Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
BryanKeehl
Cu Chulainn
Gold I
Level 154
God Stats
44W - 41L
1,586 SR
Queue Stats
315W - 319L
1,556 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
DavidMz
Zhong Kui
Gold IV
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 90L
1,551 MMR
Solo
Cabrakan
Cabrakan
Gold I
KillerLord01
Cabrakan
Gold I
Level 140
God Stats
5W - 4L
1,814 SR
Queue Stats
396W - 388L
1,537 MMR
Solo
Rama
Rama
Silver I
TheSoulOfWind
Rama
Silver I
Level 108
God Stats
18W - 10L
1,725 SR
Queue Stats
122W - 112L
1,510 MMR
Solo
Nemesis
Nemesis
Gold II
lMAGlNARY
Nemesis
Gold II
Level 148
God Stats
3W - 1L
1,508 SR
Queue Stats
35W - 36L
1,559 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,627 SR
1,542 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,543 SR
1,539 MMR
Janus
Janus
Gold IV
AdrianCF
Janus
Gold IV
Level 144
God Stats
52W - 62L
1,534 SR
Queue Stats
316W - 340L
1,565 MMR
Solo
Anhur
Anhur
Gold I
TEAMDIFFGAP
Anhur
Gold I
Level 63
God Stats
12W - 11L
1,594 SR
Queue Stats
158W - 150L
1,599 MMR
Solo
Ares
Ares
Gold IV
Vesyk
Ares
Gold IV
Level 68
God Stats
6W - 9L
1,588 SR
Queue Stats
129W - 127L
1,529 MMR
Solo
Thor
Thor
Silver II
YaowenYang
Thor
Silver II
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,499 MMR
Solo
Guan Yu
Guan Yu
Gold IV
timewizard707
Guan Yu
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BryanKeehl
Cu Chulainn
14
3 / 2 / 3
8,930
638
10,287
13,351
7,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
DavidMz
Zhong Kui
15
4 / 2 / 2
8,579
613
5,260
7,526
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
KillerLord01
Cabrakan
11
3 / 1 / 10
8,129
581
6,970
9,268
6,045
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 0 / 1
10,493
750
5,699
4,654
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
lMAGlNARY
Nemesis
14
3 / 1 / 3
7,902
564
5,292
6,585
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
GilgameshAthenaApolloTiamatScylla

VS

Bans
SetSobekKing ArthurYmirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AdrianCF
Janus
12
1 / 4 / 3
7,122
509
5,807
8,425
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 0
7,282
520
1,749
8,558
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Vesyk
Ares
8
0 / 3 / 1
5,618
401
2,302
7,609
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 5 / 1
5,937
424
1,809
9,840
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
15
4 / 3 / 1
8,507
608
8,574
13,926
11,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
6
6
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
AdrianCF
Janus
1
4
3
0.63
W
Cu Chulainn
BryanKeehl
Cu Chulainn
3
2
3
2.25
W
Zhong Kui
DavidMz
Zhong Kui
4
2
2
2.5
W
Cabrakan
KillerLord01
Cabrakan
3
1
10
8
L
0
4
0
0
W
6
0
1
6.5
L
Ares
Vesyk
Ares
0
3
1
0.17
L
1
5
1
0.3
W
Nemesis
lMAGlNARY
Nemesis
3
1
3
4.5
L
Guan Yu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,508
Damage
20,241
41,384
Taken
48,358
22,044
Mitigated
23,520
13,898
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AdrianCF
Janus
5,807
405
0
1,304
8,425
2,754
0
4,861
3,564
51,852
0
W
Cu Chulainn
BryanKeehl
Cu Chulainn
10,287
1,874
0
4,288
13,351
7,831
706
305
13,046
5,621
53,993
W
Zhong Kui
DavidMz
Zhong Kui
5,260
224
125
3,260
7,526
4,357
0
1,930
5,596
53,903
0
W
Cabrakan
KillerLord01
Cabrakan
6,970
1,043
0
2,000
9,268
6,045
62
4,619
4,649
14,656
0
L
1,749
1,124
0
2,005
8,558
2,376
0
583
7,975
0
42,696
W
5,699
4,823
0
3,198
4,654
1,587
1,879
302
4,352
0
76,493
L
Ares
Vesyk
Ares
2,302
347
0
1,783
7,609
4,167
0
3,052
4,557
10,843
0
L
1,809
735
0
3,008
9,840
2,958
0
1,451
8,389
0
22,770
W
Nemesis
lMAGlNARY
Nemesis
5,292
2,592
0
1,027
6,585
2,224
122
953
5,632
0
53,776
L
Guan Yu
8,574
2,130
304
3,538
13,926
11,265
0
4,040
9,886
0
55,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
34,466
482
Minions Killed
392
0
Camps Cleared
0
1,422,529
Distance Traveled
1,271,995
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,122
509
97
7
0
299,155
7
W
Cu Chulainn
8,930
638
124
9
0
273,126
6
W
Zhong Kui
8,579
613
105
8
0
296,741
9
W
Cabrakan
8,129
581
10
1
0
264,067
3
L
Anhur
7,282
520
96
7
0
218,643
5
W
Rama
10,493
750
152
11
0
281,894
6
L
Ares
5,618
401
21
2
0
218,635
4
L
Thor
5,937
424
54
4
0
235,468
4
W
Nemesis
7,902
564
91
7
0
306,701
6
L
Guan Yu
8,507
608
124
9
0
300,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role