Player Matchup

Izanami
Izanami
Absyns
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ciioco6hbiu
Sol
Level 128
God Stats
2W - 2L
1,413 SR
Queue Stats
542W - 450L
1,646 Elo+
Party 2
Athena
Athena
Raven102
Athena
Level 154
God Stats
17W - 11L
1,778 SR
Queue Stats
700W - 532L
1,714 Elo+
Party 2
Team Averages
Level 147
1,564 SR
1,620 Elo+

VS

Team Averages
Level 144
1,415 SR
1,616 Elo+
Scylla
Scylla
HarmbeTheSavior
Scylla
Level 150
God Stats
38W - 38L
1,495 SR
Queue Stats
776W - 769L
1,618 Elo+
Solo
Rama
Rama
NamikazeMi
Rama
Level 123
God Stats
0W - 1L
1,199 SR
Queue Stats
4W - 10L
1,553 Elo+
Party 1
Chaac
Chaac
Reqil
Chaac
Level 158
God Stats
4W - 5L
1,550 SR
Queue Stats
187W - 119L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Absyns
Izanami
13
5 / 0 / 4
9,589
738
9,626
10,022
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 4
9,256
712
11,405
8,621
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Raven102
Athena
14
1 / 0 / 9
10,130
779
7,753
13,487
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,621
586
6,992
12,230
4,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
7,707
593
3,754
7,747
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Reqil
Chaac
11
1 / 2 / 1
7,977
614
11,194
14,126
7,204
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Absyns
Izanami
5
0
4
7
W
4
2
4
3
L
0
5
2
0.2
L
1
3
1
0.5
W
Athena
Raven102
Athena
1
0
9
5.5
L
Chaac
Reqil
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,784
Damage
21,940
32,130
Taken
34,103
21,740
Mitigated
13,367
12,763
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Absyns
Izanami
9,626
5,800
0
3,964
10,022
4,827
1,182
1,082
8,940
0
72,043
W
11,405
3,509
0
4,143
8,621
3,569
2,078
3,434
5,187
39,431
0
L
6,992
1,189
0
4,238
12,230
4,168
0
8,168
3,648
29,919
0
L
3,754
3,372
0
1,715
7,747
1,995
0
2,577
4,988
0
20,424
W
Athena
Raven102
Athena
7,753
2,694
0
4,656
13,487
13,344
294
2,890
10,597
25,503
0
L
Chaac
Reqil
Chaac
11,194
1,466
0
3,377
14,126
7,204
0
7,567
6,253
0
44,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
23,305
193
Minions Killed
151
0
Camps Cleared
0
745,031
Distance Traveled
718,975
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,589
738
107
8
0
241,865
0
W
Sol
9,256
712
56
4
0
228,785
1
L
Scylla
7,621
586
41
3
0
212,760
7
L
Rama
7,707
593
44
3
0
234,624
1
W
Athena
10,130
779
30
2
0
274,381
2
L
Chaac
7,977
614
66
5
0
271,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role