Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Antwone3497
Medusa
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,516 Elo+
Solo
King Arthur
King Arthur
HilariousCar42
King Arthur
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 60L
1,604 Elo+
Solo
Anhur
Anhur
SoON-Of-DarK2
Anhur
Level 157
God Stats
1W - 2L
1,518 SR
Queue Stats
63W - 48L
1,471 Elo+
Solo
Jormungandr
Jormungandr
TheGreatDiego01
Jormungandr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,533 Elo+
Solo
Team Averages
Level 129
1,504 SR
1,525 Elo+

VS

Team Averages
Level 113
1,438 SR
1,570 Elo+
Vulcan
Vulcan
MagicalMur 24
Vulcan
Level 124
God Stats
12W - 8L
1,485 SR
Queue Stats
274W - 240L
1,665 Elo+
Solo
Artemis
Artemis
RavenNoir5
Artemis
Level 127
God Stats
7W - 4L
1,420 SR
Queue Stats
376W - 337L
1,545 Elo+
Solo
Odin
Odin
SolarS7
Odin
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 33L
1,584 Elo+
Solo
Geb
Geb
Solitude334
Geb
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
alexfong
Thor
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
373W - 399L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 6 / 10
10,851
775
10,359
12,765
7,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
6 / 6 / 8
10,679
763
11,823
14,136
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
HilariousCar42
King Arthur
15
2 / 10 / 4
9,263
662
9,840
21,170
15,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 4 / 9
10,536
753
11,961
14,408
6,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TheGreatDiego01
Jormungandr
18
4 / 7 / 7
11,056
790
10,314
18,725
20,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 19
10,955
783
17,838
8,580
3,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
RavenNoir5
Artemis
20
12 / 4 / 9
12,157
868
18,349
13,262
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
SolarS7
Odin
19
8 / 3 / 19
12,560
897
15,629
14,249
16,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 5 / 22
11,468
819
10,452
15,574
18,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
18
8 / 7 / 16
11,766
840
11,624
13,667
7,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
118
20
Kills
33
33
Deaths
21
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
10
1.33
L
Medusa
6
6
8
1.67
L
King Arthur
HilariousCar42
King Arthur
2
10
4
0.4
W
3
2
19
6.25
W
Artemis
RavenNoir5
Artemis
12
4
9
4.13
L
5
4
9
2.38
W
Odin
SolarS7
Odin
8
3
19
5.83
W
2
5
22
2.6
L
Jormungandr
TheGreatDiego01
Jormungandr
4
7
7
1.07
W
Thor
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,297
Damage
73,892
81,204
Taken
65,332
57,852
Mitigated
51,341
20,561
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,359
697
589
3,210
12,765
7,709
311
3,631
9,134
24,429
0
L
Medusa
11,823
4,602
535
1,574
14,136
6,738
1,022
4,060
10,076
0
23,243
L
King Arthur
HilariousCar42
King Arthur
9,840
1,208
1,250
1,563
21,170
15,951
0
7,782
13,388
0
18,664
W
17,838
4,188
1,767
2,047
8,580
3,691
1,521
2,474
6,106
41,725
0
W
Artemis
RavenNoir5
Artemis
18,349
10,540
820
2,656
13,262
5,583
1,676
4,970
8,292
0
37,228
L
11,961
6,659
3,323
4,311
14,408
6,457
2,119
3,565
10,843
0
25,065
W
Odin
SolarS7
Odin
15,629
3,446
2,971
3,602
14,249
16,535
902
4,321
9,928
0
24,677
W
10,452
1,044
994
2,622
15,574
18,103
626
5,408
10,166
24,550
0
L
Jormungandr
TheGreatDiego01
Jormungandr
10,314
1,223
2,306
1,900
18,725
20,997
489
9,252
9,473
29,396
0
W
Thor
11,624
2,174
1,359
1,326
13,667
7,429
495
3,500
10,167
0
18,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,385
Gold Earned
58,906
154
Minions Killed
157
0
Camps Cleared
0
1,142,047
Distance Traveled
1,223,951
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,851
775
40
3
0
251,917
3
L
Medusa
10,679
763
28
2
0
228,735
0
L
King Arthur
9,263
662
15
1
0
218,873
1
W
Vulcan
10,955
783
49
4
0
261,889
0
W
Artemis
12,157
868
43
3
0
229,541
0
L
Anhur
10,536
753
41
3
0
238,766
0
W
Odin
12,560
897
20
1
0
253,906
0
W
Geb
11,468
819
30
2
0
242,339
4
L
Jormungandr
11,056
790
30
2
0
203,756
2
W
Thor
11,766
840
15
1
0
236,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role