Player Matchup

Odin
Odin
Akriiel
Odin
Level 17
God Stats
4W - 2L
1,347 SR
Queue Stats
79W - 69L
1,416 Elo+
Party 1
Sobek
Sobek
DionesBond
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 76L
1,391 Elo+
Party 1
Hades
Hades
Xifrudinho
Hades
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 70L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
federiquin
Ao Kuang
Level 23
God Stats
2W - 3L
1,403 SR
Queue Stats
35W - 28L
1,483 Elo+
Solo
Medusa
Medusa
rafka04
Medusa
Level 27
God Stats
3W - 3L
1,438 SR
Queue Stats
262W - 275L
1,413 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,425 Elo+

VS

Team Averages
Level 4
1,519 SR
1,343 Elo+
Tiamat
Tiamat
Fornicaçao
Tiamat
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,438 Elo+
Solo
Bellona
Bellona
edneyln
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,129 Elo+
Solo
Ra
Ra
equipo_apagado4
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,117 Elo+
Solo
Odin
Odin
netohxcx
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
oGustta
Nemesis
Level 5
God Stats
6W - 2L
1,595 SR
Queue Stats
35W - 26L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Akriiel
Odin
9
2 / 0 / 4
5,221
522
2,194
3,335
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
8
2 / 1 / 8
5,500
550
1,860
5,913
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
10
10 / 1 / 3
6,657
666
5,821
4,847
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
federiquin
Ao Kuang
11
2 / 1 / 2
6,212
621
1,460
4,899
1,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
rafka04
Medusa
9
0 / 1 / 4
5,261
526
2,299
3,702
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
0 / 0 / 2
4,333
433
1,976
2,288
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
edneyln
Bellona
3
0 / 4 / 0
3,691
369
901
3,101
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 6 / 1
4,398
440
1,450
5,233
1,556
Odin
6
0 / 4 / 0
4,078
408
1,175
4,023
1,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
oGustta
Nemesis
8
4 / 2 / 0
5,284
528
3,073
5,555
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
4
4
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
Akriiel
Odin
2
0
4
4
W
Sobek
2
1
8
6
L
Tiamat
0
0
2
1
W
Hades
10
1
3
11.5
L
Bellona
edneyln
Bellona
0
4
0
0
L
0
6
1
0.08
W
Ao Kuang
federiquin
Ao Kuang
2
1
2
3
L
Odin
0
4
0
0
L
Nemesis
oGustta
Nemesis
4
2
0
2
W
Medusa
rafka04
Medusa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,634
Damage
8,575
22,696
Taken
20,200
9,539
Mitigated
6,790
9,589
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Akriiel
Odin
2,194
1,085
0
240
3,335
2,077
161
453
2,882
0
16,989
W
Sobek
1,860
643
0
3,156
5,913
3,175
232
620
5,195
12,596
0
L
Tiamat
1,976
0
0
836
2,288
847
0
292
1,996
11,157
0
W
Hades
5,821
1,361
523
1,686
4,847
1,917
898
609
4,238
21,459
0
L
Bellona
edneyln
Bellona
901
425
0
60
3,101
1,394
0
1,459
1,505
0
4,787
L
1,450
363
57
350
5,233
1,556
0
3,210
1,817
12,179
0
W
Ao Kuang
federiquin
Ao Kuang
1,460
477
0
2,118
4,899
1,369
0
190
4,709
30,970
0
L
Odin
1,175
564
0
0
4,023
1,381
0
1,770
2,067
0
6,562
L
Nemesis
oGustta
Nemesis
3,073
1,425
0
846
5,555
1,612
0
1,995
3,434
0
20,516
W
Medusa
rafka04
Medusa
2,299
825
0
1,866
3,702
1,001
1,442
1,238
2,246
0
23,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,851
Gold Earned
21,784
215
Minions Killed
106
0
Camps Cleared
0
920,256
Distance Traveled
732,697
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,221
522
40
4
0
193,653
1
W
Sobek
5,500
550
21
2
0
197,193
0
L
Tiamat
4,333
433
28
3
0
127,294
0
W
Hades
6,657
666
37
4
0
171,902
0
L
Bellona
3,691
369
16
2
0
126,303
0
L
Ra
4,398
440
15
2
0
156,410
0
W
Ao Kuang
6,212
621
74
7
0
194,853
0
L
Odin
4,078
408
9
1
0
180,657
1
L
Nemesis
5,284
528
38
4
0
142,033
0
W
Medusa
5,261
526
43
4
0
162,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role