Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Goliathxx
Osiris
Level 124
God Stats
0W - 1L
1,269 SR
Queue Stats
67W - 64L
1,579 Elo+
Solo
Nu Wa
Nu Wa
Randy Bobandy66
Nu Wa
Level 119
God Stats
3W - 2L
1,550 SR
Queue Stats
126W - 125L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Sauce_Kiid23
Sun Wukong
Level 116
God Stats
1W - 4L
1,419 SR
Queue Stats
404W - 386L
1,561 Elo+
Solo
Sobek
Sobek
brandon743
Sobek
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 103L
1,526 Elo+
Solo
Team Averages
Level 121
1,448 SR
1,532 Elo+

VS

Team Averages
Level 112
1,503 SR
1,577 Elo+
Cthulhu
Cthulhu
Alpha_Rhinoo
Cthulhu
Level 158
God Stats
11W - 8L
1,533 SR
Queue Stats
180W - 188L
1,529 Elo+
Party 1
Set
Set
Baumajino
Set
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,595 Elo+
Party 1
Raijin
Raijin
JustCause-JR
Raijin
Level 125
God Stats
3W - 5L
1,400 SR
Queue Stats
113W - 104L
1,593 Elo+
Party 1
Neith
Neith
KeyBladeGod115
Neith
Level 93
God Stats
5W - 4L
1,357 SR
Queue Stats
304W - 284L
1,560 Elo+
Solo
Cabrakan
Cabrakan
kynvaris
Cabrakan
Level 105
God Stats
10W - 9L
1,723 SR
Queue Stats
599W - 588L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
4 / 2 / 0
6,348
635
4,784
6,262
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Goliathxx
Osiris
8
0 / 3 / 1
4,944
494
2,641
8,768
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
5,119
512
3,908
4,119
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Sauce_Kiid23
Sun Wukong
9
0 / 2 / 0
5,334
533
4,151
9,505
3,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
7
1 / 4 / 3
4,773
477
3,263
9,254
5,061
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alpha_Rhinoo
Cthulhu
11
2 / 0 / 3
6,063
606
6,416
7,389
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 0 / 9
6,678
668
6,535
6,529
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
12
5 / 0 / 3
6,671
667
3,934
3,728
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 3
5,770
577
3,844
4,308
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
kynvaris
Cabrakan
7
1 / 4 / 7
5,043
504
2,477
7,588
4,312
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
14
14
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
2
0
2
W
Cthulhu
Alpha_Rhinoo
Cthulhu
2
0
3
3.5
W
4
0
9
8.5
L
Osiris
Goliathxx
Osiris
0
3
1
0.17
W
Raijin
5
0
3
6.5
W
2
1
3
3.5
L
0
3
2
0.33
L
Sun Wukong
Sauce_Kiid23
Sun Wukong
0
2
0
0
L
Sobek
1
4
3
0.63
W
Cabrakan
kynvaris
Cabrakan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
23,206
37,908
Taken
29,542
16,488
Mitigated
12,654
10,122
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,784
2,573
0
1,886
6,262
2,175
759
359
5,903
0
34,280
W
Cthulhu
Alpha_Rhinoo
Cthulhu
6,416
907
0
3,502
7,389
3,770
0
1,568
5,699
32,646
0
W
6,535
3,175
0
1,072
6,529
2,207
0
815
5,630
0
38,102
L
Osiris
Goliathxx
Osiris
2,641
717
0
2,737
8,768
4,185
0
2,951
5,711
0
24,609
W
Raijin
3,934
314
0
1,068
3,728
1,135
0
1,017
2,592
40,083
0
W
3,844
1,892
0
1,342
4,308
1,230
335
673
3,551
0
31,470
L
3,908
947
0
161
4,119
1,088
0
1,791
2,314
31,918
0
L
Sun Wukong
Sauce_Kiid23
Sun Wukong
4,151
1,062
0
2,738
9,505
3,979
0
5,139
3,994
0
29,968
L
Sobek
3,263
315
308
2,292
9,254
5,061
0
2,075
7,159
12,292
0
W
Cabrakan
kynvaris
Cabrakan
2,477
729
0
920
7,588
4,312
0
2,599
4,896
5,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
30,225
281
Minions Killed
299
0
Camps Cleared
0
947,440
Distance Traveled
1,120,427
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,348
635
79
8
0
174,379
2
W
Cthulhu
6,063
606
71
7
0
229,443
4
W
Set
6,678
668
85
9
0
244,931
1
L
Osiris
4,944
494
56
6
0
202,889
1
W
Raijin
6,671
667
80
8
0
207,356
3
W
Neith
5,770
577
55
6
0
192,361
1
L
Nu Wa
5,119
512
68
7
0
178,571
2
L
Sun Wukong
5,334
533
65
7
0
197,922
1
L
Sobek
4,773
477
13
1
0
193,679
3
W
Cabrakan
5,043
504
8
1
0
246,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role