Player Matchup

Arachne
Arachne
Halpar
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,255 Elo+
Solo
Guan Yu
Guan Yu
Oo ZORAN oO
Guan Yu
Level 4
God Stats
1W - 5L
1,134 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Chang'e
Chang'e
VEX-Gemini
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Zz KaWeT zZ
Izanami
Level 25
God Stats
4W - 10L
1,254 SR
Queue Stats
61W - 99L
1,295 Elo+
Party 1
Artio
Artio
oOBnouzOo
Artio
Level 19
God Stats
2W - 4L
1,095 SR
Queue Stats
41W - 50L
1,346 Elo+
Party 1
Team Averages
Level 16
1,297 SR
1,379 Elo+

VS

Team Averages
Level 21
1,454 SR
1,317 Elo+
Nu Wa
Nu Wa
E9_Jack_
Nu Wa
Level 29
God Stats
7W - 3L
1,208 SR
Queue Stats
103W - 85L
1,325 Elo+
Party 2
Fenrir
Fenrir
FULOFRNO
Fenrir
Level 4
God Stats
1W - 1L
1,231 SR
Queue Stats
4W - 8L
1,231 Elo+
Solo
Ymir
Ymir
TitouRoc
Ymir
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,429 Elo+
Solo
Thanatos
Thanatos
XEl1te-zGhoSTzX
Thanatos
Level 29
God Stats
17W - 11L
1,693 SR
Queue Stats
161W - 171L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
xXFioXx517
Gilgamesh
Level 22
God Stats
11W - 2L
1,639 SR
Queue Stats
45W - 35L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Halpar
Arachne
15
3 / 6 / 1
8,999
500
5,863
14,247
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Oo ZORAN oO
Guan Yu
2
0 / 2 / 0
4,959
276
65
1,406
348
Chang'e
VEX-Gemini
Chang'e
9
0 / 6 / 1
6,318
351
1,293
7,528
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Zz KaWeT zZ
Izanami
13
5 / 3 / 1
8,362
465
7,908
7,399
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
oOBnouzOo
Artio
14
0 / 2 / 2
7,590
422
2,493
10,518
5,868
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
E9_Jack_
Nu Wa
10
2 / 1 / 3
7,228
402
3,097
2,775
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
FULOFRNO
Fenrir
15
4 / 1 / 0
8,898
494
3,354
11,089
4,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
1 / 1 / 3
8,947
497
4,406
6,277
2,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
14
5 / 5 / 3
8,959
498
5,980
12,150
4,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
xXFioXx517
Gilgamesh
15
7 / 2 / 1
9,544
530
9,760
11,539
6,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
19
19
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
E9_Jack_
Nu Wa
2
1
3
3.5
W
Fenrir
FULOFRNO
Fenrir
4
1
0
4
L
Arachne
Halpar
Arachne
3
6
1
0.58
L
Guan Yu
Oo ZORAN oO
Guan Yu
0
2
0
0
W
Ymir
1
1
3
2.5
L
Chang'e
VEX-Gemini
Chang'e
0
6
1
0.08
W
Thanatos
5
5
3
1.3
L
Izanami
Zz KaWeT zZ
Izanami
5
3
1
1.83
L
Artio
oOBnouzOo
Artio
0
2
2
0.5
W
Gilgamesh
xXFioXx517
Gilgamesh
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
26,597
41,098
Taken
43,830
16,398
Mitigated
19,156
9,424
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
E9_Jack_
Nu Wa
3,097
1,001
0
114
2,775
700
0
289
2,486
19,999
0
W
Fenrir
FULOFRNO
Fenrir
3,354
428
0
3,178
11,089
4,286
235
220
10,829
0
49,185
L
Arachne
Halpar
Arachne
5,863
4,200
0
2,337
14,247
6,315
822
2,108
12,119
0
58,946
L
Guan Yu
Oo ZORAN oO
Guan Yu
65
65
0
0
1,406
348
0
649
737
0
581
W
Ymir
4,406
997
0
998
6,277
2,879
562
827
5,450
40,264
0
L
Chang'e
VEX-Gemini
Chang'e
1,293
84
168
1,660
7,528
1,857
728
1,263
6,123
16,250
0
W
Thanatos
5,980
1,918
537
6,849
12,150
4,599
581
442
11,680
0
40,189
L
Izanami
Zz KaWeT zZ
Izanami
7,908
5,496
0
2,034
7,399
2,010
0
1,040
6,285
0
32,814
L
Artio
oOBnouzOo
Artio
2,493
330
37
3,188
10,518
5,868
0
2,167
8,331
26,904
0
W
Gilgamesh
xXFioXx517
Gilgamesh
9,760
2,608
0
2,326
11,539
6,692
1,788
1,883
9,599
0
52,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
43,576
260
Minions Killed
374
0
Camps Cleared
0
1,094,301
Distance Traveled
1,346,908
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,228
402
44
2
0
162,452
1
W
Fenrir
8,898
494
88
5
0
253,663
1
L
Arachne
8,999
500
118
7
0
306,336
0
L
Guan Yu
4,959
276
0
0
0
41,689
0
W
Ymir
8,947
497
75
4
0
293,983
0
L
Chang'e
6,318
351
37
2
0
187,414
2
W
Thanatos
8,959
498
72
4
0
309,107
0
L
Izanami
8,362
465
54
3
0
252,722
1
L
Artio
7,590
422
51
3
0
306,140
0
W
Gilgamesh
9,544
530
95
5
0
327,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role