Player Matchup

Khepri
Khepri
Godtenks
Khepri
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 68L
1,560 Elo+
Solo
Janus
Janus
HomieJ54
Janus
Level 24
God Stats
16W - 22L
1,500 SR
Queue Stats
611W - 529L
1,562 Elo+
Solo
Arachne
Arachne
Kaleabra13
Arachne
Level 18
God Stats
4W - 0L
1,866 SR
Queue Stats
32W - 29L
1,548 Elo+
Solo
Neith
Neith
Melichyk
Neith
Level 17
God Stats
6W - 1L
1,743 SR
Queue Stats
136W - 97L
1,599 Elo+
Solo
Guan Yu
Guan Yu
d3spaireon
Guan Yu
Level 28
God Stats
2W - 2L
1,441 SR
Queue Stats
117W - 97L
1,705 Elo+
Solo
Team Averages
Level 23
1,610 SR
1,595 Elo+

VS

Team Averages
Level 27
1,358 SR
1,445 Elo+
Ra
Ra
Abiogabols
Ra
Level 25
God Stats
1W - 7L
1,187 SR
Queue Stats
31W - 42L
1,362 Elo+
Party 1
Ne Zha
Ne Zha
Aspuzicles
Ne Zha
Level 29
God Stats
3W - 2L
1,701 SR
Queue Stats
88W - 88L
1,494 Elo+
Party 1
Mercury
Mercury
Mutombobo
Mercury
Level 27
God Stats
2W - 3L
1,483 SR
Queue Stats
57W - 56L
1,477 Elo+
Party 1
King Arthur
King Arthur
jomaboii
King Arthur
Level 29
God Stats
0W - 4L
1,135 SR
Queue Stats
75W - 82L
1,486 Elo+
Party 1
Ares
Ares
urmumsbutthole
Ares
Level 24
God Stats
0W - 2L
1,284 SR
Queue Stats
32W - 39L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Godtenks
Khepri
13
0 / 1 / 22
8,950
526
4,284
11,075
10,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
HomieJ54
Janus
17
14 / 4 / 11
11,106
653
18,838
10,941
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Kaleabra13
Arachne
17
11 / 2 / 9
11,023
648
11,385
14,945
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Melichyk
Neith
15
5 / 0 / 17
10,057
592
9,244
7,627
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
d3spaireon
Guan Yu
17
5 / 1 / 9
10,509
618
12,007
15,661
17,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
7,931
467
8,317
12,796
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Aspuzicles
Ne Zha
13
4 / 5 / 2
8,044
473
6,994
11,575
3,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Mutombobo
Mercury
12
2 / 9 / 2
7,789
458
5,867
15,140
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
jomaboii
King Arthur
11
0 / 5 / 2
6,644
391
3,612
16,602
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 4
7,301
429
6,147
13,365
9,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
21
35
Kills
8
8
Deaths
35
68
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Ne Zha
Aspuzicles
Ne Zha
4
5
2
1
W
Khepri
Godtenks
Khepri
0
1
22
11
W
Janus
HomieJ54
Janus
14
4
11
4.88
W
Arachne
Kaleabra13
Arachne
11
2
9
7.75
W
Neith
Melichyk
Neith
5
0
17
13.5
L
Mercury
Mutombobo
Mercury
2
9
2
0.33
W
Guan Yu
d3spaireon
Guan Yu
5
1
9
9.5
L
King Arthur
jomaboii
King Arthur
0
5
2
0.2
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,758
Damage
30,937
60,249
Taken
69,478
43,196
Mitigated
34,565
24,185
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,317
634
257
1,066
12,796
5,227
0
6,590
5,866
45,578
0
L
Ne Zha
Aspuzicles
Ne Zha
6,994
736
0
840
11,575
3,856
0
4,597
6,908
0
31,301
W
Khepri
Godtenks
Khepri
4,284
924
228
3,168
11,075
10,754
377
2,662
8,323
20,567
0
W
Janus
HomieJ54
Janus
18,838
1,460
0
1,889
10,941
4,726
71
3,166
7,521
74,539
0
W
Arachne
Kaleabra13
Arachne
11,385
7,592
0
5,838
14,945
7,051
745
3,451
11,306
0
72,048
W
Neith
Melichyk
Neith
9,244
4,525
0
4,394
7,627
3,481
4,228
2,015
5,480
0
61,902
L
Mercury
Mutombobo
Mercury
5,867
2,962
0
0
15,140
5,395
0
3,254
11,858
0
49,093
W
Guan Yu
d3spaireon
Guan Yu
12,007
1,653
1,634
7,034
15,661
17,184
575
2,635
12,620
286
70,037
L
King Arthur
jomaboii
King Arthur
3,612
150
0
2,489
16,602
10,965
0
4,399
12,062
0
23,799
L
6,147
847
0
863
13,365
9,122
0
3,911
9,376
14,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,645
Gold Earned
37,709
494
Minions Killed
300
0
Camps Cleared
0
1,577,870
Distance Traveled
1,573,354
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,931
467
86
5
0
307,696
0
L
Ne Zha
8,044
473
59
3
0
321,998
3
W
Khepri
8,950
526
23
1
0
300,137
1
W
Janus
11,106
653
116
7
0
301,725
1
W
Arachne
11,023
648
113
7
0
348,635
1
W
Neith
10,057
592
111
7
0
292,972
4
L
Mercury
7,789
458
89
5
0
307,238
0
W
Guan Yu
10,509
618
131
8
0
334,401
5
L
King Arthur
6,644
391
47
3
0
337,018
4
L
Ares
7,301
429
19
1
0
299,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role