Player Matchup

Nemesis
Nemesis
Kuro_Joestar
Nemesis
Level 6
God Stats
1W - 6L
1,203 SR
Queue Stats
1W - 6L
1,130 Elo+
Party 1
Khepri
Khepri
Nachtara-_-
Khepri
Level 88
God Stats
2W - 1L
1,693 SR
Queue Stats
611W - 640L
1,356 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Phatsu02
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
darkassassin8568
Guan Yu
Level 4
God Stats
1W - 5L
1,203 SR
Queue Stats
1W - 6L
1,130 Elo+
Party 1
Zeus
Zeus
kuchaeltio
Zeus
Level 9
God Stats
1W - 1L
1,429 SR
Queue Stats
6W - 8L
1,232 Elo+
Solo
Team Averages
Level 22
1,406 SR
1,270 Elo+

VS

Team Averages
Level 19
1,449 SR
1,299 Elo+
Thanatos
Thanatos
AngryToY7688
Thanatos
Level 17
God Stats
15W - 12L
1,403 SR
Queue Stats
30W - 35L
1,312 Elo+
Solo
Athena
Athena
Icewolf825
Athena
Level 13
God Stats
7W - 5L
1,500 SR
Queue Stats
63W - 45L
1,079 Elo+
Solo
Medusa
Medusa
MasterGoose
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,316 Elo+
Party 3
Hun Batz
Hun Batz
Master_Puffer
Hun Batz
Level 26
God Stats
2W - 3L
1,339 SR
Queue Stats
24W - 29L
1,375 Elo+
Party 3
Persephone
Persephone
Veykurr
Persephone
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 17L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kuro_Joestar
Nemesis
15
0 / 10 / 2
9,472
379
2,668
16,459
9,930
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
13
3 / 6 / 2
9,445
378
3,475
12,678
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Phatsu02
Tsukuyomi
19
4 / 10 / 5
12,611
504
11,807
22,547
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 18 / 5
8,541
342
4,675
28,369
12,965
16
1 / 11 / 0
9,306
372
5,731
13,456
3,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngryToY7688
Thanatos
20
17 / 2 / 10
14,324
573
20,781
17,922
10,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Icewolf825
Athena
16
6 / 5 / 10
11,689
468
7,898
19,684
13,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
20
10 / 2 / 13
14,234
569
21,721
13,115
5,818
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Master_Puffer
Hun Batz
19
6 / 1 / 6
13,522
541
5,771
15,779
6,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Veykurr
Persephone
16
14 / 0 / 5
13,346
534
18,980
8,166
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
97
8
Kills
53
55
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AngryToY7688
Thanatos
17
2
10
11
W
Athena
Icewolf825
Athena
6
5
10
2.2
L
Nemesis
Kuro_Joestar
Nemesis
0
10
2
0.1
W
Medusa
10
2
13
8.25
W
Hun Batz
Master_Puffer
Hun Batz
6
1
6
9
L
Khepri
3
6
2
0.67
L
Tsukuyomi
Phatsu02
Tsukuyomi
4
10
5
0.65
W
Persephone
Veykurr
Persephone
14
0
5
16.5
L
0
18
5
0.14
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
75,151
93,509
Taken
74,666
43,304
Mitigated
39,072
5,150
Healing
35,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AngryToY7688
Thanatos
20,781
5,072
0
19,745
17,922
10,121
789
2,167
15,755
0
81,668
W
Athena
Icewolf825
Athena
7,898
2,346
1,049
1,768
19,684
13,736
728
2,549
17,135
38,337
0
L
Nemesis
Kuro_Joestar
Nemesis
2,668
815
0
220
16,459
9,930
2,014
785
15,634
78
31,316
W
Medusa
21,721
14,518
178
825
13,115
5,818
6,850
2,061
11,054
0
103,475
W
Hun Batz
Master_Puffer
Hun Batz
5,771
2,333
0
7,686
15,779
6,680
1,280
190
15,589
0
114,616
L
Khepri
3,475
384
0
1,757
12,678
8,768
0
1,319
11,359
21,654
0
L
Tsukuyomi
Phatsu02
Tsukuyomi
11,807
3,194
0
2,445
22,547
7,822
0
6,618
15,771
0
62,072
W
Persephone
Veykurr
Persephone
18,980
1,679
0
4,652
8,166
2,717
1,612
2,635
5,531
66,006
0
L
4,675
1,407
42
159
28,369
12,965
0
9,581
18,384
0
29,080
L
5,731
1,111
0
527
13,456
3,819
1,156
7,721
5,483
46,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
67,115
319
Minions Killed
562
0
Camps Cleared
0
1,917,763
Distance Traveled
2,152,947
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,324
573
113
5
0
478,953
1
W
Athena
11,689
468
59
2
0
423,369
0
L
Nemesis
9,472
379
63
3
0
420,557
0
W
Medusa
14,234
569
130
5
0
427,297
0
W
Hun Batz
13,522
541
154
6
0
510,341
0
L
Khepri
9,445
378
32
1
0
301,189
1
L
Tsukuyomi
12,611
504
102
4
0
463,216
0
W
Persephone
13,346
534
106
4
0
312,987
1
L
Guan Yu
8,541
342
43
2
0
384,232
0
L
Zeus
9,306
372
79
3
0
348,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role