Player Matchup

Yemoja
Yemoja
Hivou
Yemoja
Level 28
God Stats
2W - 1L
1,810 SR
Queue Stats
2W - 3L
1,433 Elo+
Solo
Thor
Thor
Luffy_pirata0017
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
SpartacuGR97
Medusa
Level 10
God Stats
4W - 4L
1,760 SR
Queue Stats
5W - 6L
1,507 Elo+
Solo
King Arthur
King Arthur
erdidac90x
King Arthur
Level 31
God Stats
15W - 16L
1,533 SR
Queue Stats
100W - 119L
1,384 Elo+
Solo
Zeus
Zeus
schillingbrudi
Zeus
Level 29
God Stats
2W - 6L
1,720 SR
Queue Stats
111W - 95L
1,500 Elo+
Solo
Team Averages
Level 20
1,665 SR
1,465 Elo+

VS

Team Averages
Level 19
1,531 SR
1,455 Elo+
Fenrir
Fenrir
BaWeR1337
Fenrir
Level 24
God Stats
6W - 1L
1,670 SR
Queue Stats
63W - 57L
1,423 Elo+
Party 1
Discordia
Discordia
G_a_n_i_b_a_l_S
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,442 Elo+
Party 1
Cupid
Cupid
Neo_Psysko
Cupid
Level 14
God Stats
1W - 1L
1,281 SR
Queue Stats
14W - 10L
1,488 Elo+
Party 2
Bakasura
Bakasura
Neo_Skys
Bakasura
Level 16
God Stats
10W - 8L
1,483 SR
Queue Stats
12W - 12L
1,318 Elo+
Party 2
Camazotz
Camazotz
SaftigerAusfluss
Camazotz
Level 13
God Stats
2W - 1L
1,723 SR
Queue Stats
40W - 24L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hivou
Yemoja
17
1 / 3 / 7
10,995
407
7,345
20,128
18,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 2
7,614
282
1,116
5,878
1,464
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
19
5 / 7 / 3
12,379
458
13,721
21,237
9,888
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
erdidac90x
King Arthur
15
1 / 11 / 1
9,924
368
13,971
36,291
28,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 12 / 2
13,057
484
21,043
25,450
10,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaWeR1337
Fenrir
19
7 / 6 / 7
13,203
489
6,890
22,984
11,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
G_a_n_i_b_a_l_S
Discordia
20
6 / 2 / 9
14,490
537
23,243
10,161
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
18
4 / 4 / 13
12,463
462
13,663
14,230
5,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Neo_Skys
Bakasura
20
8 / 3 / 7
15,191
563
12,516
18,255
9,571
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 1 / 7
17,293
640
34,592
33,553
34,149
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
16
Kills
37
38
Deaths
16
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BaWeR1337
Fenrir
7
6
7
1.75
W
Discordia
G_a_n_i_b_a_l_S
Discordia
6
2
9
5.25
L
Yemoja
Hivou
Yemoja
1
3
7
1.5
L
0
5
2
0.2
W
Cupid
4
4
13
2.63
W
Bakasura
Neo_Skys
Bakasura
8
3
7
3.83
W
12
1
7
15.5
L
Medusa
5
7
3
0.93
L
King Arthur
erdidac90x
King Arthur
1
11
1
0.14
L
9
12
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,196
Damage
90,904
108,984
Taken
99,183
69,286
Mitigated
64,497
19,343
Healing
47,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BaWeR1337
Fenrir
6,890
3,036
0
6,541
22,984
11,156
601
9,600
13,384
0
69,804
W
Discordia
G_a_n_i_b_a_l_S
Discordia
23,243
2,001
0
3,514
10,161
4,034
2,053
4,899
5,262
92,646
0
L
Yemoja
Hivou
Yemoja
7,345
809
1,552
2,050
20,128
18,881
0
5,574
13,433
29,510
0
L
1,116
258
0
124
5,878
1,464
208
671
5,062
0
8,522
W
Cupid
13,663
6,180
275
1,919
14,230
5,587
1,191
6,481
7,749
0
62,894
W
Bakasura
Neo_Skys
Bakasura
12,516
10,328
0
9,283
18,255
9,571
2,899
4,663
13,592
0
110,901
W
34,592
12,493
0
26,227
33,553
34,149
1,031
2,745
30,808
0
145,535
L
Medusa
13,721
6,581
0
3,368
21,237
9,888
88
5,548
14,479
0
89,968
L
King Arthur
erdidac90x
King Arthur
13,971
893
0
6,173
36,291
28,855
0
2,870
33,293
0
51,792
L
21,043
3,461
0
6,076
25,450
10,198
766
6,693
18,314
100,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,969
Gold Earned
72,640
462
Minions Killed
797
0
Camps Cleared
0
1,827,778
Distance Traveled
2,402,340
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,203
489
92
3
0
407,586
4
W
Discordia
14,490
537
176
7
0
493,872
1
L
Yemoja
10,995
407
44
2
0
461,027
5
L
Thor
7,614
282
16
1
0
174,157
0
W
Cupid
12,463
462
109
4
0
479,065
2
W
Bakasura
15,191
563
198
7
0
530,047
0
W
Camazotz
17,293
640
222
8
0
491,770
5
L
Medusa
12,379
458
162
6
0
402,601
0
L
King Arthur
9,924
368
80
3
0
419,493
0
L
Zeus
13,057
484
160
6
0
370,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role