Player Matchup

Ymir
Ymir
FartWave69
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,939 Elo+
Solo
Neith
Neith
MedeVaitkys
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,652 Elo+
Solo
Chernobog
Chernobog
Trolleur-steevy
Chernobog
Level 17
God Stats
38W - 28L
1,687 SR
Queue Stats
175W - 187L
1,583 Elo+
Solo
Baba Yaga
Baba Yaga
WadWitchesWanly
Baba Yaga
Level 4
God Stats
2W - 3L
1,745 SR
Queue Stats
14W - 13L
1,563 Elo+
Solo
Bakasura
Bakasura
l_mindgames_l
Bakasura
Level 28
God Stats
4W - 5L
1,602 SR
Queue Stats
90W - 105L
1,496 Elo+
Solo
Team Averages
Level 11
1,607 SR
1,647 Elo+

VS

Team Averages
Level 18
1,619 SR
1,551 Elo+
Gilgamesh
Gilgamesh
Cellularityz
Gilgamesh
Level 21
God Stats
9W - 5L
1,858 SR
Queue Stats
71W - 57L
1,591 Elo+
Solo
Nemesis
Nemesis
FutureCreep
Nemesis
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
129W - 114L
1,614 Elo+
Solo
Janus
Janus
Robot-RT
Janus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,530 Elo+
Solo
Scylla
Scylla
carambito
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,511 Elo+
Solo
Khepri
Khepri
genio_furioso142
Khepri
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
9,366
426
8,984
18,590
12,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 8 / 2
6,849
311
1,757
8,231
2,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
Trolleur-steevy
Chernobog
15
2 / 14 / 0
9,115
414
9,702
19,285
6,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
WadWitchesWanly
Baba Yaga
18
6 / 3 / 2
12,435
565
10,332
10,266
6,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
l_mindgames_l
Bakasura
11
3 / 6 / 0
8,067
367
6,139
11,852
4,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cellularityz
Gilgamesh
19
13 / 1 / 1
12,779
581
13,006
14,513
8,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
FutureCreep
Nemesis
20
10 / 0 / 6
13,153
598
13,155
17,032
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Robot-RT
Janus
12
1 / 9 / 5
9,022
410
5,011
11,445
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
carambito
Scylla
19
8 / 2 / 8
12,790
581
10,035
13,511
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 9
10,669
485
7,422
10,582
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
14
Kills
36
37
Deaths
14
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cellularityz
Gilgamesh
13
1
1
13.5
L
3
6
5
0.92
W
Nemesis
FutureCreep
Nemesis
10
0
6
13
L
0
8
2
0.13
W
Janus
Robot-RT
Janus
1
9
5
0.39
L
Chernobog
Trolleur-steevy
Chernobog
2
14
0
0.14
L
Baba Yaga
WadWitchesWanly
Baba Yaga
6
3
2
2.33
W
Scylla
carambito
Scylla
8
2
8
6
W
4
2
9
4.25
L
Bakasura
l_mindgames_l
Bakasura
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,914
Damage
48,629
68,224
Taken
67,083
31,627
Mitigated
37,161
13,234
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cellularityz
Gilgamesh
13,006
3,966
0
1,367
14,513
8,696
3,359
2,984
11,154
0
80,286
L
8,984
1,521
436
3,738
18,590
12,150
0
7,042
11,248
47,752
0
W
Nemesis
FutureCreep
Nemesis
13,155
6,104
0
6,390
17,032
7,865
3,972
3,402
13,465
0
103,321
L
1,757
867
0
284
8,231
2,204
78
2,830
5,305
0
15,110
W
Janus
Robot-RT
Janus
5,011
1,240
0
1,835
11,445
3,729
902
3,894
7,501
36,927
0
L
Chernobog
Trolleur-steevy
Chernobog
9,702
6,591
0
1,579
19,285
6,322
100
5,253
13,900
0
60,088
L
Baba Yaga
WadWitchesWanly
Baba Yaga
10,332
651
576
4,078
10,266
6,701
326
3,513
6,425
61,808
0
W
Scylla
carambito
Scylla
10,035
1,214
0
3,469
13,511
4,955
895
4,081
9,290
80,402
0
W
7,422
1,163
0
837
10,582
11,916
428
4,955
5,524
35,272
0
L
Bakasura
l_mindgames_l
Bakasura
6,139
4,704
0
2,543
11,852
4,250
605
2,822
8,878
0
29,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,832
Gold Earned
58,413
351
Minions Killed
565
0
Camps Cleared
0
1,691,242
Distance Traveled
2,032,597
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,779
581
141
6
0
362,673
3
L
Ymir
9,366
426
61
3
0
381,951
3
W
Nemesis
13,153
598
169
8
0
538,196
4
L
Neith
6,849
311
17
1
0
239,885
1
W
Janus
9,022
410
60
3
0
311,554
0
L
Chernobog
9,115
414
116
5
0
339,429
1
L
Baba Yaga
12,435
565
90
4
0
453,747
14
W
Scylla
12,790
581
143
7
0
376,594
2
W
Khepri
10,669
485
52
2
0
443,580
0
L
Bakasura
8,067
367
67
3
0
276,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role