Player Matchup

Chiron
Chiron
DarkSide404
Chiron
Level 26
God Stats
25W - 18L
1,420 SR
Queue Stats
160W - 163L
1,413 Elo+
Solo
Vulcan
Vulcan
Gynzzo
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 93L
1,375 Elo+
Solo
Arachne
Arachne
Kiki2559
Arachne
Level 26
God Stats
10W - 11L
1,545 SR
Queue Stats
53W - 58L
1,390 Elo+
Solo
Neith
Neith
Sizzi
Neith
Level 124
God Stats
1W - 0L
1,490 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ZwinnyRysiek
Ymir
Level 12
God Stats
7W - 1L
1,715 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1
Team Averages
Level 43
1,534 SR
1,436 Elo+

VS

Team Averages
Level 13
1,412 SR
1,361 Elo+
Zeus
Zeus
Caraviel
Zeus
Level 4
God Stats
1W - 2L
1,261 SR
Queue Stats
1W - 3L
1,164 Elo+
Party 2
Yemoja
Yemoja
DreamingFlower
Yemoja
Level 29
God Stats
6W - 6L
1,601 SR
Queue Stats
109W - 130L
1,353 Elo+
Solo
Neith
Neith
Minuialwen
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Nqumyf
Guan Yu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,463 Elo+
Solo
Loki
Loki
Алмазит
Loki
Level 18
God Stats
1W - 3L
1,198 SR
Queue Stats
53W - 57L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
6 / 3 / 1
9,209
614
12,670
10,480
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Gynzzo
Vulcan
15
7 / 0 / 3
9,090
606
7,636
4,617
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kiki2559
Arachne
14
5 / 4 / 4
8,619
575
5,411
11,647
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Sizzi
Neith
15
8 / 0 / 5
9,985
666
6,372
6,271
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 0 / 11
9,060
604
7,735
11,109
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 10 / 0
6,099
407
2,933
9,165
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
5,916
394
4,396
8,069
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
9
0 / 6 / 0
6,358
424
6,089
11,437
3,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Nqumyf
Guan Yu
12
3 / 6 / 3
7,337
489
7,600
12,429
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 3 / 1
7,509
501
3,432
9,408
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
31
Kills
6
7
Deaths
31
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
10
0
0
W
Chiron
6
3
1
2.17
L
0
6
0
0
W
Vulcan
Gynzzo
Vulcan
7
0
3
8.5
W
Arachne
Kiki2559
Arachne
5
4
4
1.75
L
Neith
0
6
0
0
L
Guan Yu
Nqumyf
Guan Yu
3
6
3
0.75
W
Neith
Sizzi
Neith
8
0
5
10.5
W
5
0
11
10.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,824
Damage
24,450
44,124
Taken
50,508
16,993
Mitigated
27,132
9,492
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,933
637
0
546
9,165
2,410
0
3,254
5,869
20,549
0
W
Chiron
12,670
6,697
315
2,458
10,480
2,749
336
644
9,316
0
48,552
L
4,396
1,100
995
561
8,069
4,980
0
3,391
4,558
14,581
0
W
Vulcan
Gynzzo
Vulcan
7,636
1,151
0
1,406
4,617
1,767
475
841
3,776
47,479
0
W
Arachne
Kiki2559
Arachne
5,411
3,891
0
1,142
11,647
3,788
0
526
11,031
0
49,175
L
Neith
6,089
2,099
0
1,826
11,437
3,622
1,048
6,744
4,359
0
30,498
L
Guan Yu
Nqumyf
Guan Yu
7,600
2,132
220
2,194
12,429
13,233
0
566
11,863
0
23,365
W
Neith
Sizzi
Neith
6,372
3,301
0
2,539
6,271
2,114
2,936
2,080
4,010
0
61,796
W
7,735
2,274
0
1,632
11,109
6,575
0
2,905
8,092
36,350
0
L
3,432
726
0
4,103
9,408
2,887
656
890
8,488
0
31,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
33,219
421
Minions Killed
245
0
Camps Cleared
0
1,427,357
Distance Traveled
1,208,942
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,099
407
54
4
0
207,970
0
W
Chiron
9,209
614
88
6
0
265,214
2
L
Yemoja
5,916
394
25
2
0
257,110
5
W
Vulcan
9,090
606
90
6
0
298,761
0
W
Arachne
8,619
575
89
6
0
314,156
0
L
Neith
6,358
424
62
4
0
238,914
0
L
Guan Yu
7,337
489
33
2
0
261,643
1
W
Neith
9,985
666
104
7
0
269,043
2
W
Ymir
9,060
604
50
3
0
280,183
1
L
Loki
7,509
501
71
5
0
243,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role