333
16,548
5,911
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
27
Kills
14
14
Deaths
27
73
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ajoulis
Cerberus
6
5
15
2.7
L
3
5
10
1.6
W
4
3
17
4.17
L
Kukulkan
GLAMPOISON
Kukulkan
6
3
6
3
L
2
5
8
1.2
L
2
7
4
0.57
W
9
2
13
7.75
W
Janus
7
2
14
7
W
Tiamat
Skyesuto
Tiamat
1
2
14
4
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,110
Damage
75,343
86,935
Taken
86,035
81,425
Mitigated
45,079
34,128
Healing
36,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ajoulis
Cerberus
13,032
1,001
2,343
8,049
24,235
22,469
1,110
6,079
17,826
34,185
0
L
18,160
2,874
2,443
10,724
24,628
21,098
0
22,000
2,628
0
29,736
W
11,241
4,079
1,104
3,257
22,740
36,311
992
8,445
14,107
16,468
0
L
Kukulkan
GLAMPOISON
Kukulkan
24,563
2,481
2,975
3,589
12,855
4,993
0
11,720
1,135
56,511
0
L
11,229
3,964
7,117
5,082
16,844
6,232
0
15,155
1,689
0
39,374
L
9,058
1,681
485
779
15,160
6,845
0
13,816
1,344
0
14,191
W
21,411
436
2,476
3,322
13,992
6,666
514
2,446
11,396
43,551
0
W
Janus
16,364
1,006
4,864
3,004
11,292
5,564
1,812
3,631
7,601
47,060
0
W
Tiamat
Skyesuto
Tiamat
16,062
700
2,198
3,511
14,676
10,415
1,249
3,962
10,510
37,224
0
L
12,333
2,046
1,561
1,305
16,548
5,911
0
15,419
1,129
0
29,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,487
Gold Earned
55,455
202
Minions Killed
190
0
Camps Cleared
0
1,717,780
Distance Traveled
1,669,393
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,639
758
43
2
0
339,669
1
L
Chaac
11,310
628
24
1
0
357,523
0
W
Kuzenbo
12,356
686
7
0
0
323,761
0
L
Kukulkan
12,834
713
78
4
0
323,941
0
L
Cupid
11,423
635
66
4
0
308,573
1
L
Odin
9,674
537
10
1
0
343,249
0
W
Agni
13,240
736
35
2
0
344,196
2
W
Janus
13,704
761
77
4
0
373,821
0
W
Tiamat
11,548
642
40
2
0
336,333
0
L
Loki
10,214
567
12
1
0
336,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role