Player Matchup

Tiamat
Tiamat
Lobello
Tiamat
Level 144
God Stats
6W - 18L
1,450 SR
Queue Stats
188W - 171L
1,606 Elo+
Solo
He Bo
He Bo
PandaRage
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 61L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
ShakeItLink
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
XPokX
Horus
Level 149
God Stats
16W - 16L
1,727 SR
Queue Stats
288W - 299L
1,621 Elo+
Solo
Danzaburou
Danzaburou
yodayoda9009
Danzaburou
Level 142
God Stats
10W - 11L
1,786 SR
Queue Stats
87W - 93L
1,690 Elo+
Solo
Team Averages
Level 150
1,593 SR
1,581 Elo+

VS

Team Averages
Level 153
1,550 SR
1,638 Elo+
Scylla
Scylla
Amwa
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kînj
Bakasura
Level 155
God Stats
2W - 3L
1,208 SR
Queue Stats
162W - 98L
1,723 Elo+
Party 1
Ullr
Ullr
Lañcer
Ullr
Level 160
God Stats
8W - 1L
1,726 SR
Queue Stats
225W - 134L
1,681 Elo+
Party 1
Cerberus
Cerberus
mo3tasem
Cerberus
Level 155
God Stats
5W - 5L
1,484 SR
Queue Stats
352W - 322L
1,585 Elo+
Party 1
Cabrakan
Cabrakan
wtf1
Cabrakan
Level 154
God Stats
7W - 9L
1,830 SR
Queue Stats
177W - 171L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lobello
Tiamat
16
5 / 2 / 2
10,383
546
12,242
8,360
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
PandaRage
He Bo
15
1 / 8 / 1
9,029
475
8,301
14,531
5,116
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
ShakeItLink
Ratatoskr
16
3 / 3 / 3
9,406
495
4,414
12,120
5,736
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
XPokX
Horus
13
1 / 2 / 8
8,245
434
8,658
11,483
7,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
yodayoda9009
Danzaburou
16
5 / 5 / 2
10,016
527
12,668
13,775
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Amwa
Scylla
18
3 / 2 / 4
11,440
602
8,718
8,750
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Kînj
Bakasura
19
6 / 2 / 3
11,237
591
8,606
15,282
6,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Lañcer
Ullr
17
2 / 4 / 4
10,829
570
9,473
13,736
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
mo3tasem
Cerberus
13
3 / 6 / 4
8,364
440
7,171
17,569
11,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
wtf1
Cabrakan
18
6 / 1 / 4
11,219
590
11,278
15,302
13,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
15
Kills
20
20
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Amwa
Scylla
3
2
4
2.5
W
Bakasura
Kînj
Bakasura
6
2
3
3.75
W
Ullr
Lañcer
Ullr
2
4
4
1
L
Tiamat
Lobello
Tiamat
5
2
2
3
L
He Bo
PandaRage
He Bo
1
8
1
0.19
L
Ratatoskr
ShakeItLink
Ratatoskr
3
3
3
1.5
L
Horus
XPokX
Horus
1
2
8
2.5
W
Cerberus
mo3tasem
Cerberus
3
6
4
0.83
W
Cabrakan
wtf1
Cabrakan
6
1
4
8
L
Danzaburou
yodayoda9009
Danzaburou
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,283
Damage
45,246
60,269
Taken
70,639
29,091
Mitigated
40,282
11,372
Healing
22,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Amwa
Scylla
8,718
1,045
0
3,045
8,750
2,918
0
4,232
4,254
97,645
0
W
Bakasura
Kînj
Bakasura
8,606
6,331
0
4,987
15,282
6,821
500
1,936
13,244
0
75,877
W
Ullr
Lañcer
Ullr
9,473
3,878
0
3,905
13,736
5,246
500
300
13,055
0
84,073
L
Tiamat
Lobello
Tiamat
12,242
1,173
0
1,667
8,360
5,310
12
5,455
2,740
63,896
0
L
He Bo
PandaRage
He Bo
8,301
465
0
2,248
14,531
5,116
0
9,569
4,298
62,744
0
L
Ratatoskr
ShakeItLink
Ratatoskr
4,414
1,328
0
430
12,120
5,736
234
4,181
7,108
0
67,170
L
Horus
XPokX
Horus
8,658
3,388
813
3,859
11,483
7,372
0
4,683
6,315
0
29,133
W
Cerberus
mo3tasem
Cerberus
7,171
461
0
2,200
17,569
11,946
0
5,010
11,937
27,571
0
W
Cabrakan
wtf1
Cabrakan
11,278
1,826
0
8,825
15,302
13,351
0
8,282
6,862
71,228
0
L
Danzaburou
yodayoda9009
Danzaburou
12,668
6,655
0
2,355
13,775
5,557
0
2,900
10,460
0
77,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
53,089
555
Minions Killed
711
0
Camps Cleared
0
1,795,359
Distance Traveled
1,806,506
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,440
602
212
11
0
362,750
9
W
Bakasura
11,237
591
158
8
0
405,660
0
W
Ullr
10,829
570
148
8
0
342,510
3
L
Tiamat
10,383
546
143
8
0
363,579
5
L
He Bo
9,029
475
109
6
0
308,265
0
L
Ratatoskr
9,406
495
134
7
0
424,024
5
L
Horus
8,245
434
48
3
0
385,235
7
W
Cerberus
8,364
440
47
2
0
351,629
4
W
Cabrakan
11,219
590
146
8
0
343,957
4
L
Danzaburou
10,016
527
121
6
0
314,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role